Egyptian God Deck #764051 — Yu-Gi-Oh! OCG
56 Main, 14 Extra, incl. Clown Crew Biancaviso x3, Slifer the Sky Dragon x3, Clown Crew Cappello x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (56)
- Clown Crew Biancaviso x3
- Droll & Lock Bird x1
- Honest x2
- Maxx "C" x1
- Mulcharmy Fuwalos x1
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Slifer the Sky Dragon x3
- Spell Canceller x1
- The Great Gallant Bandit x2
- Vanity's Ruler x2
- Clown Crew Cappello x3
- Clown Crew Flair x3
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x2
- Clown Crew Malabarisme x3
- Clown Crew Matinee Operatics x1
- Clown Crew Rehearsal x2
- Forbidden Droplet x2
- Hey, Space Trunade! x2
- Mistaken Arrest x2
- Quick Summon x2
- Super Polymerization x1
- Thunderforce Attack x2
- Clown Crew Finale x1
- Clown Crew New Face x1
- Clown Crew Soiree Operations x2
- Solemn Accusation x2
- Solemn Warning x2
- The Revived Sky God x1
Extra Deck (14)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 46 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 56 / Extra 14 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Clown Crew board presence, Egyptian God Slifer/Ra end-board, and Clown Crew Fusion/Synchro/Xyz/Link extra-deck pressure (structural read only, no combo data); Hand-trap and negation-driven attrition backed by Solemn and Ash Blossom protection
- Turn 1 (going first): Open Clown Crew starters (Malabarisme, Flair, Cappello, Rehearsal) and extend into Clown Crew Diabolo/Meteor/Fiends; hold Ash Blossom and Maxx C for the opponent's first activation (Inferred)
- Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Maxx C, Ghost Ogre & Snow Rabbit) to disrupt the opponent's first Summon, then convert through Clown Crew Biancaviso and Super Polymerization (Inferred)
- Recovery: Clown Crew GY recursion via New Face, Matinee Operatics and Soiree Operations to rebuild the engine after a disruption (Inferred)
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
The deck is scored on its system: a Clown Crew engine of about 29 copies, with the Clown Crew core (8 copies) reaching at least one hand in about 55% of 5-card openings (Inferred from hypergeometric odds). Interaction is dense, with 20 negation-text and 25 removal-text cards, 8 hand traps, and the Solemn and Ash Blossom protection suite, which lifts interaction quality and going-second disruption. Conversion and median output score low because no recorded boards exist, so the combo ceiling and floor are text-only inference. The deck has no Side Deck, so the post-side and matchup dimensions are low, and popularity (the archetype's usage stats) did not earn points. The score comes from consistency, interaction and extra-deck coverage on the system, not from averaging card scores. Legality caps the result: Spell Canceller is Forbidden in OCG and is run once, so the deck is Illegal and this is a theoretical, structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 of 8 Clown Crew core in 5-card hand) ~0.55; 2-card bootstrap viable with 3-copy starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Copy histogram 9x1 / 16x2 / 5x3 and 8 hand traps plus 13 tech cards point to moderate brick and conflict risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards (total_combos 0); ceiling is text-only inference from Clown Crew Biancaviso and Rehearsal chains (Inferred) |
| D4 | Combo Floor & Median Output | 42 | Median output unknown without recorded boards; starter diversity is moderate across 3 Clown Crew Ritual/Spell starters (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Clown Crew GY recursion (New Face, Operatics, Soiree Operations) gives a second line after disruption; no alternate-win line (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 48 | Recursion and search text (searcher_text 10) support rebuilding, but no resource signature data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Negation-text 20 and removal-text 25 with Solemn Warning, Ash Blossom and Droll & Lock Bird give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 52 | Going-second hand-trap group hits at least one of 8 cards in a 6-card hand with p ~0.62 (Inferred); no board-breaker density data (Verified structure only) |
| D9 | Offensive Pressure & Closing Power | 55 | End-board includes Biancaviso (2500 ATK), Gallant Bandit (2500) and Ra-line Egyptian God threats; no recorded closing data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 56 main cards, 30 distinct; 65 of 70 cards are off the exact archetype name, so compactness is mediocre (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck 14 with 7 Fusion, 3 Xyz, 2 Link, 2 Synchro gives broad access; Clown Crew extra monsters are the engine (Verified composition) |
| D12 | Side Deck Adaptability | 20 | No Side Deck is run (side_count 0), so post-side adaptability is missing (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Clown Crew Summon chains and 4 interaction cards need sequencing; error tolerance is moderate (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 46, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-12). Final formula: Illegal deck: 0.80*Structural(49) + 0.20*TournamentReliability(40) = 47; banlist modifier -12 gives 35; Illegal cap (theoretical/structural only) gives 30. Meta Power provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.55 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite: 8 hand traps plus Solemn and Ash Blossom protection (Verified flags, Inferred semantics)
- Clown Crew engine with 3-copy starters gives reasonable T1 odds (Inferred)
- Extra Deck covers fusion, xyz, link and synchro (Verified composition)
Weaknesses
- Deck is illegal: Spell Canceller is Forbidden and run once (Verified)
- No Side Deck, so no post-side plan (Verified)
- No recorded combos, so ceiling and median are unmeasured (Verified gap)
- Low exact-archetype purity (7.1%) makes the engine less coherent than the name suggests (Verified)
Critical choke points
- Clown Crew starter access: all Clown Crew extenders depend on a small set of 3-copy starters
- Maxx C and Droll & Lock Bird are Limited, so each can be run only once in the format
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Spell Canceller | Legal 0-copy replacement (any legal Main Deck slot) | Forbidden in OCG; removing it makes the list legal and clears the illegal cap |
| 2 | One off-archetype tech card | A Side Deck of 3-5 cards | A Side Deck is absent, which drives the post-side dimension to 20 |
Evidence & confidence
- Verified: Spell Canceller is Forbidden and over copy limit in OCG; Main 56 / Extra 14 / Side 0 sizes are within OCG size rules; Clown Crew has 29 copies, exact archetype purity 7.1%
- Observed: Usage stats show Ash Blossom at 75% inclusion and Super Polymerization at 62.5% inclusion across the archetype
- Inferred: P(>=1 Clown Crew core in hand 5) ~0.55; Interaction density implies layered going-second disruption; Recursion from Clown Crew GY cards gives a second line
- Provisional: Meta Power is null; no dated metagame sample
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first, going-second and matchup rates are unknown Meta Power is provisional without a dated metagame sample deck has no Side Deck, so post-side performance is unknown
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