Tearlaments Deck #762110 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Tearlaments Havnis x3, Tearlaments Reinoheart x3. Created Oct 5, 2026 by YGO Mod.

Deck Tearlaments Master Duel

Created by: YGO Mod (20517634)

Created On: 10/05/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
59± 7/ 100
Power Score
Structural 65
Reliability 60
Going First 66
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 65
Going First 66
Going Second 68
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Mill-fuelled Tearlaments boss pressure: Reinoheart, Kitkallos, Rulkallos and Kaleido-Heart convert GY recursion into 2300-3000 ATK bodies.; Fiendsmith Desirae and Undying Legion as late-game boss or negate-based closers; Dragostapelia adds a second 2700 ATK threat.
  • Turn 1 (going first): Open on a Tearlaments starter (Scheiren or Engraver/Tract line), mill 3 with Scream or Havnis, then use Reinoheart or a Fusion from Extra to put a boss on board while holding Ash Blossom, Droll or Maxx C for the opponent's first response.
  • Turn 2 (going second): Use the six-card hand to hold hand traps (Ash x3, Droll x2, Maxx C) against the opponent's first Special Summon or search, then revive through the GY engine on the next turn.
  • Recovery: Rebuild from the GY: Reinoheart, Lacrima and Engraver special-summon from the graveyard, and Foolish Burial Goods, Tract or Grief refill the next starter.
  • After siding: Not applicable: Master Duel has no side deck in this export (side_count 0), so there is no post-side plan.

Why it scores here

The deck reliably opens functional lines because 14 cards carry searcher text (P of at least one in the opening 5 is about 0.90) and several monsters can start the engine, including Scheiren, Havnis, Reinoheart, Engraver and Kashtira Fenrir. It converts that access into pressure through a mill-and-revive Tearlaments loop and a Extra Deck of six Fusion, six Link and three Xyz monsters that produce 2700-3000 ATK boards. Hand traps (Ash Blossom x3, Droll x2, Maxx C) give it real going-second resilience, with about a 0.65 chance of at least one in the six-card going-second hand. Its weaknesses are a 31 percent exact-archetype purity, with Fiendsmith, Mulcharmy and Kashtira splashes diluting the engine, and single-copy Kashtira and Kitkallos pieces that create choke points. Popularity and archetype share were not counted as power, and card scores were not averaged into the deck score; the score comes from consistency, median output and interaction on the system (combo evidence absent, so the ceiling read is Inferred).

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one of 3 Havnis/Reinoheart in opening 5) about 0.34 each; searcher text group P=0.90 across 14 cards; Scheiren x2 turn-1 access only about 0.24 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Six hand-trap and six tech copies help, but Mulcharmy x4 and Fiendsmith splash can be dead without their partner pieces; Kashtira Fenrir x2 depends on a thin Kashtira monster count (Inferred)
D3 Combo Conversion & Ceiling 72 No parseable recorded boards; ceiling read from text: mill into Reinoheart/Kitkallos/Rulkallos/Kaleido-Heart gives multi-boss boards (Inferred)
D4 Combo Floor & Median Output 60 No combos supplied, so median output is unmeasured; median assumed below ceiling because of splash dilution (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Six hand traps plus GY-based revivals (Reinoheart, Lacrima, Engraver) give independent recovery routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Mill engine (Scream, Havnis, Scheiren) refuels the GY and Foolish Burial/Tract/Grief refill starters; netAdvantage unmeasured (Inferred)
D7 End-Board & Interaction Quality 72 Rulkallos, Desirae and Dragostapelia negate plus Sulliek, Metanoise and Cryme provide layered interaction (Inferred semantic read from text)
D8 Going-Second & Board-Breaking Power 70 Going-second hand-trap coverage P=0.65 for at least one hand trap in six, plus Maxx C draw punish; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 74 Boss ATKs of 3000, 3000, 2800, 2700 and 2700 in Extra Deck; closing power depends on the Extra Deck being reached (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 60 26 distinct main-deck cards with 40 total; 14 generic or splash-style slots across Fiendsmith/Mulcharmy/Kashtira reduce compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 58 All 15 Extra slots used; 6 Link, 6 Fusion, 3 Xyz; Pilgrim Reaper and Undying Legion need Level 6/7 Xyz material the list only partly provides (Inferred)
D12 Side Deck Adaptability 35 No side deck exists in Master Duel for this export (side_count 0); score set low for lack of post-side plan (Provisional)
D13 Matchup Coverage & Format Fit 50 Tournament and archetype meta-share are absent; matchup fit cannot be read (Provisional)
D14 Pilotability & Error Tolerance 45 Four engines with multi-step GY decisions and many optional triggers raise decision load for the pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 65, Going First ≈ 66, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Engine conflicts (-3); Banlist exposure (-1); Single Extra-Deck dependence (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density: 14 searcher-text cards give about 0.90 chance of at least one searcher in the opening 5 (Inferred).
  • Six hand traps (Ash x3, Droll x2, Maxx C) and Sulliek/Metanoise/Cryme give layered interaction on both turns.
  • Extra Deck is fully used with high-ATK boss options (Rulkallos 3000, Kaleido-Heart 3000, Desirae 2800).
  • Graveyard recursion (Reinoheart, Lacrima, Engraver) gives recovery after disruption.

Weaknesses

  • Exact-archetype purity is only 30.9 percent; splashes of Fiendsmith, Mulcharmy and Kashtira dilute the engine.
  • Turn-1 monster access is thin: Scheiren x2 is about 0.24 in the opening 5.
  • Several single-copy Limited pieces (Kitkallos, Kashtira, Instant Fusion, Mudora) are choke points if drawn dead.
  • No side deck in Master Duel, so no post-side adaptation.

Critical choke points

  • Turn-1 monster starter (Scheiren/Havnis/Engraver) before the opponent's first interaction.
  • Single Kitkallos or Tearlaments Kashtira for the Tearlaments boss route.
  • Mill count: the GY engine needs enough Tearlaments in the GY, which Scream/Havnis mill can under-deliver.
Priority Remove Add Reason
1 One Mulcharmy Purulia One additional Tearlaments or hand-trap-compatible starter Reduces off-archetype splash without losing the draw-based recovery; improves turn-1 starter density (Inferred).
2 One Kashtira Fenrir One Tearlaments monster that starts the GY loop Fenrir needs Kashtira monsters the list supplies thinly; a Tearlaments starter fits the engine better (Inferred).

Evidence & confidence

  • Verified: Legality: 40 Main / 15 Extra / 0 Side within master-duel size rules; no copy-limit violations.; Restricted card status: Limited and Semi-Limited copies all at or under legal limits.; Card text and stats for every listed card, including Extra Deck type split (6 Link, 6 Fusion, 3 Xyz).; Usage statistics show Tearlaments core cards at 100 percent inclusion in the archetype sample.
  • Observed: Guide snippet describes the deck as a mill-to-GY Tearlaments build with recovery and boss-on-board reach (single guide, section_count 0).
  • Inferred: Turn-1 and turn-2 starter probabilities and hand-trap coverage from hypergeometric estimates.; Ceiling and floor read from card text; no combos supplied.; Engine-conflict penalty from splash composition.
  • Provisional: Meta Power is null: no dated metagame sample.; Matchup fit (D13) and side adaptability (D12) are provisional.
  • Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN; going-first/second, matchup, and brick rates are Inferred or Unknown usage_statistics in_this_deck flags disagree with the card list for Extra Deck cards (Kaleido-Heart, Kitkallos, Rulkallos, Pilgrim Reaper, Fiendsmith's Lacrima are marked absent in missing_core though listed in cards); extra-deck usage matching is unreliable and was not used for scoring Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null; evaluation keyed on deck.id 762110

More Master Duel Info

Tearlaments

Tearlaments Breakdown

 
 

 

 

 

 

 

 
 

 

 
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