Monarch Deck #763005 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, The Great Gallant Bandit x3. Created Oct 10, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/10/2026
Main Deck (55)
- Clown Crew Biancaviso x2
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x3
- The Great Gallant Bandit x3
- Zaborg the Mega Monarch x2
- Clown Crew Cappello x3
- Clown Crew Flair x3
- Ash Blossom & Joyous Spring x3
- Fydraulis Harmonia x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x3
- Called by the Grave x1
- Clown Crew Malabarisme x2
- Clown Crew Matinee Operatics x2
- Clown Crew Rehearsal x3
- Hey, Space Trunade! x2
- Lightning Storm x3
- Triple Tactics Talent x1
- Upstart Goblin x3
- Clown Crew Finale x1
- Clown Crew New Face x2
- Clown Crew Soiree Operations x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 56 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Clown Crew board built from Clown Crew Cappello and Clown Crew Flair chains into Extra Deck summons (Biancaviso, Diabolo, Dristy, Meteor); Zaborg and Nibiru pressure with Monarch and Mulcharmy follow-up
- Turn 1 (going first): Open a Clown Crew starter plus searcher, then convert into a Tribute or Ritual summon while holding hand traps for the opponent's first response
- Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Ghost Ogre, Droll and Nibiru to answer the opponent's board, then rebuild through Clown Crew recursion
- Recovery: Mulcharmy Fuwalos and Purulia draw cards when the hand is emptied; Clown Crew Flair and Malabarisme recur Clown Crew cards from the GY
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
The deck's structural read is built on the system rather than on card averages: a 26-card Clown Crew and Monarch engine with 13 hand traps and 11 negation-text cards gives it real interaction density, and its going-second plan is the strongest part of the list. Starter access is moderate, since hypergeometric odds of at least one 3-copy starter in a 5-card opening hand are about 0.25 (Inferred), with searchers covering 8 cards at about 0.56 for a searcher in hand. There is no recorded combo data, so ceiling and median scores are text-based and Inferred only. Popularity and archetype usage stats do not earn points here: the list runs the Clown Crew core, but that confirms it is real, not strong. The list is Illegal (Ash Blossom at 3 copies against a limit of 2), so the score is capped at structural-only, and no Side Deck or meta sample is available. Final scores were not built by averaging card power; they come from the 14 system dimensions.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one 3-copy starter in 5-card hand) ~ 0.25; archetype core opening odds ~ 0.997 as a proxy; searcher text in 8 cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 13 hand traps and 18 tech cards create conflicting hand decisions; 0-level Spells add brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable recorded boards, so ceiling rests on card text such as Biancaviso, Cappello and Nibiru (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo median or power distribution exists; median set from text-only reads (Inferred, low) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Recursion from Mulcharmy, Ghost Belle and Clown Crew Flair plus several second-line starters (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Searchers and GY recursion offset Clown Crew Malabarisme and Rehearsal costs; no resource data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 11 negation-text cards, 26 removal-text cards and 13 hand traps give dense interaction; quality read from card text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 68 | Hand traps and Droll & Lock Bird are strong when going second; Biancaviso and Nibiru add board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Biancaviso at 2500 ATK and Nibiru at 3000 ATK provide pressure; Super Starslayer TY-PHON is in the Extra Deck but has no recorded boards (Verified stats, Inferred read) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 55 Main Deck cards across 24 distinct names, with 28 generic or Clown Crew cards and many one-of tech slots (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Full 15-card Extra Deck spans 10 distinct cards with mixed Synchro, Fusion, Link and XYZ options; access is not recorded (Observed structure) |
| D12 | Side Deck Adaptability | 5 | No Side Deck at all, so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament link and no dated meta sample; Ash Blossom over-limit makes the list illegal (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Long chains of Pendulum, Ritual, Tribute and recursion timing with many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 56, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (over-limit Semi-Limited card) (-8); Illegal cap (-14). Final formula: Structural 55.4 (Midrange profile) -> 0.80*55 + 0.20*40 = 52 before modifiers; banlist/over-limit modifier -8 gives 44; Illegal per Step 2 so capped to 30 (structural-only, no normal Final Contextual score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 13 hand traps and 11 negation-text cards
- Going-second plan from hand traps plus Droll and Nibiru
- Clown Crew recursion and searchers give a degree of grind
Weaknesses
- Illegal list: Ash Blossom runs 3 copies against a limit of 2
- No Side Deck, so no post-side plan
- Heavy reliance on a few 3-copy starters with moderate hypergeometric access
Critical choke points
- Clown Crew Cappello and Flair as the first link of most lines
- Ash Blossom over-limit: must cut one copy before the list is playable
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | Any legal main-deck card (for example a second copy of a searcher) | Fixes the only legality violation; the deck cannot be scored normally while Illegal |
| 2 | One or two 0-level or low-value tech cards | A Side Deck of 5 to 15 cards | Gives post-side adaptability (D12), currently scored at 5 |
Evidence & confidence
- Verified: Main Deck 55 cards and Extra Deck 15 cards; Ash Blossom & Joyous Spring: 3 copies vs legal maximum 2 (Illegal); Called by the Grave, Triple Tactics Talent and Droll & Lock Bird within their limits; Side Deck is 0 cards; Hypergeometric draw odds from the resolved list
- Observed: Extra Deck contents: Meteor 3, Dristy 2, Diabolo 2, Fiends 2, Garura, Ferrijit, Packbit, TY-PHON, Malong, Pegasus 1 each
- Inferred: Starter access ~ 0.25 at 3 copies in a 5-card hand; Interaction density scored from text (hand traps and negation text); Going-second strength from hand traps and removal text; Combo ceiling and median scored from text only
- Provisional: Meta Power (null) and matchup fit (D13) without a dated metagame sample; Tournament reliability without match records
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate or brick telemetry in YGOVN Meta Power provisional (no dated metagame sample) Usage statistics mark Clown Crew Meteor, Dristy, Diabolo, Fiends, Malong, Pegasus, Packbit, Ferrijit, Garura and TY-PHON as in_this_deck false, yet the cards list places them in the Extra Deck; the evidence is internally inconsistent, so Extra Deck usage is scored from the cards list No Side Deck supplied
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