Blackwings Deck #764302 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Blackwing - Simoon the Poison Wind x3, Blackwing - Sudri the Phantom Glimmer x3, Fiendsmith Engraver x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (55)
- Blackwing - Chinook the Snow Blast x2
- Blackwing - Harmattan the Dust x1
- Blackwing - Simoon the Poison Wind x3
- Blackwing - Sudri the Phantom Glimmer x3
- Blackwing - Zephyros the Elite x1
- D.D. Crow x2
- Fabled Lurrie x1
- Fiendsmith Engraver x3
- Lacrima the Crimson Tears x1
- Santa Claws x2
- Skull Meister x2
- Blackwing - Auster the South Wind x1
- Blackwing - Shamal the Sandstorm x3
- Blackwing - Sharnga the Waning Moon x1
- Blackwing - Vata the Emblem of Wandering x3
- Black Feather Whirlwind x3
- Black Whirlwind x3
- Cosmic Cyclone x1
- Fiendsmith's Tract x1
- Graceful Charity x1
- Mystical Space Typhoon x1
- Pot of Sloth x2
- Raigeki x2
- Black Shadow Squall x1
- Black Sonic x1
- Blackbird Close x1
- Blackwing - Twin Shadow x1
- Delta Crow - Anti Reverse x2
- Fiendsmith in Paradise x1
- Gravity Collapse x3
- Icarus Attack x2
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 62 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Synchro boards from the Extra Deck: Black-Winged Assault Dragon (3200 ATK x3), Chaos Angel (3500 ATK x2), Bystial Dis Pater (3500 ATK x1), Blackwing Full Armor Master (3000 ATK x1), and Boreastorm/Black-Winged Dragon as Synchro bodies.; Fiendsmith Fusion pressure via Fiendsmith's Desirae and Fiendsmith's Lacrima (Lacrima gives -600 ATK to opposing monsters), plus Raigeki and Gravity Collapse for board clears.
- Turn 1 (going first): Normal Summon a Blackwing tuner (Vata or Shamal) or Sudri to search a Black-Winged Dragon-mentioning card, then Synchro into a Blackwing Synchro monster while holding Gravity Collapse or Black Sonic as backup interaction.
- Turn 2 (going second): Respond to the opponent's first monster with hand traps (D.D. Crow, Skull Meister, Blackbird Close, Chinook) and then convert the surviving Blackwing or Fiendsmith material into a Synchro or Fusion board.
- Recovery: Black Whirlwind and Black Feather Whirlwind recover Blackwing monsters and spells from Deck; Shamal, Vata, Harmattan and Zephyros recur from the GY. Recovery depends on Blackwing monsters remaining in GY or banish zone.
- After siding: Not available. The list runs 0 side deck cards, so there is no post-side plan to evaluate.
Why it scores here
The deck is scored as a system, not as an average of its cards. Its Blackwing core (31 of 55 main slots) gives a high chance of at least one live starter in the opening hand: the archetype-core group is about 83% in a 5-card hand (Inferred, hypergeometric). Interaction is layered across traps, quick-play spells, hand traps and Raigeki, which lifts interaction and closing scores. The Extra Deck has enough high-ATK Synchro and Fusion bodies to finish boards. The score is held down by brick risk (about 17% of opening hands with no core card), a second Fiendsmith engine that conflicts with the Blackwing lines, no side deck, and no combo or tournament data. Popularity did not earn points. The illegal list (Forbidden Graceful Charity and 3 copies of a Limited card) caps the final score, so this is a theoretical, structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one archetype-core card in opening 5) = 0.83; searcher text group P = 0.76 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | About 17% of opening 5-card hands have no archetype-core card (proxy brick rate); Fiendsmith and Blackwing lines can conflict in hand (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | No combos supplied. Ceiling read from card text: Synchro chains with Black Whirlwind and Sudri recovering Blackwing monsters (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards, so floor and median are text-only inference; second engine adds conflict risk (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Several hand traps and GY recursion (Shamal, Vata, Harmattan, Zephyros) give alternative lines after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | GY recursion and search effects are present; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | About 10 traps, quick-play spells and hand traps cover negation and removal; Gravity Collapse and Black Sonic add durability (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Raigeki, Icarus Attack and hand traps challenge established boards; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Four Synchro or Fusion bodies at 3000 to 3500 ATK and Lacrima's -600 ATK effect give closing power (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 55 main slots over 31 distinct cards; 15 Extra Deck slots used; fair compactness but high copy count of Fiendsmith and Blackwing overlap (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | Extra Deck: 13 Synchro, 2 Fusion; limited flex, with Desirae and Lacrima needing Fiendsmith access (Verified composition) |
| D12 | Side Deck Adaptability | 15 | 0 side deck cards, so no post-side plan is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; Meta Power is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-branch Synchro lines with several hand traps and two engines need many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-6); no side deck (-4); dependence on Fiendsmith Limited cards (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*60 + 0.20*48 - 12 = 45.6; capped at 30 because legality is Illegal
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ 0.17 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Blackwing core is dense: 31 of 55 main slots, with 3-copy Shamal, Vata, Sudri, Simoon and Whirlwinds.
- Layered interaction: Gravity Collapse, Black Sonic, Delta Crow, Black Shadow Squall, Blackbird Close, Raigeki, Cosmic Cyclone, Mystical Space Typhoon.
- High-ATK Extra Deck finishers: Black-Winged Assault Dragon, Chaos Angel, Bystial Dis Pater and Full Armor Master.
- Recursion from GY and banish zone keeps the engine running after disruption.
Weaknesses
- Illegal list: Graceful Charity is Forbidden and Fiendsmith Engraver is 3 copies against a limit of 1.
- No side deck, so it cannot adapt between games.
- Two engines (Blackwing and Fiendsmith) compete for hand space and Extra Deck slots.
- Limited Fiendsmith cards (Lacrima, Tract) are each capped at 1 copy.
Critical choke points
- Blackwing Tuner availability (Shamal, Vata, Sudri, Harmattan, Sharnga): Synchro summons need a Tuner, and most Tuners are low-count.
- Opening hands with no Blackwing or Fiendsmith starter (about 17%, Inferred).
- Illegal copy counts must be fixed before any competitive read is valid.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Graceful Charity (1 copy, Forbidden) | A legal Blackwing or hand-trap card from the archetype core | Fixes the Forbidden-card violation; the list cannot be evaluated as legal until this is removed |
| 2 | Fiendsmith Engraver (2 of 3 copies) | A legal Blackwing Tuner or staple (1 copy each) | Brings Engraver to the Limited-1 cap and adds a Blackwing Tuner, which helps the Synchro chain and reduces the Fiendsmith conflict |
| 3 | None | A 15-card side deck | The deck runs 0 side cards; a side deck is the main gap for D12 and for matchup adaptation |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0; Main within 40-60 and Extra within 0-15 size rules.; Graceful Charity is Forbidden (1 copy run); Fiendsmith Engraver is Limited (3 copies run); Fiendsmith's Lacrima and Tract are Limited (1 copy each, legal).; Extra Deck composition: 13 Synchro, 2 Fusion. Copy histogram: 15 singles, 8 doubles, 8 triples.; Archetype-core group: 16 copies, P(at least one in hand of 5) = 0.8345.
- Inferred: Consistency and brick estimates from hypergeometric probabilities.; Ceiling and floor are text-only reads of Synchro and recursion effects; no recorded boards exist.; Interaction density from role tags and card text.
- Provisional: Meta Power and matchup fit: no dated metagame sample or tournament data.
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot record are absent. No win-rate telemetry: going-first and going-second splits, matchup results and brick rates are Inferred. Usage-stat data conflict: missing_core lists Blackwing - Silverwind the Ascendant and Blackwing - Nothung the Starlight as absent, but both appear in the cards array (zone extra, 1 copy each). Meta Power is Provisional unless a dated metagame sample is supplied. No side deck, so no post-side evidence exists.
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