Mikanko Deck #761084 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, The Great Gallant Bandit x3, Ohime the Manifested Mikanko x3. Created Oct 4, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (60)
- Dogmatika Ecclesia, the Virtuous x1
- Dogmatika Maximus x1
- Droll & Lock Bird x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Ha-Re the Sword Mikanko x1
- Hu-Li the Jewel Mikanko x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Ni-Ni the Mirror Mikanko x1
- Nibiru, the Primal Being x2
- Sanaki the Mikanko Devotee x1
- The Great Gallant Bandit x3
- Ohime the Manifested Mikanko x3
- Ash Blossom & Joyous Spring x2
- Incredible Ecclesia, the Virtuous x1
- Angelica's Angelic Ring x1
- Branded Fusion x1
- Double-Edged Sword x1
- Forbidden Crown x3
- Gordian Slicer x3
- Harpie's Feather Duster x1
- Heavy Storm x1
- Lightning Storm x1
- Mikanko Dance - Mayowashidori x1
- Mikanko Fire Dance x1
- Mikanko Reflection Rondo x1
- Mikanko Shinbu - Noble Twins x3
- Mikanko Water Arabesque x3
- Nadir Servant x3
- Pot of Sloth x3
- The Fallen & The Virtuous x2
- Triple Tactics Talent x1
- Mikanko Promise x1
- Mikanko Rivalry x1
- Mikanko Spiritwalk x1
- Shaddoll Schism x1
Extra Deck (15)
- Albion the Branded Dragon x2
- El Shaddoll Apkallone x1
- El Shaddoll Winda x1
- Elder Entity N'tss x1
- Garura, Wings of Resonant Life x1
- Mirrorjade the Iceblade Dragon x1
- The Dragon that Devours the Dogma x1
- Titaniklad the Ash Dragon x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Ecclesia and the Dark Dragon x1
- Herald of the Arc Light x1
- Wind Pegasus @Ignister x1
- Uzuhime the Manifested Mikanko x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox, Equip-engine, Fusion/Synchro/Xyz/Link
- Format: ocg
Legality
Main 60 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Ecclesia and the Dark Dragon, The Dragon that Devours the Dogma, Mirrorjade, Titaniklad) reached through Mikanko equip-chain Special Summons and Fusion/Synchro/Xyz/Link follow-ups; Equip-based attrition: Mikanko equip monsters are hard to destroy by card effects and convert battle damage into pressure
- Turn 1 (going first): Open on a Mikanko starter (Ohime, Mikanko Water Arabesque, Shinbu - Noble Twins, Hu-Li, Ni-Ni) and chain an equip into a Special Summon to reach an Extra Deck monster; hand traps are held for the opponent's first response
- Turn 2 (going second): Hold Ash Blossom, Nibiru, Maxx C and Droll & Lock Bird to answer the opponent's Extra Deck summon, then rebuild the Mikanko engine from the Deck or GY
- Recovery: Mikanko Spiritwalk and Mikanko Rivalry recover equip spells from the GY; Uzuhime and Sanaki add equip spells from Deck or GY to refill the engine
- After siding: No side deck is registered, so no post-side plan can be evaluated
Why it scores here
The Mikanko core (23 copies) is present in about 92% of opening 5-card hands, so the engine is usually reachable on turn 1 (Inferred). The deck has a good interaction package (6 hand traps, 13 negation-text cards, 20 removal-text cards) and Extra Deck closers at 2500-3000 ATK, which earn points for going-second answers and end-board power. The score is held down by the illegal list: Albion the Branded Dragon (2 copies) and Triple Tactics Talent (1 copy) are Forbidden in OCG, and the deck has no side deck. Exact-name Mikanko purity is only 28% (54 off-archetype copies), which lowers consistency and efficiency, and there is no combo, tournament, or win-rate data. Popularity and archetype usage did not earn points, and card scores were not averaged; the score reflects the system, and the illegal-list cap limits the final score to a theoretical value.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 core Mikanko card in opening 5) ≈ 0.92; 23 core copies; off-archetype copies dilute the starter density (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 9 three-of and 5 two-of copies with 23 singletons; 54 off-archetype copies create conflicting hands and dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards, so the ceiling is a text-only read of equip-chained Extra Deck summons and boss monsters (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards exist, so the median output is unknown and provisional (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | 6 hand traps and recursion via Spiritwalk, Rivalry and Uzuhime give several independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 12 searcher-text cards and GY-recovery equip spells support rebuilding after an answered board (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 20 removal-text and 13 negation-text cards, including Heavy Storm, Harpie's Feather Duster and Lightning Storm (Inferred semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand traps (Ash Blossom, Nibiru, Maxx C, Droll) and multi-copy negation handle the opponent's board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Closers at 2500-3000 ATK (Mirrorjade 3000, The Dragon that Devours the Dogma 3000, Ecclesia and the Dark Dragon 2500) with piercing-style battle damage text (Verified card text / Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 60 main-deck cards with 37 distinct names, 28% exact-name purity and 9 tech cards that are off-engine (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck slots with 14 distinct names give good coverage across Fusion, Synchro, Xyz and Link (Verified list / Inferred) |
| D12 | Side Deck Adaptability | 15 | No side deck is registered, so post-side adaptability cannot be assessed (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample exists; archetype usage is only a presence signal (Provisional) |
| D14 | Pilotability & Error Tolerance | 52 | Multi-step equip chains with several Extra Deck choices and a 60-card main require a high level of play (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-6); engine conflicts / low archetype purity (-4). Final formula: 0.80*Structural(56) + 0.20*TournamentReliability(45) = 53.8; + modifiers (-10) = 43.8; capped at 30 because the list is Illegal (theoretical/structural-only per rubric Step 2). Meta provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core engine reachable on turn 1 in about 92% of 5-card hands (Inferred)
- Six hand traps and a large negation/removal package for going second (Inferred)
- Extra Deck closers with 2500-3000 ATK and battle-damage redirection (Verified card text)
Weaknesses
- Illegal list: two Albion the Branded Dragon and one Triple Tactics Talent are Forbidden (Verified)
- No side deck, so no best-of-3 adaptation (Verified)
- Low archetype purity (28%) with 54 off-archetype copies (Verified)
- No combo, tournament or win-rate data to confirm the engine works in practice (Verified gap)
Critical choke points
- Mikanko starter in hand: the engine depends on a single Mikanko monster or equip to start (Inferred)
- Forbidden Albion and Triple Tactics Talent cannot be legally run, so the Branded/Fallen extension is not usable as built (Verified)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Albion the Branded Dragon x2 and Triple Tactics Talent x1 | Legal Extra Deck and Main Deck replacements that continue the Mikanko equip engine (e.g. additional Mikanko monsters or equip spells), or simply run fewer cards | Removing the three Forbidden copies makes the list legal (60 main → 57 main, 15 extra → 13 extra, both within size rules) and is required before a normal score can be given. |
| 2 | Off-engine tech cards that do not continue the Mikanko line (e.g. Lightning Storm, Heavy Storm, Harpie's Feather Duster) | Mikanko or equip-chain support cards | Raises archetype purity and lowers brick rate, improving D2 and D10. |
| 3 | None (no side deck is registered) | A 15-card side deck covering Shaddoll, Branded and Dogmatika threats | Enables post-side plans, which are currently scored as a provisional gap (D12). |
Evidence & confidence
- Verified: Illegal status: Albion the Branded Dragon x2 and Triple Tactics Talent x1 are Forbidden (legal copies 0); Main 60 / Extra 15 / Side 0 counts against OCG size rules; Exact-name Mikanko purity 28% with 54 off-archetype copies; Probability estimates for core and searcher groups from the resolved list
- Inferred: Core engine accessibility (≈0.92 at least one in opening 5); Consistency and brick estimates from copy histogram and composition; Interaction quality from card text and role tags; Going-second answer density from hand-trap and negation text
- Provisional: Median and floor output (no recorded boards); Matchup and format fit (no tournament or meta sample); Side-deck adaptability (no side deck)
- Data gaps: no combos supplied; combo floor/median/ceiling is text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) no side deck registered Meta Power is provisional unless a dated metagame sample is supplied
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