Fossil Deck #763494 — Yu-Gi-Oh! OCG

51 Main, 19 Extra, incl. Adamancipator Crystal - Tiamite x3, Beta The Electromagnet Warrior x3, Conduction Warrior Linear Magnum Plus Minus x3. Created Oct 12, 2026 by YGO Mod.

Deck Fossil OCG

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 5/ 100
Power Score
Structural 44
Reliability 35
Going First 42
Going Second 28

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 42
Going Second 28
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 51 / Extra 19 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Magna Warrior / Magnet Warrior boss Synchro and Fusion beaters (Valkyrion the Magna Warrior, Berserkion, Draco Berserker of the Tenyi) carried by searcher-driven Magnet and Adamancipator lines; Fossil Fusion into Fossil Warrior Skull King or Fossil Dragon Skullgar as a second beater route
  • Turn 1 (going first): Turn 1 Magnet Warrior or Adamancipator searcher and Magnet Bonding or Adamancipator Friends to reach a level-matched Tuner plus Synchro or Fusion boss by turn 2 (Inferred)
  • Turn 2 (going second): Six-card hand with 2 or more searchers to rebuild the Magnet Warrior chain; the deck has no hand traps, so the board is answered only by Magnet Warrior Sigma Minus negation text (Inferred)
  • Recovery: Adamancipator Seeker, Researcher and Analyzer excavate Level 4 or lower Rock monsters from the Deck and Magnet Warriors recur from the GY (Inferred)
  • After siding: Not evaluable: the deck runs no Side Deck and the list is illegal, so no post-side plan exists

Why it scores here

The deck is Illegal in OCG: three Forbidden cards (Crystal Wing Synchro Dragon, F.A. Dawn Dragster, Naturia Beast) are present and the Extra Deck holds 19 cards against a 15-card limit, so it receives only a capped theoretical structural read. Its engine is searcher-dense (26 searcher-text cards, P(at least one searcher in a 5-card opening hand) ≈ 0.98), so it can usually find a starter, but the list is a mix of Magnet Warrior, Adamancipator and Fossil with only 7.1% exact-archetype purity, so the lines are not one coherent engine. It has no hand traps and no floodgates, and its only negation text is one Magnet Warrior Sigma Minus, so end-board interaction and going-second answers are thin. No combo records exist, so floor, median and ceiling are text-only inferences, and popularity or archetype usage did not earn points. The score was not produced by averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(≥1 searcher-text card in 5-card hand) ≈ 0.98; Magnet and Adamancipator starters are present at 2–3 copies; core-group opening probability ≈ 0.84 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 26 searcher-text cards and many Level 0 or Level 4 starters support hand functionality, but 51 Main Deck slots with mixed archetypes raise brick and conflict risk (Inferred)
D3 Combo Conversion & Ceiling 45 No combo boards exist; ceiling is a text-only read of Magnet Warrior boss chains to Valkyrion or Berserkion (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so the median is unknown and is estimated low for a text-only deck without verified combo output (Inferred)
D5 Interruption Resilience & Route Redundancy 35 No hand traps or floodgates; recursion from the GY exists through Magnet Warrior and Adamancipator effects, but the interruption plan is thin (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers and GY recursion (Magnet Warriors, Adamancipator Friends and Seeker) support resource recovery; the Extra Deck overflow adds cost (Inferred)
D7 End-Board & Interaction Quality 35 Only one negation effect in the Main Deck (Magnet Warrior Sigma Minus) and eight removal-text cards; Forbidden negates are removed by the legality check (Inferred)
D8 Going-Second & Board-Breaking Power 30 No hand traps and no going-second board breakers; Valkyrion and Berserkion are strong boards but are not reliably reachable through interaction (Inferred)
D9 Offensive Pressure & Closing Power 55 Valkyrion the Magna Warrior (3500 ATK), Berserkion (3000) and Draco Berserker (3000) provide closing power, limited by the lack of reliable board access (Inferred)
D10 Main Deck Efficiency & Flexibility 45 Main Deck sits within the 40–60 range at 51 cards, but 27 distinct cards and only 7.1% exact-archetype purity lower the efficiency of the list (Inferred)
D11 Extra Deck Efficiency & Coverage 30 Extra Deck holds 19 cards over the 15-card OCG maximum; Forbidden Synchros take slots without being legal, so flexibility is low (Verified/Inferred)
D12 Side Deck Adaptability 20 The deck runs no Side Deck (side_count 0), so there is no post-side adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share unavailable, so this is a Provisional placeholder (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Magnet Warrior and Adamancipator chains with many summon conditions and several Extra Deck routes are demanding for the pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 44, Going First ≈ 42, Going Second ≈ 28, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12); illegal cap (-5.5). Final formula: Theoretical only: 0.80*44.4 (Structural) + 0.20*35 (TournamentReliability) = 42.5; minus 12 banlist-exposure modifier = 30.5; capped at 25 because status is Illegal (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and recursion text (26 searcher-text cards) gives high opening functionality
  • Strong boss monsters (Valkyrion 3500 ATK, Berserkion 3000, Draco Berserker 3000)
  • Level 4 and Level 2 Tuner density supports repeated Synchro routes

Weaknesses

  • Illegal in OCG: three Forbidden cards and Extra Deck over the 15-card maximum
  • Exact-archetype purity 7.1%: Magnet, Adamancipator and Fossil lines compete for slots
  • No hand traps or floodgates, so going-second interaction is minimal
  • No combo records or Side Deck

Critical choke points

  • Magnet Warrior Sigma Minus is the only negation text, so the board depends on it
  • Synchro and Fusion boss access depends on Tuner and Fusion Fossil Fusion lines
Priority Remove Add Reason
1 Crystal Wing Synchro Dragon, F.A. Dawn Dragster, Naturia Beast Legal Synchro or Fusion replacements (e.g. Clear Wing Synchro Dragon or Adamancipator Risen - Tiamite, already on the usual core list) Forbidden cards make the deck illegal; the score cannot rise until the list is legal
2 One or more Extra Deck Synchro/Link cards not used by the main lines Nothing; reduce the Extra Deck to 15 The Extra Deck is 4 cards over the OCG limit, so the list cannot be played as built
3 Off-archetype singletons from the Fossil and Ghoti pieces Core Magnet Warrior or Adamancipator replacements Raises exact-archetype purity and reduces brick risk for the searcher engine

Evidence & confidence

  • Verified: Forbidden status for Crystal Wing Synchro Dragon, F.A. Dawn Dragster and Naturia Beast (legality check); Main Deck 51 cards, Extra Deck 19 cards, Side Deck 0 cards; 26 searcher-text cards and 8 removal-text cards by text scaffold
  • Observed: Exact-archetype name purity 7.1% (archetype_spread counts)
  • Inferred: P(≥1 searcher in 5-card hand) ≈ 0.98 (hypergeometric); Going-first and going-second plans and the recovery route; Dimension scores D1–D14 and the structural score 44
  • Provisional: Meta Power (null) and matchup fit (D13)
  • Data gaps: Deck title is null; list is not tied to a tournament or pilot No combos supplied; combo floor, median and ceiling are text-only inference No win-rate telemetry; going-first, going-second and matchup rates are unknown Meta Power is Provisional unless a dated metagame sample is supplied Usage statistics show 36% core presence; the deck is partly off the archetype core

More OCG Info

Fossil

Fossil Breakdown

 
 

 

 

 

 

 

 
 

 

 
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