Sinful Spoils Deck #759473 — Yu-Gi-Oh! TCG

58 Main, 16 Extra, incl. Black Chaos x3, Diabellstar the Black Witch x3, Griffoh x3. Created Oct 2, 2026 by YGO Mod.

Deck Sinful Spoils TCG

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 17, 2026
30± 10/ 100
Power Score
Structural 54
Reliability 45
Going First 52
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 52
Going Second 50
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Midrange
  • Format: tcg

Legality

Main 58 / Extra 16 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link and Fusion Extra Deck boards (Azamina, Charmer, Dark Magician lines) built from Mulcharmy and Diabellstar starters, with Black Chaos and Black Luster Soldier as ritual payoffs. Not evaluable at the board level because no recorded boards exist.; Diabellstar the Black Witch and Skull Archfiend of Chaos as large bodies after the Light and Darkness Ritual line.
  • Turn 1 (going first): Open with Mulcharmy or Diabellstar, search via WANTED or Deceiving Doll-style text, and convert into a Link or Fusion; the first-turn hand-trap backstop is Ash Blossom and Droll.
  • Turn 2 (going second): Use the six-card hand to hold Ash Blossom, Droll & Lock Bird, Kuriboh and Ghost Ogre against the opponent's first play, then rebuild through Mulcharmy draw effects.
  • Recovery: Mulcharmy Fuwalos and Purulia draw on the opponent's summons while the hand is small; Pot of Sloth and Dark Magical Curtain restock the hand.
  • After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan.

Why it scores here

The deck is illegal as submitted: it runs 3 copies of Ash Blossom (limit 2), 3 copies of WANTED (limit 1), and 16 Extra Deck cards (limit 15), so it receives a capped, theoretical score only. Its structural read is a Combo-profile system: archetype-core starters (about 89% chance of at least one in the opening five, Inferred) feed a Link and Fusion Extra Deck, and six hand traps plus about eight negation-text cards give it a strong interaction layer (D7). Its weak points are the lack of recorded boards, so the floor and median cannot be measured, and a 0-card Side Deck that leaves no way to adapt after game one. The score comes from consistency, interaction density and resource recovery across the system, not from the popularity of the Sinful Spoils archetype and not from averaging the individual card scores. Meta Power is provisional and no tournament data was supplied.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 archetype-core card in opening 5) about 0.89 across 20 core copies, but many starters are off-archetype (70 of 74 copies, purity 5.4 percent) (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Brick proxy about 0.11 from the core group; 20 spells and traps with 10 tech cards and Mulcharmy's no-card condition raise dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable combos; ceiling read from text of Black Chaos, Magician of Dark Chaos and Azamina Fusion lines (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the median cannot be measured; the value is a text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Six hand traps and two Diabellstar/Mulcharmy lines give some redundant routes after a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draw effects plus Pot of Sloth and Dark Magical Curtain restock the hand; recursion is text-based only (Inferred)
D7 End-Board & Interaction Quality 70 Interaction density from six hand traps and eight negation-text cards, with boss monsters and Black Chaos protection (Verified flags, Inferred semantics)
D8 Going-Second & Board-Breaking Power 55 Going-second hand-trap probability about 0.50 for six hand traps in the six-card hand; no going-second board data (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss ATK values of 3000 (Black Chaos, Black Luster Soldier) and 2500 (Diabellstar, Link Firewall) give a closing body; no end-board data (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 40 Main Deck 58 cards within 40-60, but 10 triple-copy cards, 70 off-archetype copies and an over-limit copy count lower efficiency (Verified)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck 16 cards (12 Link, 4 Fusion), one over the 15-card limit; Link spread is broad with mandatory slots (Verified)
D12 Side Deck Adaptability 10 No Side Deck (0 cards), so no post-side adaptability is available in a best-of-three format (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Several interacting zones and conditional Link and Fusion steps with no recorded boards; complexity is high but not measured (Inferred)

How the score was computed

Strategy profile: Combo primary, Toolbox secondary (not blended numerically; Combo weights used). Structural ≈ 54, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit and Extra Deck overflow (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*54 + 0.20*45 - 12 = 40.2, then capped at 30 because the deck is Illegal (theoretical, structural-only score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ 0.11 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong interaction layer: six hand traps and about eight negation-text cards
  • Dense archetype core: about 89 percent chance of at least one core card in the opening five
  • Broad Link and Fusion Extra Deck with boss-level bodies (ATK 2500-3000)

Weaknesses

  • Illegal as submitted: copy-limit violations and Extra Deck over 15
  • No Side Deck, so no post-side adaptation
  • Low archetype purity (5.4 percent exact-name), so lines depend on off-archetype support
  • No recorded boards, so the combo floor and median cannot be checked

Critical choke points

  • Ash Blossom and Droll are the main hand-trap backstops, and the deck runs 3 Ash Blossoms against a limit of 2
  • WANTED is the only search route to Diabellstar from the GY, and the deck runs 3 copies against a limit of 1
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring and 2 copies of WANTED: Seeker of Sinful Spoils Legal copy-limit replacements (for example one Triple Tactics Talent is already at its limit, so use a non-limited searcher or a Diabellstar-searching card) Makes the copy-limit violations legal so the deck can receive a normal score
2 1 Extra Deck Link monster (for example Cross-Sheep or Relinquished Anima) None (Extra Deck cap 15) Brings the Extra Deck from 16 to the 15-card limit
3 One Pot of Sloth or one Dark Magical Curtain copy A Side Deck of 0 to 15 cards with hand-trap or negation coverage Adds post-side adaptability (D12 is 10 without a Side Deck)

Evidence & confidence

  • Verified: Main Deck 58 and Extra Deck 16; Extra violates the 15-card limit; Ash Blossom 3 copies vs legal 2; WANTED 3 copies vs legal 1; Six hand traps and about eight negation-text cards from card text; No Side Deck (0 cards)
  • Observed: Usage statistics: 11 of 20 archetype core cards present (55 percent)
  • Inferred: P(>=1 core card in opening 5) about 0.89 and brick proxy about 0.11; Interaction density and ceiling read from card text; Going-second hand-trap odds about 0.50
  • Provisional: Meta Power (null) and matchup fit (D13) need a dated metagame sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is provisional without a dated metagame sample Deck is Illegal as submitted; the score is capped and theoretical

More TCG Info

Sinful Spoils

Sinful Spoils Breakdown

 
 

 

 

 

 

 

 
 

 

 
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