Rokket Deck #760398 — Yu-Gi-Oh! OCG

56 Main, 16 Extra, incl. Absorouter Dragon x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 4, 2026 by YGO Mod.

Deck Rokket OCG

Created by: YGO Mod (20517634)

Created On: 10/04/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
25± 8/ 100
Power Score
Structural 45
Reliability 35
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 45
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 56 / Extra 16 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Link and Fusion pressure from the Extra Deck (Borreload, Borrelsword, Borrelend class Link Monsters) backed by Rokket and Borrel recursion; Synchro beatdown from Scarlight, Hot Red Dragon Archfiend Abyss and Red Nova Dragon
  • Turn 1 (going first): Quick Launch or Rokket Loader to reach a Level 7 DARK Dragon, then Rokket chain into Link Summons; hand traps held for the opponent's first interaction
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Droll) to slow the opponent's engine, then Absorouter or Mulcharmy draw to rebuild a board
  • Recovery: Borrel Regenerator and Double Disruptor Dragon recur Rokket monsters from the GY; Absorouter Dragon re-adds a Rokket on GY send
  • After siding: Not applicable: the list runs no Side Deck, so there is no post-side plan

Why it scores here

The deck's score is driven by its system, not by its card list: the Rokket and Borrel core (exact-name Rokket purity is only 30.6 percent, with 50 of 56 main copies off-archetype) gives a reasonably reliable first-turn engine (P of at least one core card in a 5-card opening is about 0.95, Inferred), and eight hand traps plus Ash Blossom and Ghost Ogre give real interaction density. Ceiling is capped by the absence of any recorded boards (0 combos), so the combo ceiling and median are text-only inferences (Inferred). The main deck is bloated at 56 cards with a high brick and off-archetype rate, the Extra Deck runs one card over the limit, and there is no Side Deck. Popularity did not earn points: the archetype core usage stats only confirm the list is real and accessible. The score is not an average of card scores. Because the list is illegal (two Forbidden cards, four copy-limit violations and an Extra Deck overflow), it does not receive a normal Final Contextual score; the 25 is a structural ceiling for the list as built, not a playable rating.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one core-group card in a 5-card opening) is about 0.95 across 24 copies; Quick Launch and Rokket Loader give the T1 starter (Inferred)
D2 Opening-Hand Quality & Brick Management 48 8 hand traps and 18 tech cards plus 50 off-archetype copies raise brick and dead-card risk; no combo data to confirm (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; ceiling is a text-only read of Borreload, Borrelend and Red Nova link chains (Inferred)
D4 Combo Floor & Median Output 38 Median output unknown: combos_evidence has 0 parseable boards, so this is a provisional guess (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Rokket recursion (Borrel Regenerator, Double Disruptor Dragon, Absorouter) gives partial route redundancy after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion and search text (Absorouter, Boot Sector Launch, Trisborrel) supports grind; no resource telemetry exists in YGOVN (Inferred)
D7 End-Board & Interaction Quality 62 Ash Blossom, Ghost Ogre, Droll, Forbidden Droplet, Crossout Designator and Rivalry of Warlords give dense interaction text (Inferred)
D8 Going-Second & Board-Breaking Power 42 Going-second board breaking depends on the Extra Deck link boards; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 52 Link Monsters at 3000 to 3500 ATK (Borrelend, Borrelshroud, Borreload Dragon) close games once live; no win-rate telemetry (Inferred)
D10 Main Deck Efficiency & Flexibility 35 56 main cards with 22 level-0 spells and 50 off-archetype copies is low compactness for a 40 to 60 format (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 38 Extra Deck is 16 cards against a 15 limit; 11 Link Monsters offer flexibility but one slot is illegal (Verified)
D12 Side Deck Adaptability 20 No Side Deck is run (side count 0), so no post-side adaptation exists in best-of-3 (Verified)
D13 Matchup Coverage & Format Fit 40 No dated meta sample and no tournament link, so matchup fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Link and Fusion chains with many decision points for a repeat player (Inferred)

How the score was computed

Strategy profile: 0.8 Combo + 0.2 Stun. Structural ≈ 45, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-10); illegal_list_cap (-8). Final formula: Illegal cap: 0.80*Structural(45) + 0.20*TournamentReliability(35) = 43, then modifiers -18 to 25 (Meta provisional)


More OCG Info

Rokket

Rokket Breakdown

 
 

 

 

 

 

 

 
 

 

 
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