True Draco Deck #761464 — Yu-Gi-Oh! OCG

41 Main, 15 Extra, incl. Dinomight Knight, the True Dracofighter x3, Ignis Heat, the True Dracowarrior x3, Card of Demise x3. Created Oct 4, 2026 by YGO Mod.

Deck True Draco OCG

Created by: YGO Mod (20517634)

Created On: 10/04/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
37± 8/ 100
Power Score
Structural 49
Reliability 46
Going First 50
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 50
Going Second 48
Meta Power provisional
Tournament Reliability 46
  • Primary strategy: Midrange
  • Secondary strategies: Control, Toolbox
  • Format: ocg

Legality

Main 41 / Extra 15 / Side 0 — status: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Tribute-summon and Xyz/Link board pressure from True Draco and True King monsters (Dinomight Knight, Ignis Heat, Majesty Maiden) with Dragonic Diagram ATK boosts; Extra Deck Link/Xyz beats (Utopia Beyond, Volcasaurus, Ptolemy M7) once the board is established
  • Turn 1 (going first): Search a True Draco monster with a searcher or Heritage/Diagram, Tribute a Continuous Spell/Trap to Tribute Summon a Dracofighter, then build a Link/Xyz board off the Charmer and Knightmare extra-deck options
  • Turn 2 (going second): Use Solemn Judgment, Solemn Strike and Skill Drain (if legal) to interrupt the opponent, then recover the engine through Disciples of the True Dracophoenix and True Draco Heritage
  • Recovery: Recursion via Disciples of the True Dracophoenix (shuffle 3 True Draco or True King cards from the GY, draw 1) and Dragonic Diagram's add-from-hand-or-field effect
  • After siding: Not evaluable: the deck runs an empty Side Deck, so there is no post-side plan

Why it scores here

The deck is scored as a system, not as an average of its card scores. Its core engine is reliable on paper: 20 of 41 Main Deck cards are exact True Draco names, the archetype core has a hypergeometric chance of about 0.97 to appear in a 5-card opening hand, and 12 searcher-text cards give about 0.84 chance of at least one in hand. Conversion is the weak point, because there are no recorded boards, so the combo ceiling and floor are text-only inferences. Interaction (Solemn, Skill Drain) and Disciples/Heritage recursion give some resilience, but three Solemn Judgment, three Card of Demise and three Skill Drain copies exceed the Limited limit, and Vanity's Emptiness, Imperial Order and Mystic Mine are Forbidden. The deck has no side deck and no tournament or meta data, so Meta Power is null and the Tournament Reliability is low. Popularity of the archetype did not earn points. Because the list is Illegal, the score is capped low and is theoretical/structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype core card in 5-card hand) ≈ 0.97; P(at least one searcher-text card) ≈ 0.84; core usage 80% present (Inferred)
D2 Opening-Hand Quality & Brick Management 48 34 zero-level Spell/Trap cards and 36 off-exact-name copies raise brick risk; no hand traps; 3-copy limit exceeded on several interaction cards (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable recorded boards (combos_evidence total 0); ceiling is a text-only read of Dracofighter tribute, searcher and recursion chains (Inferred)
D4 Combo Floor & Median Output 40 No combo data, so median and power distribution are unknown; estimate from the same text-only chains (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Two Solemn Strike, Solemn Judgment and Skill Drain provide some answers; Disciples and Heritage recover the engine; alternative lines are thin (Inferred)
D6 Resource Economy, Recovery & Grind 55 Disciples shuffles 3 True Draco or True King cards from the GY to draw 1, and Heritage draws per card type sent to GY; float is real but unquantified (Inferred)
D7 End-Board & Interaction Quality 50 9 negation-text cards and 23 removal-text cards in the list, but three Solemn and three Skill Drain copies exceed the legal limit (Inferred from card text)
D8 Going-Second & Board-Breaking Power 40 Going-second board-breaking depends on Skill Drain and Solemn copies that are illegal at this count; no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 62 ATK profile is strong: Dinomight 2500, Ptolemy M7 2700, Utopia Beyond 3000, Volcasaurus 2500 with Ignis and Majesty; Dragonic Diagram gives +300 ATK/DEF (Verified stats)
D10 Main Deck Efficiency & Flexibility 50 41 Main Deck cards across 19 distinct names; 16 generic and 5 Greed/Solemn off-archetype cards dilute the engine; compact enough to be playable (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15-card Extra Deck with 8 Link, 6 Xyz, 1 Fusion; Charmer and Knightmare access is reasonable; no Extra Deck-only dependency is clear (Inferred)
D12 Side Deck Adaptability 20 Side Deck is empty, so there is no post-side adaptation (Verified: side_count 0)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated metagame sample; archetype usage is only 80% core-present; matchup fit is Provisional
D14 Pilotability & Error Tolerance 50 Several tribute-summon, searcher and Link/Xyz steps create a moderate decision load but are manageable (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 46. Modifiers: Banlist exposure (Forbidden) (-8); Banlist exposure (Limited over-limit) (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 48.7, then Illegal modifiers -12 → 36.7, rounded to 37

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is almost always present in an opening hand (≈0.97)
  • Searcher density gives a high chance of finding an engine piece (≈0.84)
  • Strong ATK profile on Link/Xyz and Dracofighter boards
  • Recursion (Disciples, Heritage) supports the grind after a board is cleared

Weaknesses

  • Illegal list: copy limits and Forbidden cards must be fixed before any competitive reading
  • No hand traps and no side deck, so no interaction plan on the opponent's turn or after siding
  • No recorded combos, so the combo ceiling and median are unverified
  • Heavy generic and off-archetype spread (36 off exact-name copies) dilutes the engine

Critical choke points

  • Continuous Spell/Trap Tribute enablers for Dracofighter and Majesty Maiden
  • Single Solemn/Skill Drain interaction layer, which is illegal at current copy counts
Priority Remove Add Reason
1 Vanity's Emptiness, Imperial Order, Mystic Mine (Forbidden), and 2 excess copies each of Solemn Judgment, Card of Demise, Skill Drain (Limited) Legal Limited-compliant copies of True Draco staples or playable replacements The list cannot be scored as a normal deck until it is legal in OCG
2 One or two generic/off-archetype cards Additional True Draco or True King engine pieces Raises exact-name purity and consistency
3 None A small Side Deck (0 cards today) Gives a post-side plan and matchup adaptability

Evidence & confidence

  • Verified: Main Deck 41 cards, Extra Deck 15, Side 0 (legal size ranges); Six copy-limit violations including three Forbidden cards (legal ban list for OCG); Core usage: 8 of 10 usage-stat core cards present (80%); Dragonic Diagram: +300 ATK/DEF to True Draco and True King monsters (card text)
  • Observed: No recorded boards exist (combos_evidence total 0)
  • Inferred: Opening-hand consistency from hypergeometric odds (archetype core 0.97, searchers 0.84); Engine conversion and recursion read from card text; Interaction quality from negation and removal text counts; Going-first and going-second scores from the component dimensions
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13), no tournament link
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty, so post-side behaviour cannot be scored

More OCG Info

True Draco

True Draco Breakdown

 
 

 

 

 

 

 

 
 

 

 
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