Nekroz Deck #763423 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, The Great Gallant Bandit x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (60)
- Avance, Swordsman of the Nekroz x1
- Droll & Lock Bird x1
- Emilia, Dance Priestess of the Nekroz x2
- Maxx "C" x1
- Mitsurugi no Mikoto, Aramasa x2
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- The Great Gallant Bandit x3
- Ame no Habakiri no Mitsurugi x3
- Ame no Murakumo no Mitsurugi x2
- Futsu no Mitama no Mitsurugi x1
- Nekroz of Brionac x3
- Nekroz of Unicore x2
- Ruler of the End of the World x3
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x3
- Harpie's Feather Duster x1
- Hey, Space Trunade! x2
- Mitsurugi Mirror x1
- Mitsurugi Prayers x1
- Mitsurugi Ritual x3
- Nekroz Kaleidoscope x1
- Pot of Prosperity x1
- Pot of Sloth x3
- Pre-Preparation of Rites x1
- Seventh Tachyon x1
- The Fallen & The Virtuous x2
- Dimensional Barrier x1
- Dominus Impulse x2
- Mitsurugi Great Purification x1
- Red Reboot x1
- Solemn Judgment x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Dyna Mondo x1
- I:P Masquerena x1
- S:P Little Knight x1
- Ecclesia and the Dark Dragon x1
- Herald of the Arc Light x1
- Bahamut Shark x1
- Code Igniter x1
- Divine Golden Shadow Dragon Dragluxion x1
- King of the Feral Imps x1
- Number 103: Ragnazero x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 60: Dugares the Timeless x1
- Primathmech Alembertian x1
- Toadally Awesome x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 37/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 50 |
| Going Second | 54 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Ritual
- Format: ocg
Legality
Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Ritual boss monsters (Ruler of the End of the World, Ame no Murakumo no Mitsurugi, Nekroz of Brionac/Unicore) recovered through Mitsurugi and Nekroz ritual spells; Extra Deck Xyz and Link beats (Dragluxion, Number 38, Ragnazero, S:P Little Knight)
- Turn 1 (going first): Open a ritual starter, search the Ritual Spell (Mitsurugi Ritual or Nekroz Kaleidoscope) and a monster, then ritual summon a boss; the plan depends on one of roughly 9 ritual-spell and starter cards in the opening hand (Inferred)
- Turn 2 (going second): Use the 8 hand traps and Ash Blossom to slow the opponent's first summon, then convert with Mulcharmy draws and the ritual boss (Inferred)
- Recovery: Mulcharmy draw effects and Pot of Sloth refill cards, and searchers (Emilia, Avance, Mitsurugi no Mikoto) rebuild the ritual line from the Deck (Inferred)
- After siding: Not evaluable: the deck has no Side Deck (side_count 0)
Why it scores here
The score comes from the deck as a system, not from averaging its cards. Its strongest part is interaction: 8 hand traps, Ash Blossom, Droll and Solemn Judgment give a dense layer of negation that holds up against going-second openings, which is what lifts D7 and D8. Its ritual engine is inconsistent. Ritual Spells are split across three names, and the Nekroz and Mitsurugi starters have low copy counts, so D1 and D2 stay moderate and the ceiling (D3) is only text-inferred. The deck has no combo records, no tournament link and no Side Deck, so D4, D12 and D13 are provisional. Popularity did not earn points, and the deck is illegal: 5 Forbidden cards are over the copy limit, including 3 copies of Ame no Habakiri no Mitsurugi, so the Final score is capped with a banlist-exposure modifier and is theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Ritual starter density is moderate: P(>=1 Nekroz Ritual Spell or starter in 5 cards) is roughly 0.4 to 0.6 from the copy table; Mitsurugi Ritual x3 and Nekroz Kaleidoscope x1 are the only Ritual Spell access (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 34 distinct Main Deck cards with 17 singletons and split Ritual Spell names, so hands often hold a Ritual Monster with no matching spell or a spell with no monster (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards in combos_evidence; ceiling is a text read of Mitsurugi Ritual into Ame no Murakumo, which can destroy all opposing monsters (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combo median, so the floor is a text-only read that depends on the ritual line converting (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Recovery depends on Mulcharmy draws, Pot of Sloth and searchers, but there is no independent second line if the ritual starter is stopped (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy Fuwalos and Purulia draw, Pot of Sloth and Pot of Prosperity recover cards, and Emilia and Avance search, so resources are rebuilt but at a cost in Extra Deck and Life Points (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Interaction is dense: 8 hand traps, 15 negation-text cards, and Ash Blossom x2, Droll and Lock Bird, Solemn Judgment and Dimensional Barrier, with Red Reboot for Trap activations (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap coverage is P(>=1 of 8 hand traps in 6 cards) = 0.59 (Inferred); the boards it answers are not measured (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | The closing boss is Ame no Murakumo no Mitsurugi at 3200 ATK and Ruler at 3000 ATK, with Dragluxion and Number 38 as Extra Deck closers (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | All 60 Main Deck slots are used with 34 distinct cards and many 3-copy staples, so the list is full and has little flex room (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | The 15-card Extra Deck mixes Xyz, Link, Synchro and Fusion with a single Fusion and only Dragluxion and Number 38 as reliable closers, so mandatory slots are unclear (Inferred) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (side_count 0), so there is no post-side plan to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament_context and no dated meta sample; the archetype share is unknown, so this is Provisional |
| D14 | Pilotability & Error Tolerance | 35 | Ritual Summons need exact Tribute and Level math, and several effects are once per turn with overlapping names, so error tolerance is low (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Toolbox secondary, not separately weighted. Structural ≈ 51, Going First ≈ 50, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then the illegal-deck banlist modifier; theoretical structural read only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense negation layer: 8 hand traps plus Ash Blossom x2, Droll, Solemn Judgment and Dimensional Barrier
- Several searchers and draw effects that smooth consistency
- Multiple boss monsters with high ATK (Ruler, Murakumo, Dragluxion)
Weaknesses
- Illegal list: 5 Forbidden cards, 3 of them over the limit
- Ritual Spells split across three names, so starter access is uneven
- No Side Deck and no post-side plan
- No combo records or tournament data, so most scores are Inferred
Critical choke points
- Ritual Summon of the end boss depends on one of the 9 ritual-spell and starter cards in the opening hand
- Removing the Forbidden Mitsurugi cards leaves a much thinner ritual engine
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Ame no Habakiri no Mitsurugi (copies beyond the legal limit of 0, 3 copies run) | Legal Ritual monster or Mitsurugi-independent boss | The deck is illegal; the list must be made legal before any Final score applies |
| 2 | Forbidden Extra Deck cards: Bahamut Shark, King of the Feral Imps, Number 60, Albion | Legal Extra Deck Xyz, Link or Fusion closers | Forbidden cards cannot be run at all in OCG, so the Extra Deck closers have to change |
| 3 | One ritual-spell name from the three-name split | A single consistent Ritual Spell line | Splitting starter access across names drives the brick rate in D2 |
Evidence & confidence
- Verified: Legality: 5 Forbidden cards in the list, 3 copies of Ame no Habakiri over the limit, Main 60 and Extra 15 are within size rules; Banlist statuses for Limited and Semi-Limited cards; Card text and stats for the listed cards
- Inferred: Ritual starter access and brick rate from hypergeometric estimates; Interaction density read from card text; Going-second hand-trap coverage (0.59); Closing power from ATK values and text
- Provisional: Meta Power is null; no dated metagame sample; Matchup fit (D13) with no tournament data
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no Side Deck: post-side adaptability cannot be measured no win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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