Light and Darkness Ritual Deck #761833 — Yu-Gi-Oh! TCG
54 Main, 16 Extra, incl. Black Chaos x3, Diabellstar the Black Witch x3, Griffoh x3. Created Oct 5, 2026 by YGO Mod.
Deck Light and Darkness Ritual TCG
Created by: YGO Mod (20517634)
Created On: 10/05/2026
Main Deck (54)
- Black Chaos x3
- Dark Magician, the Pharaoh's Servant x1
- Diabellstar the Black Witch x3
- Droll & Lock Bird x2
- Fleeting Phantom Mask Master x1
- Griffoh x3
- Magicians' Souls x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Skull Archfiend of Chaos x2
- The Winged Dragon of Ra - Sphere Mode x3
- Black Luster Soldier - Soldier of Light and Darkness x1
- Illusion of Chaos x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Azamina Debtors x1
- Deception of the Sinful Spoils x1
- Foolish Burial x1
- Light and Darkness Ritual x2
- Nightmare Hands x2
- Pot of Sloth x3
- Super Polymerization x3
- The Gaze of Timaeus x1
- WANTED: Seeker of Sinful Spoils x2
- Dominus Impulse x3
- Dominus Spark x3
- Mind Shuffle x1
Extra Deck (16)
- Azamina Ilia Silvia x1
- Dark Magician of Destruction x1
- Favorite HERO Shining Flare Wingman x1
- Mixousia the Confounder x1
- Red-Eyes Dark Dragoon x1
- Starving Venom Fusion Dragon x1
- Accesscode Talker x1
- Charmer Quartet in Bloom x1
- Cross-Sheep x1
- Cyberse Contract Witch x1
- Dharc the Dark Charmer, Gloomy x1
- Firewall Dragon x1
- Relinquished Anima x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- Zenna's Deceiving Doll Maidens x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 50 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: tcg
Legality
Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 11 violation(s).
Identity & game plan
- Win condition: Ritual Summon Black Luster Soldier or Magician of Dark Chaos - Black Chaos, or Black Chaos, then extend through Link monsters; Fusion boss (Dark Magician of Destruction, Starving Venom) via Super Polymerization, which is Semi-Limited and over the limit here
- Turn 1 (going first): Opening Light and Darkness Ritual or Griffoh/Skull Archfiend, then Ritual Summon a Level 8 boss and extend with Link monsters (Inferred from card text)
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Dominus Impulse for interaction, then recover the Ritual engine through Skull Archfiend and Mind Shuffle (Inferred)
- Recovery: Skull Archfiend of Chaos and Mind Shuffle return Ritual monsters or Continuous Traps from GY/Deck; Mulcharmy draw effects refill the hand (Inferred)
- After siding: Not evaluable: the deck has 0 side cards, so there is no post-side plan
Why it scores here
The Ritual core is consistent on paper: P(at least one of the 22 archetype-core copies in a 5-card opening hand) is about 0.94, and Griffoh and Skull Archfiend give early access (Inferred). Its ceiling is real, with Black Luster Soldier and Magician of Dark Chaos - Black Chaos at 3000 and 2800 ATK, plus several negate-text cards. Its median is weaker because the 54-card main deck mixes at least seven sub-archetypes (exact-name purity 18.6%), so many hands contain dead Dominus, Mulcharmy or Diabellstar cards. The deck is Illegal (Extra Deck 16 of 15, five Forbidden cards and four over-limit cards), so it is capped at 30 and scored only as a structural read. Popularity was not credited: archetype usage stats confirm the list is real, not strong, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one archetype-core copy in hand5) about 0.94; starters are live on turn 1 but the Forbidden and over-limit cards are not castable in a legal build (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Five hand traps, Dominus and Mulcharmy cards that need their own archetype, and Pot of Sloth as a non-engine card give a moderate brick rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Best line is text-only: Black Luster Soldier and Magician of Dark Chaos boss outputs, with no recorded boards (Inferred semantic read; no combo data) |
| D4 | Combo Floor & Median Output | 40 | No combos_evidence, so median output is unknown and set low on sub-archetype dilution (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Ash Blossom, Droll, Griffoh and Mind Shuffle give several interaction routes and some recursion (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Sloth, Mulcharmy draw effects and Skull Archfiend recursion support resource regrowth (Inferred from text) |
| D7 | End-Board & Interaction Quality | 60 | Several negate-text cards (Ash Blossom, Dominus Impulse, Azamina Ilia Silvia, Chaos Form texts) and hand traps (Inferred semantic; flags present) |
| D8 | Going-Second & Board-Breaking Power | 55 | Droll and Dominus Impulse answer the board when going second, but Forbidden and over-limit copies are removed in legal play (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Black Luster Soldier at 3000 ATK and Magician of Dark Chaos at 2800 ATK are closing bosses; no direct damage text beyond these (Verified stat, Inferred role) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 54 main cards is legal, but exact-name purity is 18.6% across about seven archetypes and 27 distinct cards (Verified composition, Inferred consequence) |
| D11 | Extra Deck Efficiency & Coverage | 30 | Extra Deck is 16 cards, one over the 15 limit, with three Forbidden Extra cards in the deck (Verified legality) |
| D12 | Side Deck Adaptability | 10 | The deck runs 0 side cards, so there is no side-deck plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame or tournament link; only archetype usage stats are available (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Many archetypes and summon routes, with multi-step Ritual and Link sequencing (Inferred) |
How the score was computed
Strategy profile: Balanced (default; no single strategy profile fits a Ritual/Link hybrid). Structural ≈ 49, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Banlist exposure (-6); Copy-limit overage (-4); Extra Deck size overage (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 46.2, then Illegal cap applied and modifiers total -12, final 30
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Consistent Ritual starter access (about 94% for the core in a 5-card hand, Inferred)
- High-ceiling 3000 and 2800 ATK Ritual bosses
- Layered negate and hand-trap suite (Ash Blossom, Droll, Dominus Impulse, Griffoh)
Weaknesses
- Illegal list: over-limit copies and Forbidden cards
- Low exact-name purity (18.6%) across many sub-archetypes
- Extra Deck over the 15-card limit
- No side deck
Critical choke points
- Forbidden Magicians' Souls, Red-Eyes Dark Dragoon and Azamina Ilia Silvia cannot be run in legal play, so those lines disappear
- Single-copy Ritual bosses depend on Light and Darkness Ritual, which is only 2 copies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Forbidden cards: Magicians' Souls, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Azamina Ilia Silvia, Cross-Sheep | Legal core replacements (e.g. more Ritual or Black Chaos support) | Legality must be fixed before any normal score applies |
| 2 | One copy each of Ash Blossom, Dominus Impulse, Super Polymerization; one WANTED and one Droll & Lock Bird | Legal-count replacements | Fixes copy-limit violations |
| 3 | One Extra Deck card | None | Brings Extra Deck to the 15-card maximum |
| 4 | Dominus and Mulcharmy cards that do not fit the Ritual core | Core Ritual or Black Chaos support | Raises exact-name purity and reduces dead hands |
Evidence & confidence
- Verified: Illegal status: Extra Deck 16 over 15; copy-limit violations; 5 Forbidden cards; Archetype-core usage at 94% of hands (probability table); Main 54 cards, Extra 16, Side 0
- Inferred: Starter consistency on the Ritual core; Brick rate from purity and off-archetype cards; Going-first and going-second plans from card text; Interaction density from negate and hand-trap text
- Provisional: Meta power and matchup fit: no dated metagame sample
- Data gaps: No combos supplied: the combo floor, median and ceiling are text-only inference No tournament link: no meta-share or per-pilot match record No win-rate telemetry exists in YGOVN Meta Power is provisional unless a dated metagame sample is supplied Deck title is null
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