Horus Deck #762966 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Artifact Lancea x3, Imsety, Glory of Horus x3, Lava Golem x3 - Skill: Precious Cards of the Light. Created Oct 10, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/10/2026
Precious Cards of the Light
Main Deck (30)
- Artifact Lancea x3
- Artifact Moralltach x1
- Eldlich the Golden Lord x1
- Hapi, Guidance of Horus x2
- Horus the Black Flame Deity x1
- Imsety, Glory of Horus x3
- Kiteroid x1
- Lava Golem x3
- Photon Jumper x1
- Qebehsenuef, Protection of Horus x1
- King's Sarcophagus x3
- The Gaze of Timaeus x1
- Walls of the Imperial Tomb x3
- Artifact Sanctum x3
- Canopic Protector x3
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 53/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59.2 |
| Going First | 58 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Revive Horus monsters (Imsety, Hapi, Qebehsenuef, Horus the Black Flame Deity) through King's Sarcophagus or Walls of the Imperial Tomb into 2400-3000 ATK boards.; Link-5 Underworld Goddess (3000 ATK, negates face-up opposing monsters) and Xyz Number 90 / Number 68 as extenders.
- Turn 1 (going first): Set Canopic Protector or Artifact Lancea, use Walls to search a Horus monster, then Normal Summon or set up a Sarcophagus-enabled revival.
- Turn 2 (going second): Use Canopic Protector, Artifact Lancea or Artifact Moralltach to answer the opponent's first board, then revive Horus monsters from the GY through King's Sarcophagus.
- Recovery: Re-summon Horus monsters from the GY through King's Sarcophagus (up to four uses per turn) and recover Eldlich from the GY.
- After siding: None; side count is 0 and Duel Links has no sideboard step, so no post-side plan is evidenced.
Why it scores here
The deck is scored as a system: a King's Sarcophagus and Walls of the Imperial Tomb package (6 combined copies, both counted as Sarcophagus for revival) gives the Horus engine a reasonable chance to go live, with Walls adding a Horus search for redundancy. Interaction is spread across Canopic Protector, Artifact Lancea and Artifact Moralltach, which gives some resilience on either turn order. Floor and median output are scored well below the ceiling because no recorded boards exist and the Gaze of Timaeus plus three Dark Magician Fusions cannot be summoned with zero Dark Magician in the Main Deck. Popularity did not earn points: exact-name archetype purity is only 17.9%, and the deck scatters across Artifact, Eldlich, Chaos, Red-Eyes, Photon and Timaeus support. The score is not an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | 6 Sarcophagus-named sources (3 King's Sarcophagus, 3 Walls); P(at least one starter in 5) ≈ 0.70 and P(starter AND Horus monster in 5) ≈ 0.51 from the hypergeometric draw table (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Gaze of Timaeus is a brick without Dark Magician, and Imsety/Hapi stall without a face-up Sarcophagus; full-brick estimate ≈ 0.04 going first (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Ceiling reads from text only: Sarcophagus revival chains into Underworld Goddess or Number 90; no recorded boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No parseable boards, so median output is unmeasured and set well below the ceiling as a text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Canopic Protector x3 and Artifact Lancea x3 summon or set after disruption, and Horus can be re-revived from the GY (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | King's Sarcophagus allows up to four GY revivals per turn and Walls searches a Horus each turn; Eldlich recursion adds grind (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 64 | Canopic Protector, Artifact Lancea and Moralltach give layered responses; Sarcophagus makes Horus immune to non-targeting destruction (Inferred from card text; no interaction density recorded) |
| D8 | Going-Second & Board-Breaking Power | 62 | Underworld Goddess negates all face-up opposing monsters and Number 90 negates an effect; Artifact Moralltach removes a face-up card (Inferred from card text) |
| D9 | Offensive Pressure & Closing Power | 64 | Several 3000 ATK bodies (Horus, Imsety, Lava Golem, Underworld Goddess) with Coach King pings; Lava Golem costs 1000 per Standby (Verified text, Inferred weight) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 15 distinct cards, 7 at 3 copies; exact-name purity 17.9%; Kiteroid, Photon Jumper and Gaze of Timaeus are low-yield in this list (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 35 | Only 9 Extra slots: 3 Dark Magician Fusions are unfillable, TY-PHON needs Level 12 materials absent from the list, leaving about 5 functional Extra cards (Verified composition, Inferred playability) |
| D12 | Side Deck Adaptability | 40 | Side count is 0; Duel Links has no sideboard step, so this is a neutral default with no post-side evidence (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no archetype meta-share in the export; format fit is unmeasured (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Sarcophagus, Walls and GY-revival chains with several optional triggers, so moderately demanding for the pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 59.2, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Unfillable Dark Magician dependency (-4); Single revival choke point (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (no dated meta; Structural is meta-neutral with D13 dropped and weights re-normalized over 95): 0.80*59.2 + 0.20*58 - 6 ≈ 53
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.7 · key two-card combo ≈ 0.51 · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Two-card revival engine with 6 Sarcophagus-named sources; Walls searches a Horus monster while also functioning as the revival enabler.
- Layered opponent-turn interaction: Canopic Protector x3, Artifact Lancea x3, Artifact Moralltach, and Eldlich recursion.
- Link-5 Underworld Goddess and Xyz Number 90 / Number 68 give the Extra Deck real closing and negation options.
Weaknesses
- Four dead slots: Gaze of Timaeus and three Dark Magician Fusions need Dark Magician, which the list does not run.
- Photon Jumper's GY search and Number 90's Photon-material protection have no Photon or Galaxy Spell/Trap support in the list.
- TY-PHON needs two Level 12 materials that the Main Deck does not contain, leaving it conditional on the opponent's Extra Deck summons.
- Exact-name purity is 17.9%: the list mixes Horus with Artifact, Eldlich, Chaos, Red-Eyes, Photon, Roid and Timaeus, which weakens engine coherence.
- No recorded boards, so ceiling and median output are text-only estimates.
Critical choke points
- King's Sarcophagus / Walls of the Imperial Tomb are the only revival route for Imsety, Hapi and Qebehsenuef (6 copies combined).
- A Horus monster must be in hand or GY alongside a Sarcophagus-named card for the engine to start.
- The three Dark Magician Fusions and Gaze of Timaeus have no Dark Magician enabler; they are permanent dead slots.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Dark Magician of Destruction, Master of Chaos, Red-Eyes Dark Dragoon (Extra) and Gaze of Timaeus (Main) | Either add Dark Magician to the Main Deck (its card text is not in the evidence, so verify first) or replace these slots with Extra Deck cards that do not need Dark Magician | Four slots cannot be summoned or activated with the current Main Deck; they are the largest single source of wasted space. |
| 2 | Kiteroid or Photon Jumper | Duamutef, Blessing of Horus (95% usage-stat inclusion among Horus lists; card text not in the evidence, so verify before adding) | Usage statistics show Duamutef as a near-universal Horus core card that this list lacks; both current slots are low-yield here. |
| 3 | No change | Verify usage_statistics extra-deck matching before acting on missing_core | Number 90, Number 68, Underworld Goddess, Coach King, S:P Little Knight, TY-PHON and Dark Magician of Destruction are all in this deck but reported as missing, so the usage-stat matcher appears to skip the Extra Deck. |
Evidence & confidence
- Verified: Legal: 30 Main (20-30), 9 Extra (0-9), 0 Side; Limited and Semi-Limited copies within legal limits.; Exact-name archetype purity 17.9%; 15 distinct Main cards; 7 Horus-named Main copies.; Card text: King's Sarcophagus and Walls each revive or search Horus; Gaze of Timaeus and the three Dark Magician Fusions require Dark Magician.; Hypergeometric draw table for the 30-card Main Deck.
- Observed: No recorded boards (combos_evidence total_combos = 0).
- Inferred: Starter access ≈ 0.70 and key two-card combo ≈ 0.51 in opening 5.; Brick estimate ≈ 0.04 going first.; Interaction breadth and recursion reads from card text.; Going-second advantage from the 6-card draw odds (0.62 vs 0.51).
- Provisional: Meta Power (null) and matchup/format fit (D13 = 50) pending a dated metagame sample.; Side-deck adaptability (D12) since no sideboard exists in Duel Links.
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record absent. usage_statistics extra-deck matching appears broken: 7 Extra-Deck cards present in this deck are reported as not in_this_deck and listed in missing_core; core_present_pct (42.1) is understated. Guide snippet is empty (' ', 0 sections), so no human strategic intent is available. No win-rate telemetry exists for going-first/second, matchups, brick or OTK rates; all such signals are Inferred. Meta Power is Provisional unless a dated metagame sample is supplied. Dark Magician card text is not in the evidence; the fusion-enabler conclusion relies on the Fusion excerpts naming it.
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