Memento Deck #760051 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mementotlan Angwitch x3, Mementotlan Dark Blade x3, Mementotlan Tatsunootoshigo x3. Created Oct 4, 2026 by YGO Mod.

Deck Memento OCG

Created by: YGO Mod (20517634)

Created On: 10/04/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
35± 10/ 100
Power Score
Structural 57
Reliability 48
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Memento big-body Fusion/Link/Synchro pressure (Mementoal Tecuhtlica 5000 ATK, Mementomictlan Tecuhtlica 3000 ATK, Mementotlan-Horned Dragon 2850 ATK) enabled by the Memento graveyard loop; Mulcharmy draw-engine card advantage with Radiant Typhoon / Magician off-archetype support
  • Turn 1 (going first): Open a Memento searcher or starter (Angwitch, Tatsunootoshigo, Akihiron, Ghattic), search or Special Summon a second Memento body, and build toward a Fusion or Link Summon
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Maxx "C", Nibiru) to disrupt the opponent's first board, then rebuild through Memento GY recursion
  • Recovery: Recycle Memento monsters from the GY via Mementotlan Ghattic, Akihiron and Mementomictlan, then re-extend with Mementotlan Fusion
  • After siding: Not assessable: the deck has no Side Deck, so no post-side plan exists

Why it scores here

The deck reliably opens its Memento core: the archetype-core group has P(at least one in a 5-card hand) of about 0.98, and searchers reach about 0.89 (Inferred). Interaction is dense for a single-archetype list, with 28 removal-text and 8 hand-trap-text cards, and the hand-trap group gives about 0.63 P(at least one going second). Conversion and median output cannot be measured because the deck has no recorded boards, so those scores are text-based Inferred reads and sit near the middle. The deck does not earn points for its archetype's popularity; usage statistics only confirm that the list is real and accessible. Its exact-name archetype purity is only 32.9%, with 47 off-archetype copies, and the deck has no Side Deck. The score was built from the system: the Combo profile was applied to the 14 dimensions, not an average of card scores. The Illegal status caps the final score because it runs two Forbidden cards, so the 35 is a theoretical, structural-only figure.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Archetype-core P(≥1 in 5-card hand) ≈ 0.98 across 29 copies; searcher text P ≈ 0.89 (Inferred)
D2 Opening-Hand Quality & Brick Management 52 55 main cards with 18 single-copy slots and many off-archetype staples; brick risk estimated, not measured (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling read from card text only, with 5000-ATK and 3000-ATK Fusion bodies available (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so median output is unmeasured and assumed moderate (Inferred)
D5 Interruption Resilience & Route Redundancy 55 8 hand traps and 5 negation-text cards, plus GY recursion for repeat plays; no route-redundancy data (Inferred)
D6 Resource Economy, Recovery & Grind 60 Graveyard recursion via Ghattic, Akihiron, Mementomictlan and Mementotlan Fusion; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 70 28 removal-text and 5 negation-text cards, with layered hand traps and Solemn Judgment; semantic read (Inferred)
D8 Going-Second & Board-Breaking Power 62 Hand-trap group P(≥1 in 6-card hand going second) ≈ 0.63; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 65 End-board ATK up to 5000 (Tecuhtlica) with direct-attack text on Akihiron; no closing-rate data (Inferred)
D10 Main Deck Efficiency & Flexibility 50 Compact 55-card main, but only 32 distinct cards and 67% of copies outside the exact archetype name (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra cards (5 Fusion, 8 Link, 2 Synchro) with a mandatory Fusion core; mix of archetype and staple Extra (Verified)
D12 Side Deck Adaptability 15 No Side Deck (0 cards); post-side adaptability cannot be scored (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; format fit cannot be verified (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step summon and shuffle conditions (e.g., Tecuhtlica needs 5 other Memento shuffled); high decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-8); engine conflicts (-3). Final formula: Theoretical only: No-meta formula 0.80*57 + 0.20*48 = 55.2; modifiers −11 gives 44.2; capped to 35 because the deck is Illegal (two Forbidden cards in-format)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is highly accessible (≈0.98 P≥1 in a 5-card hand)
  • Dense interaction: 28 removal-text cards, 8 hand traps and 5 negation-text cards
  • Graveyard recursion gives repeatable plays after disruption
  • Strong Fusion/Link end-board bodies (up to 5000 ATK)

Weaknesses

  • Illegal as built: two Forbidden cards are run in-format
  • No Side Deck, so no post-side adaptability
  • Low archetype purity (32.9%) with many off-archetype staples
  • No recorded combos, so the combo ceiling and median are unverified

Critical choke points

  • Forbidden Triple Tactics Talent and Baronne de Fleur must leave the list before the deck can be scored as legal
  • Mementotlan Fusion and the Memento searchers are the single route to the Fusion/Link end-board
Priority Remove Add Reason
1 Triple Tactics Talent A legal Memento or Fusion-support card Forbidden in OCG; removing it makes the Main Deck legal
2 Baronne de Fleur A legal Extra Deck Memento Fusion or Link Forbidden in OCG; removing it makes the Extra Deck legal and keeps the 15-card Extra count
3 None (deck has no Side Deck) A 15-card Side Deck of hand traps or floodgate cards Would give the deck a post-side plan and raise D12 from 15

Evidence & confidence

  • Verified: OCG legality: 55 Main, 15 Extra, 0 Side within size rules; Triple Tactics Talent (Forbidden, 1 copy) and Baronne de Fleur (Forbidden, 1 copy) are over the copy limit; Card text and banlist status for all 42 distinct cards; Archetype-core inclusion data from usage statistics (core cards 15 of 25 present)
  • Inferred: Hypergeometric consistency estimates (archetype core 0.98, searcher 0.89, hand-trap 0.63 going second); Interaction density and going-second strength from card text; Combo ceiling and median from text only (no recorded boards)
  • Provisional: Meta Power (null) and matchup/format fit (D13); Post-side plan and D12 (no Side Deck)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) No Side Deck; post-side performance cannot be assessed Meta Power is provisional without a dated metagame sample

More OCG Info

Memento

Memento Breakdown

 
 

 

 

 

 

 

 
 

 

 
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