Mitsurugi Deck #762847 — Yu-Gi-Oh! TCG

42 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Magician's Rod x3, Mulcharmy Fuwalos x3. Created Oct 7, 2026 by YGO Mod.

Deck Mitsurugi TCG

Created by: YGO Mod (20517634)

Created On: 10/07/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
34± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 45
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 58
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: tcg

Legality

Main 42 / Extra 15 / Side 0 — status: Illegal. 10 violation(s).

Identity & game plan

  • Win condition: Ritual Summon Reptile monsters (Ame no Murakumo, Futsu no Mitama) through Mitsurugi Ritual and Mitsurugi Prayers, then press with high-ATK boss monsters; Link and Fusion boss monsters (Perfectron Hydradrive Dragon, Artemis, Selene) once the Mitsurugi line has established board
  • Turn 1 (going first): Normal Summon a Mitsurugi no Mikoto searcher, add a Mitsurugi Spell/Trap, then Ritual Summon through Mitsurugi Ritual or Mitsurugi Prayers. The forbidden Ame no Habakiri is the intended top end and is absent from any legal build.
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Droll & Lock Bird for the opponent's first Special Summon or search, then rebuild with Mitsurugi searchers. Interaction is strong; the board-breaking top end is not.
  • Recovery: Recur Reptile monsters via Mitsurugi Great Purification and Mitsurugi Mirror, and use Dark Magician and Magician's Rod searches to refill the hand
  • After siding: Not evaluable. The deck runs zero side-deck cards, so there is no post-side plan.

Why it scores here

This list is Illegal in TCG: nine distinct cards are Forbidden and run at 1 to 3 copies, including the Mitsurugi engine's top end (Ame no Habakiri no Mitsurugi, 3 copies). The score therefore reflects only the structural shape of the 42+15 system, not a legal build. Starter access is reasonable: the archetype core is present in 93.8% of going-first opening hands, and 19 searcher-text cards refill the hand. Interaction is the strongest area, with 9 hand traps and several negates, and this holds up going second (about 79% chance of at least one hand trap in a six-card hand). The deck scores low on combo conversion and floor because no recorded boards exist, and it scores lowest on side deck and matchup fit because it has no side and no meta sample. Popularity was not rewarded, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one archetype-core card in opening 5) ≈ 0.94 and a searcher-text group of 19 cards, but the top engine is Forbidden (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Core group 17 copies with a 6% proxy for no-core hands; 9 forbidden-or-tech slots add dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable combos; ceiling is text-only read of Ritual and Link lines (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so median output is unknown and provisional (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Reptile recursion and 9 hand traps give several independent restarts; rely on text only (Inferred)
D6 Resource Economy, Recovery & Grind 55 19 searcher-text cards and recursion via Mitsurugi Great Purification and Mirror, no resource signature data (Inferred)
D7 End-Board & Interaction Quality 65 9 hand-trap and negate-text cards cover the end board; interaction density is a text estimate (Inferred)
D8 Going-Second & Board-Breaking Power 60 Six-card hand has ≈79% chance of a hand trap, and Ash and Droll are on-theme for going second (Inferred)
D9 Offensive Pressure & Closing Power 55 Ame no Murakumo 3200 ATK and Perfectron 5000 ATK are strong closers, but the Forbidden Ame no Habakiri removes a key boss piece (Verified card text, Inferred)
D10 Main Deck Efficiency & Flexibility 40 Archetype exact-name purity 21.1% across 17 sub-archetype names, with 27 distinct main cards (Verified count, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 50 15 Extra cards, of which 6 are Forbidden, leaving 9 legal flex Extra cards (Verified count)
D12 Side Deck Adaptability 15 Zero side-deck cards, so no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share unknown (Provisional)
D14 Pilotability & Error Tolerance 45 Ritual and Link sequencing across multiple archetypes is a high decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary, Combo secondary (not weighted; scored with Midrange profile only). Structural ≈ 48, Going First ≈ 45, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-8); no_side_deck (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); Illegal cap applied: 0.80*48 + 0.20*40 = 46.4, minus 12 = 34

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core present in about 94% of going-first opening hands
  • 9 hand traps and negate text give strong going-second interaction
  • 19 searcher-text cards and Reptile recursion support resource grind
  • Multiple Ritual and Link boss options with high ATK

Weaknesses

  • Illegal in TCG: nine Forbidden cards, including the Mitsurugi top end
  • No side deck, so no post-side plan
  • Low archetype purity (21%) across 17 sub-archetypes, weakening engine coherence
  • No recorded combos, so ceiling and median are unmeasured

Critical choke points

  • Ame no Habakiri no Mitsurugi is Forbidden, so the Ritual top end is unavailable in a legal build
  • Mitsurugi Ritual and Mitsurugi Prayers are the only Ritual routes; both are Limited, so one copy each limits redundancy
Priority Remove Add Reason
1 Ame no Habakiri no Mitsurugi (3), Maxx "C" (1), Magicians' Souls (1), Charmer Quartet in Bloom (1), Reprodocus (1), Red-Eyes Dark Dragoon (1), Cross-Sheep (1), Protectcode Talker (1), Albion the Branded Dragon (1) Legal Mitsurugi replacements (Ame no Murakumo copies, Mitsurugi Ritual, Mitsurugi Prayers within Limited rules), plus a 15-card side deck Restores legality; after removing 5 Main and 6 Extra cards the Main Deck drops to 37, below the 40-card minimum, so 3 Main cards must be added
2 Redundant off-archetype filler (Magician's Rod, Dark Magical Curtain, Soul Servant) where the Mitsurugi line does not need them Additional Mitsurugi searchers or a second Ritual route Raises archetype purity and engine coherence
3 None A 15-card side deck Adds post-side adaptability, which the deck currently lacks entirely

Evidence & confidence

  • Verified: Legality: 9 distinct Forbidden cards run over the copy limit; Main 42 and Extra 15 counts; Side 0; Archetype core group of 17 copies, and the per-card odds from the probabilities block; Card text for the 9 hand traps and 19 searcher-text cards
  • Inferred: Starter access about 0.94 from hypergeometric estimate; Going-second hand trap access about 0.79; Interaction density as a semantic read of card text; Archetype coherence from purity and sub-archetype spread
  • Provisional: Meta power (no dated sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck is Illegal in TCG, so the structural score describes the list as submitted and is not a legal-build evaluation Side deck is empty, so no side-plan evidence exists

More TCG Info

Mitsurugi

Mitsurugi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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