Artmage Deck #759501 — Yu-Gi-Oh! TCG
57 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nervedo the Shadebeast Power Patron x3. Created Oct 2, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/02/2026
Main Deck (57)
- Artmage Finmel x1
- Artmage Graflare x1
- Artmage Litera x1
- Artmage Power Patron x2
- D.D. Crow x2
- Droll & Lock Bird x2
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- The Winged Dragon of Ra - Sphere Mode x2
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x3
- Vidolium the Unstable Power Patron of Unity x2
- Ash Blossom & Joyous Spring x3
- Artmage Academic Arcane Arts Acropolis x1
- Artmage Vandalism -Assault- x1
- Artmage Varnish -Alteration- x1
- Called by the Grave x1
- Dark Ruler No More x2
- Dimensional Fissure x2
- Pendulum Treasure x3
- Plundered Power Patron Plane - Vidolia x1
- Prohibited Power Patron Portal - Terminus x1
- Super Polymerization x3
- Theorealize x1
- Theorealize Liberation x1
- Theorealize Past Lull x1
- Triple Tactics Talent x1
- Triple Tactics Thrust x2
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
- Solemn Judgment x1
- Solemn Warning x1
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x2
- Garura, Wings of Resonant Life x1
- Nerva the Power Patron of Creation x1
- Predaplant Dragostapelia x1
- Starving Venom Fusion Dragon x1
- Beyond the Pendulum x1
- Charmer Quartet in Bloom x1
- Purification Power Patron x1
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Underworld Goddess of the Closed World x1
- Junora the Power Patron of Tuning x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57.5 |
| Going First | 58 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 57 / Extra 15 / Side 0 — status: Illegal. 7 violation(s).
Identity & game plan
- Win condition: Fusion Summon Artmage boss monsters (Artmage Non-Finito, Nerva the Power Patron of Creation, Artmage Diactorus) from the Extra Deck and attack or negate through the board; Link and Synchro boards (Junora, Underworld Goddess, Beyond the Pendulum) once Power Patron and Artmage pieces are in the GY
- Turn 1 (going first): Open on Artmage Power Patron, Nervedo, or Pendulum Treasure to reach a Pendulum or Artmage starter, then use Artmage Varnish or Acropolis to build toward a Fusion Summon the same turn
- Turn 2 (going second): Use the 9 hand traps (Ash Blossom, D.D. Crow, Droll and Lock Bird, Nibiru) to break the opponent's first summon, then rebuild the Artmage engine through Medius and Artmage Litera
- Recovery: Recover Artmage monsters and Medius from the GY through Theorealize Past Lull, Artmage Litera, and Purification Power Patron searches
- After siding: No Side Deck is registered, so no post-side plan can be scored; the deck has no way to adjust to matchups between games
Why it scores here
The deck is Illegal as submitted: it runs 3 copies of Ash Blossom and Super Polymerization against a limit of 2, 2 Droll and Lock Bird against a limit of 1, and 4 Forbidden cards (Called by the Grave, Triple Tactics Talent, Charmer Quartet, Varudras), so it receives a theoretical, structural-only score capped low. Within that frame, the 24-copy Artmage core gives a high chance of at least one engine piece in the opening hand (about 0.94 in 5 cards, Inferred), so the deck usually gets going. Interaction is dense (9 hand traps and 15 negation-text cards), which gives it real presence on the opponent's first summon, while the Artmage Fusion boss monsters supply closing pressure. Points were not awarded for the Artmage archetype being popular, and no card scores were averaged; the score comes from the system's consistency, interaction and closing power. Low main-deck efficiency (only 22% exact-archetype purity, many off-archetype spells and traps), no Side Deck, and the illegal copy counts pull the score down. No combo boards, tournament link or win-rate data exist, so output and matchup dimensions remain provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one core Artmage piece in opening 5) about 0.94 across 24 core copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 26 level-0 spells and traps plus 9 hand traps leave some hands dead or redundant; no brick estimate computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling read from text only: Fusion Summon chain through Artmage Power Patron and Medius into Nerva or Non-Finito (Inferred, no combo boards) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards, so median output is unknown and set near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | 9 hand traps and 3 Ash Blossom plus Droll give several independent interruption answers (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion through Theorealize Past Lull and Artmage Litera; grind depends on Power Patron resources (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 15 negation-text cards, Solemn Judgment and Solemn Warning, and Artmage Impasto give layered interaction (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps can disrupt a going-second board, but there is no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Nerva at 3300 ATK and Vidolium at 5000 ATK give closing pressure, but Varudras is removed by the Forbidden status (Verified card text, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Only 16 of 57 main cards are exact Artmage (22.2% purity); 26 level-0 spells and traps dilute the engine (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck holds 15 cards with 7 Fusion and 6 Link; the Artmage bosses are reachable, but Forbidden and limited cards cut access (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No Side Deck is registered, so post-side adaptability is zero (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share data; matchup fit is not measurable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fusion and Pendulum sequencing with many decision points is hard to pilot consistently (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 57.5, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-10); no_side_deck (-2); illegal_cap (-8). Final formula: Illegal deck: theoretical structural score capped low. Structural 57.5 (Combo profile) and TournamentReliability 45 give 0.80*57.5 + 0.20*45 = 55 before modifiers; modifiers total -12 and the Illegal cap sets the final to 35. Meta Power provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 24-copy Artmage core gives high engine access on the opening hand
- 9 hand traps plus 15 negation-text cards give layered interaction
- Fusion bosses (Nerva, Non-Finito, Diactorus) and Power Patron Link/Synchro routes give closing options
Weaknesses
- Illegal copy counts and Forbidden cards must be removed before the list can be played
- Only 22% exact-archetype purity; many off-archetype spells dilute the engine
- No Side Deck at all
Critical choke points
- Artmage Power Patron and Medius as the first summon in most lines
- Fusion Summon enablers (Super Polymerization is over the limit; Artmage Varnish and Acropolis are the alternatives)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Triple Tactics Talent, Charmer Quartet in Bloom, Varudras (all Forbidden) | Legal Artmage or Power Patron replacements (no card data supplied to name them) | Forbidden cards make the deck illegal; the evaluation is theoretical until they are removed |
| 2 | One copy each of Ash Blossom, Super Polymerization, Droll and Lock Bird (over limit) | Legal copy-limited replacements | Restores copy-limit legality without changing the core engine |
| 3 | Several level-0 off-archetype spells and traps | Side Deck slots (up to 15) with matchup-specific answers | Adds post-side adaptability (D12 is 15) and improves main-deck purity |
Evidence & confidence
- Verified: Deck is Illegal: 3 copies of Ash Blossom and Super Polymerization (limit 2), 2 Droll and Lock Bird (limit 1), 4 Forbidden cards in the main or Extra Deck; Main Deck 57 and Extra Deck 15 are within size rules; Side Deck is 0; Composition: 16 of 57 main cards exact-named Artmage (22.2%)
- Inferred: At least one core Artmage starter in the opening 5 is about 0.94 (hypergeometric); Hand traps and negation text give layered interaction; Going-second hand-trap density of about 0.66 for at least one hand trap in 6 cards
- Provisional: Meta Power (no dated metagame sample); Matchup fit and tournament reliability (no tournament link)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first, going-second, matchup, brick, starter rates) Meta Power is provisional unless a dated metagame sample is supplied Side Deck is empty, so post-side performance cannot be assessed
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