Voiceless Voice Deck #763531 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Saffira, Divine Dragon of the Voiceless Voice x4, Lo, the Prayers of the Voiceless Voice x3, Mulcharmy Fuwalos x3. Created Oct 12, 2026 by YGO Mod.

Deck Voiceless Voice OCG

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
20± 10/ 100
Power Score
Structural 57
Reliability 48
Going First 62
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 62
Going Second 52
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Ritual Summon LIGHT Ritual Dragons/Warriors (Saffira, Skull Guardian, Sauravis) to establish large ATK boards, supported by Voiceless Voice spells and monsters; Odd-Eyes Pendulumgraph Dragon and Link/Synchro end-boards from the Extra Deck
  • Turn 1 (going first): Open a Voiceless Voice starter (Lo, Prayers, Blessing, Barrier) and reach a Ritual Summon with Diviner/Mulcharmy draw support; hold hand traps and Herald/Ghost stops for the opponent's first answer
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Infinite Impermanence, Droll) to break the opponent's first board, then extend through Ritual or Link Summon
  • Recovery: Searchers (Blessing, Radiance, Pre-Preparation of Rites, Odd-Eyes Pendulumgraph) and Ritual Spell recursion to rebuild the Ritual line after a removal or floodgate-style answer
  • After siding: Not evaluable: the deck has no side deck, so there is no post-side plan

Why it scores here

This list is illegal as submitted (4 Saffira against a limit of 3, and 2 Triple Tactics Talent although that card is Forbidden in OCG), so the score is a theoretical, structural-only read capped at 20. The structural read (57) comes from the system: 32 archetype-core copies give near-certain access to a starter in the opening hand (Inferred, about 0.99 for at least one core card in 5), and 16 hand traps plus 16 negation-text cards give a strong interaction layer. Median output is not measured because no combos were supplied, so the floor and ceiling are text-only inferences and are scored conservatively. The score does not reflect archetype popularity (the core has high usage), and it is not an average of the individual card scores. A 14-card side deck is absent, which caps post-side adaptability and reduces the going-second plan.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(>=1 archetype-core card in opening hand of 5) ~0.99; 32 core copies; Lo and Skull Guardian at 3 and 2 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 55 16 hand traps and 25 tech cards compete for slots; many non-starters can be dead in hand; 14 searchers mitigate (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combos; ceiling read from text only (Ritual Summon chains to 2500+ ATK boards plus Odd-Eyes Pendulumgraph) (Inferred)
D4 Combo Floor & Median Output 45 No combo boards supplied; median output unmeasured and scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Searchers and recursion (Blessing, Radiance, Pre-Preparation, Ghost Belle recursion) give alternate routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Ritual Spell recursion and Pot/Pre-Preparation card flow regenerate resources; Pot effects are Limited/Semi-Limited (Inferred)
D7 End-Board & Interaction Quality 74 Heavy Storm, Harpie's Feather Duster, Red Reboot, Droll & Lock Bird, Crossout Designator and Forbidden Droplet give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 65 Going-second plan relies on hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence, Nibiru) to strip the opponent's first board (Inferred)
D9 Offensive Pressure & Closing Power 60 High ATK boards: Saffira 2550, Sauravis 2600, Skull Guardian 2050 (+2050 gain), Odd-Eyes Pendulumgraph 2700, Nibiru 3000 (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 55 main-deck cards; 25 tech cards and 4 copies of Saffira; over-limit cards reduce efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 58 15 Extra Deck cards with 8 Link, 5 Synchro, 2 Fusion; no Chaos Angel or Herald support in the list (Verified composition, Inferred coverage)
D12 Side Deck Adaptability 20 Side deck is empty (0 cards), so no post-side plan is available (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample; archetype share not available (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Ritual chains with tribute/recursion and many hand-trap decisions raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange profile only (secondary Toolbox noted, not blended). Structural ≈ 57, Going First ≈ 62, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-10); no_side_deck (-2). Final formula: Illegal cap: uncapped = 0.80*Structural(57) + 0.20*TournamentReliability(48) + modifiers(-12) = 43; capped to 20 as theoretical-only (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Near-certain archetype-core access in the opening hand (0.99 for at least one core card)
  • Layered interaction: 16 hand traps and multiple negation and removal spells
  • Strong ATK on the ritual and link end-boards
  • Recursion and searchers (Blessing, Radiance, Pre-Preparation) support a Ritual recovery route

Weaknesses

  • Illegal list: 4 Saffira against a limit of 3, and 2 Forbidden Triple Tactics Talent
  • No combo evidence, so the ceiling and median are unmeasured
  • No side deck, so there is no post-side plan
  • 25 tech cards and 16 hand traps raise brick risk and lower Ritual consistency
  • Low exact-name archetype purity (21.4%)

Critical choke points

  • Ritual Summon requirement: the Ritual Spell plus a LIGHT Warrior or Dragon must both be present, so missing either stalls the line
  • Ritual Spell count is small relative to the Ritual monsters and needs search support
  • Single Ritual/Link end-boards depend on the opponent's first answer not hitting them
Priority Remove Add Reason
1 2x Triple Tactics Talent (Forbidden in OCG) Replace with two non-Forbidden cards in the same role (a draw or interaction slot) Forbidden card; the list cannot be legal until it is removed
2 1x Saffira, Divine Dragon of the Voiceless Voice (4th copy) One non-over-limit card in the same role Copy limit is 3 for this card in OCG
3 1-2 low-impact tech cards A 15-card side deck with hand traps and a targeted answer A side deck is missing entirely, so post-side adaptability is 20

Evidence & confidence

  • Verified: Legality: Saffira 4 copies vs 3 legal; Triple Tactics Talent 2 copies vs Forbidden; Main 55, Extra 15, Side 0 counts; Card stats and text for listed cards; Archetype core usage: 32 copies of core cards
  • Observed: Usage stats: Lo, Skull Guardian, Radiance, Blessing are core cards in 87-96% of archetype lists
  • Inferred: Starter access about 0.99 for at least one core card in 5; Interaction density (16 hand traps, 16 negation-text cards); Structural 57 from system-level weights; Going-second board-breaking via hand traps
  • Provisional: Meta power and matchup fit (no dated metagame sample); Median output (no combos)
  • Data gaps: No combos supplied, so floor, median and ceiling are text-only inferences No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick, starter rates) Meta Power provisional without a dated metagame sample No side deck supplied

More OCG Info

Voiceless Voice

Voiceless Voice Breakdown

 
 

 

 

 

 

 

 
 

 

 
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