Azamina Deck #762161 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Diabellstar the Black Witch x3, Lava Golem x3, Azamina Debtors x3. Created Oct 6, 2026 by YGO Mod.

Deck Azamina Master Duel

Created by: YGO Mod (20517634)

Created On: 10/06/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 20, 2026
55± 6/ 100
Power Score
Structural 63
Reliability 55
Going First 64
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 55/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 63.1
Going First 64
Going Second 62
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Stun, Mechanic: Fusion/Synchro
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon Azamina boss monsters (Azamina 4000 ATK, Azamina Sol Erysichthon, Chaos Angel, Snake-Eyes Vengeance Dragon) from the Extra Deck, using Azamina and Diabell monsters as material and Sinful Spoils to fuel the summons.; Diabell and Diabellstar board pressure plus Curse of Diabell and Diabellstar Vengeance as board-wipe and removal.
  • Turn 1 (going first): Special Summon Diabellstar the Black Witch or Elzette from hand, search with Filia Diabell, The Hallowed Azamina or Deception of the Sinful Spoils, then Fusion Summon an Azamina boss through Azamina Debtors or The Hallowed Azamina.
  • Turn 2 (going second): Use hand traps (Infinite Impermanence, Evenly Matched, Solemn Accusation, Dominus Impulse, Sinful Spoils of Betrayal) to answer the opponent's first Summon or Spell, then rebuild the board with the Azamina Extra Deck summon route.
  • Recovery: Recur Sinful Spoils and Diabell cards from the GY and banishment with Sinful Spoils of Betrayal, Susurrus, WANTED, Like the Diabell and Diabellze, then reload with Searchers.
  • After siding: None. Master Duel has no sideboard in this format (Side Deck size 0 is legal), so there is no post-side plan to evaluate.

Why it scores here

This Azamina list reliably opens an engine: the Searcher text group (16 copies) gives a 0.80 chance of at least one searcher in a going-first 5-card hand, and the archetype-core group (22 copies) gives 0.91 for at least one core card (Inferred). Its ceiling comes from Fusion Summoning Extra-Deck Azamina bosses off Searchers and Diabell or Azamina monsters on the field, and it has ten hand traps and negates to stay live through a single interruption. Its weakness is the main deck: only 9 monsters in 60 cards, so a no-monster 5-card hand is about 43 percent (Inferred), and the off-core Garura, Chorozo and Red-Eyes cards add conflicts. The score comes from consistency, median output and interaction on the whole system, not from Azamina being a popular archetype (usage stats only confirm the family is real) and not from averaging card scores. No combo boards or tournament results exist, so the score stays Medium confidence with a band of plus or minus 6.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one searcher in going-first 5 cards) ≈ 0.80 from 16 searcher-text copies; 0.91 for at least one archetype-core card; only Elzette is a single-copy starter (Inferred).
D2 Opening-Hand Quality & Brick Management 45 Only 9 monsters in the 60-card main; P(no monster in 5 cards) ≈ 0.43 (Inferred, hypergeometric); 24 Traps and 27 Spells make the hand reliant on Searchers.
D3 Combo Conversion & Ceiling 72 No parseable boards; the ceiling is read from card text as Extra-Deck Fusion of 4000-ATK Azamina bosses off Searcher and summon chains (Inferred semantic read, no recorded power index).
D4 Combo Floor & Median Output 55 No combo evidence supplied, so the floor and median cannot be measured; scored neutral-to-moderate from the 0.80 starter probability and the 3-copy Searcher density (Inferred).
D5 Interruption Resilience & Route Redundancy 66 Ten interaction or negation cards (Impermanence, Evenly Matched, Solemn, Dominus Impulse and Spark, Silvera, Morrian, Subdual, Determination, Barrier) plus 16 Searchers give several independent lines (Inferred).
D6 Resource Economy, Recovery & Grind 65 Recursion through Silvera, Susurrus, Like the Diabell, WANTED and Diabellze, with Diabellze and WANTED recovering Sinful Spoils from GY and banishment (Inferred from text).
D7 End-Board & Interaction Quality 72 Broad layered interaction: hand traps, multiple negates, Dominus Impulse and Spark, Silvera, Solemn, Dimensional Barrier, Curse of Diabell, with 2 Interaction-bearing Azamina bosses (Inferred from text flags and role hints).
D8 Going-Second & Board-Breaking Power 62 Going-second P(at least one hand trap in 6 cards) ≈ 0.48 (Inferred); board-breakers present (Curse of Diabell, Diabellstar Vengeance, Subdual) but not dense.
D9 Offensive Pressure & Closing Power 70 Extra-Deck closers: Azamina 4000 ATK x2, Chaos Angel 3500, Red-Eyes Dark Dragoon 3000, Snake-Eyes Vengeance Dragon 3000, Lava Golem 3000 x3 in main (Verified stats, Inferred closing use).
D10 Main Deck Efficiency & Flexibility 60 31 distinct main cards with 15 singletons and 13 triples; 24 Traps and 27 Spells over only 9 monsters makes the 60 compact but lacking monster ballast (Inferred).
D11 Extra Deck Efficiency & Coverage 60 13 distinct Extra cards with 2 Azamina and 2 Saint Azamina; Garura, Chorozo, DMoD and Red-Eyes Dark Dragoon sit outside the archetype core, and 12 of 25 core cards are missing (Verified usage stats).
D12 Side Deck Adaptability 35 Side count is 0; Master Duel has no sideboard, so no post-side plan can be scored (Provisional).
D13 Matchup Coverage & Format Fit 55 No tournament link and no dated meta sample; archetype meta-share is absent, so matchup fit is Provisional.
D14 Pilotability & Error Tolerance 40 Multi-step chains of Searchers, Fusion summons and Sinful Spoils costs with several decision points per turn (Inferred from text).

How the score was computed

Strategy profile: Combo. Structural ≈ 63.1, Going First ≈ 64, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Banlist exposure (-1); Dependence on Extra-Deck cards (-1); Hard-garnet / brick burden (-2); Engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*63.1 + 0.20*55 = 61.5, minus 6 modifiers = 55

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ 0.43 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density: 16 searcher-text cards and a 0.80 chance of a searcher in a going-first 5-card hand.
  • Layered interaction: 10 negate or removal traps, Solemn Accusation and Dominus Impulse, which can answer going-second boards.
  • High-ceiling Extra Deck: Azamina 4000 ATK x2 plus Chaos Angel, Snake-Eyes Vengeance Dragon and Red-Eyes Dark Dragoon as closers.
  • Recursion for multi-turn grind: Sinful Spoils and Diabell recovery through Silvera, Susurrus, WANTED and Like the Diabell.

Weaknesses

  • Only 9 monsters in the main deck, so a no-monster 5-card hand is about 43 percent (Inferred); many starts depend on Spell/Trap Searchers.
  • Three Lava Golem copies need the opponent to control 2 monsters to Special Summon, which makes them dead cards in many hands.
  • Off-core Extra Deck cards (Garura, Chorozo, DMoD, Red-Eyes) dilute the Azamina and Diabell engine; 12 of 25 core cards are absent (Verified usage stats).
  • High pilotability cost: multi-step Searcher, Fusion and Sinful Spoils sequences.

Critical choke points

  • Elzette is a single copy; without it the early Special Summon route depends on Diabellstar alone.
  • Azamina Debtors and The Hallowed Azamina are the only main-deck routes to Azamina Fusion Summons; losing both cuts the boss route.
  • The Special Summon of Diabellstar depends on sending a card from hand or field, which can be costly when the board is empty.
Priority Remove Add Reason
1 Garura, Wings of Resonant Life (Extra Deck) Azamina Moa Regina (Extra Deck; 100 percent core inclusion in the archetype usage stats) Swaps an off-archetype Fusion for a core Azamina boss that can recover Illusion monsters from the GY, which improves engine coherence (Verified usage stats).
2 One Lava Golem (main) One Elzette, Azamina of the White Forest (main; core at 100 percent) Lava Golem is conditional on the opponent controlling 2 monsters and is dead in many hands; Elzette is a hand Special Summon starter, which reduces the 43 percent no-monster brick risk (Inferred).
3 One Lava Golem (main), second copy Ash or Diabell monster with on-field Special Summon from hand, if available in the format Further lowers the number of conditional, non-starting cards and gives a second non-Spell route to a playable monster (Inferred).

Evidence & confidence

  • Verified: Main deck 60 cards, Extra Deck 15 cards, side 0; legal under Master Duel size rules.; Limited and Semi-Limited copy counts are within their legal limits (Foolish Burial Goods 1, That Grass Looks Greener 1, WANTED 1, Super Polymerization 2).; 12 of 25 archetype-core cards present (48 percent); Garura, Chorozo, DMoD and Red-Eyes missing or off-core per usage stats.; Main deck contains 9 monsters, 27 Spells and 24 Traps.; Azamina Extra Deck boss ATK values (4000 and 2700) and Chaos Angel ATK 3500 are card-data facts.
  • Observed: No recorded boards, so no observed combo frequencies or power indices are available.
  • Inferred: P(at least one searcher in going-first 5 cards) ≈ 0.80 and P(at least one archetype-core card) ≈ 0.91.; P(no monster in 5 cards) ≈ 0.43, a hypergeometric brick estimate.; P(at least one hand trap in going-second 6 cards) ≈ 0.48.; Interaction density and recursion read from card text and role hints rather than measured boards.; Going-first and going-second power are derived from the dimension scores, not from match results.
  • Provisional: Meta Power is null because no dated metagame sample exists; matchup fit (D13) is provisional.; Master Duel has no sideboard, so post-side adaptability (D12) is provisional and scored low.
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record are absent. No win-rate telemetry in YGOVN: going-first and going-second splits, matchup results and brick rates are Inferred. Meta Power is provisional without a dated metagame sample. Only one guide mention (Hướng Dẫn Chơi Azamina) and no section titles; strategic context is thin.

More Master Duel Info

Azamina

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