True Draco Deck #761464 — Yu-Gi-Oh! OCG
41 Main, 15 Extra, incl. Dinomight Knight, the True Dracofighter x3, Ignis Heat, the True Dracowarrior x3, Card of Demise x3. Created Oct 4, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (41)
- Dinomight Knight, the True Dracofighter x3
- Ignis Heat, the True Dracowarrior x3
- Majesty Maiden, the True Dracocaster x1
- Card of Demise x3
- Disciples of the True Dracophoenix x3
- Dragonic Diagram x1
- Mystic Mine x1
- Pot of Desires x3
- Pot of Duality x2
- Terraforming x1
- True Draco Heritage x3
- Imperial Order x1
- Metaverse x1
- Skill Drain x3
- Solemn Judgment x3
- Solemn Strike x2
- True Draco Apocalypse x3
- True King's Return x3
- Vanity's Emptiness x1
Extra Deck (15)
- Chimeratech Megafleet Dragon x1
- Aussa the Earth Charmer, Immovable x1
- Clara & Rushka, the Ventriloduo x1
- Eria the Water Charmer, Gentle x1
- Hiita the Fire Charmer, Ablaze x1
- Knightmare Phoenix x1
- Knightmare Unicorn x1
- Linkuriboh x1
- Ningirsu the World Chalice Warrior x1
- Constellar Ptolemy M7 x1
- Full Armored Crystalzero Lancer x1
- Gaia Dragon, the Thunder Charger x1
- Number 39: Utopia Beyond x1
- Number 61: Volcasaurus x1
- Valiant Shark Lancer x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 37/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 50 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 46 |
- Primary strategy: Midrange
- Secondary strategies: Control, Toolbox
- Format: ocg
Legality
Main 41 / Extra 15 / Side 0 — status: Illegal. 6 violation(s).
Identity & game plan
- Win condition: Tribute-summon and Xyz/Link board pressure from True Draco and True King monsters (Dinomight Knight, Ignis Heat, Majesty Maiden) with Dragonic Diagram ATK boosts; Extra Deck Link/Xyz beats (Utopia Beyond, Volcasaurus, Ptolemy M7) once the board is established
- Turn 1 (going first): Search a True Draco monster with a searcher or Heritage/Diagram, Tribute a Continuous Spell/Trap to Tribute Summon a Dracofighter, then build a Link/Xyz board off the Charmer and Knightmare extra-deck options
- Turn 2 (going second): Use Solemn Judgment, Solemn Strike and Skill Drain (if legal) to interrupt the opponent, then recover the engine through Disciples of the True Dracophoenix and True Draco Heritage
- Recovery: Recursion via Disciples of the True Dracophoenix (shuffle 3 True Draco or True King cards from the GY, draw 1) and Dragonic Diagram's add-from-hand-or-field effect
- After siding: Not evaluable: the deck runs an empty Side Deck, so there is no post-side plan
Why it scores here
The deck is scored as a system, not as an average of its card scores. Its core engine is reliable on paper: 20 of 41 Main Deck cards are exact True Draco names, the archetype core has a hypergeometric chance of about 0.97 to appear in a 5-card opening hand, and 12 searcher-text cards give about 0.84 chance of at least one in hand. Conversion is the weak point, because there are no recorded boards, so the combo ceiling and floor are text-only inferences. Interaction (Solemn, Skill Drain) and Disciples/Heritage recursion give some resilience, but three Solemn Judgment, three Card of Demise and three Skill Drain copies exceed the Limited limit, and Vanity's Emptiness, Imperial Order and Mystic Mine are Forbidden. The deck has no side deck and no tournament or meta data, so Meta Power is null and the Tournament Reliability is low. Popularity of the archetype did not earn points. Because the list is Illegal, the score is capped low and is theoretical/structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one archetype core card in 5-card hand) ≈ 0.97; P(at least one searcher-text card) ≈ 0.84; core usage 80% present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 34 zero-level Spell/Trap cards and 36 off-exact-name copies raise brick risk; no hand traps; 3-copy limit exceeded on several interaction cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable recorded boards (combos_evidence total 0); ceiling is a text-only read of Dracofighter tribute, searcher and recursion chains (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data, so median and power distribution are unknown; estimate from the same text-only chains (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Two Solemn Strike, Solemn Judgment and Skill Drain provide some answers; Disciples and Heritage recover the engine; alternative lines are thin (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Disciples shuffles 3 True Draco or True King cards from the GY to draw 1, and Heritage draws per card type sent to GY; float is real but unquantified (Inferred) |
| D7 | End-Board & Interaction Quality | 50 | 9 negation-text cards and 23 removal-text cards in the list, but three Solemn and three Skill Drain copies exceed the legal limit (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 40 | Going-second board-breaking depends on Skill Drain and Solemn copies that are illegal at this count; no going-second split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | ATK profile is strong: Dinomight 2500, Ptolemy M7 2700, Utopia Beyond 3000, Volcasaurus 2500 with Ignis and Majesty; Dragonic Diagram gives +300 ATK/DEF (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 41 Main Deck cards across 19 distinct names; 16 generic and 5 Greed/Solemn off-archetype cards dilute the engine; compact enough to be playable (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15-card Extra Deck with 8 Link, 6 Xyz, 1 Fusion; Charmer and Knightmare access is reasonable; no Extra Deck-only dependency is clear (Inferred) |
| D12 | Side Deck Adaptability | 20 | Side Deck is empty, so there is no post-side adaptation (Verified: side_count 0) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; archetype usage is only 80% core-present; matchup fit is Provisional |
| D14 | Pilotability & Error Tolerance | 50 | Several tribute-summon, searcher and Link/Xyz steps create a moderate decision load but are manageable (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 46. Modifiers: Banlist exposure (Forbidden) (-8); Banlist exposure (Limited over-limit) (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 48.7, then Illegal modifiers -12 → 36.7, rounded to 37
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is almost always present in an opening hand (≈0.97)
- Searcher density gives a high chance of finding an engine piece (≈0.84)
- Strong ATK profile on Link/Xyz and Dracofighter boards
- Recursion (Disciples, Heritage) supports the grind after a board is cleared
Weaknesses
- Illegal list: copy limits and Forbidden cards must be fixed before any competitive reading
- No hand traps and no side deck, so no interaction plan on the opponent's turn or after siding
- No recorded combos, so the combo ceiling and median are unverified
- Heavy generic and off-archetype spread (36 off exact-name copies) dilutes the engine
Critical choke points
- Continuous Spell/Trap Tribute enablers for Dracofighter and Majesty Maiden
- Single Solemn/Skill Drain interaction layer, which is illegal at current copy counts
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Vanity's Emptiness, Imperial Order, Mystic Mine (Forbidden), and 2 excess copies each of Solemn Judgment, Card of Demise, Skill Drain (Limited) | Legal Limited-compliant copies of True Draco staples or playable replacements | The list cannot be scored as a normal deck until it is legal in OCG |
| 2 | One or two generic/off-archetype cards | Additional True Draco or True King engine pieces | Raises exact-name purity and consistency |
| 3 | None | A small Side Deck (0 cards today) | Gives a post-side plan and matchup adaptability |
Evidence & confidence
- Verified: Main Deck 41 cards, Extra Deck 15, Side 0 (legal size ranges); Six copy-limit violations including three Forbidden cards (legal ban list for OCG); Core usage: 8 of 10 usage-stat core cards present (80%); Dragonic Diagram: +300 ATK/DEF to True Draco and True King monsters (card text)
- Observed: No recorded boards exist (combos_evidence total 0)
- Inferred: Opening-hand consistency from hypergeometric odds (archetype core 0.97, searchers 0.84); Engine conversion and recursion read from card text; Interaction quality from negation and removal text counts; Going-first and going-second scores from the component dimensions
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13), no tournament link
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty, so post-side behaviour cannot be scored
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