Sinful Spoils Deck #759473 — Yu-Gi-Oh! TCG
58 Main, 16 Extra, incl. Black Chaos x3, Diabellstar the Black Witch x3, Griffoh x3. Created Oct 2, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/02/2026
Main Deck (58)
- Black Chaos x3
- Dark Magician, the Pharaoh's Servant x1
- Diabellstar the Black Witch x3
- Droll & Lock Bird x2
- Griffoh x3
- Kuriboh - Multiply! x3
- Lava Golem x1
- Magician's Rod x1
- Magicians' Souls x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Skull Archfiend of Chaos x2
- Dark Magician x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Illusion of Chaos x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x1
- Azamina Debtors x1
- Called by the Grave x1
- Dark Magical Curtain x3
- Deception of the Sinful Spoils x1
- Foolish Burial x1
- Forbidden Crown x1
- Forbidden Droplet x1
- Light and Darkness Ritual x2
- Pot of Sloth x3
- Sinful Spoils of Subversion - Snake-Eye x1
- The Gaze of Timaeus x1
- The Hallowed Azamina x1
- Triple Tactics Talent x1
- WANTED: Seeker of Sinful Spoils x3
- Angel Statue - Azurune x1
- Mind Shuffle x2
Extra Deck (16)
- Azamina Ilia Silvia x1
- Azamina Mu Rcielago x1
- Dark Magician of Destruction x1
- Red-Eyes Dark Dragoon x1
- Accesscode Talker x1
- Charmer Quartet in Bloom x1
- Cross-Sheep x1
- Cyberse Contract Witch x1
- Dharc the Dark Charmer, Gloomy x1
- Firewall Dragon x1
- Relinquished Anima x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- Silhouhatte Rabbit x1
- W:P Fancy Ball x1
- Zenna's Deceiving Doll Maidens x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Midrange
- Format: tcg
Legality
Main 58 / Extra 16 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Link and Fusion Extra Deck boards (Azamina, Charmer, Dark Magician lines) built from Mulcharmy and Diabellstar starters, with Black Chaos and Black Luster Soldier as ritual payoffs. Not evaluable at the board level because no recorded boards exist.; Diabellstar the Black Witch and Skull Archfiend of Chaos as large bodies after the Light and Darkness Ritual line.
- Turn 1 (going first): Open with Mulcharmy or Diabellstar, search via WANTED or Deceiving Doll-style text, and convert into a Link or Fusion; the first-turn hand-trap backstop is Ash Blossom and Droll.
- Turn 2 (going second): Use the six-card hand to hold Ash Blossom, Droll & Lock Bird, Kuriboh and Ghost Ogre against the opponent's first play, then rebuild through Mulcharmy draw effects.
- Recovery: Mulcharmy Fuwalos and Purulia draw on the opponent's summons while the hand is small; Pot of Sloth and Dark Magical Curtain restock the hand.
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan.
Why it scores here
The deck is illegal as submitted: it runs 3 copies of Ash Blossom (limit 2), 3 copies of WANTED (limit 1), and 16 Extra Deck cards (limit 15), so it receives a capped, theoretical score only. Its structural read is a Combo-profile system: archetype-core starters (about 89% chance of at least one in the opening five, Inferred) feed a Link and Fusion Extra Deck, and six hand traps plus about eight negation-text cards give it a strong interaction layer (D7). Its weak points are the lack of recorded boards, so the floor and median cannot be measured, and a 0-card Side Deck that leaves no way to adapt after game one. The score comes from consistency, interaction density and resource recovery across the system, not from the popularity of the Sinful Spoils archetype and not from averaging the individual card scores. Meta Power is provisional and no tournament data was supplied.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 archetype-core card in opening 5) about 0.89 across 20 core copies, but many starters are off-archetype (70 of 74 copies, purity 5.4 percent) (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Brick proxy about 0.11 from the core group; 20 spells and traps with 10 tech cards and Mulcharmy's no-card condition raise dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable combos; ceiling read from text of Black Chaos, Magician of Dark Chaos and Azamina Fusion lines (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so the median cannot be measured; the value is a text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Six hand traps and two Diabellstar/Mulcharmy lines give some redundant routes after a single disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy draw effects plus Pot of Sloth and Dark Magical Curtain restock the hand; recursion is text-based only (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density from six hand traps and eight negation-text cards, with boss monsters and Black Chaos protection (Verified flags, Inferred semantics) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap probability about 0.50 for six hand traps in the six-card hand; no going-second board data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss ATK values of 3000 (Black Chaos, Black Luster Soldier) and 2500 (Diabellstar, Link Firewall) give a closing body; no end-board data (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Main Deck 58 cards within 40-60, but 10 triple-copy cards, 70 off-archetype copies and an over-limit copy count lower efficiency (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck 16 cards (12 Link, 4 Fusion), one over the 15-card limit; Link spread is broad with mandatory slots (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (0 cards), so no post-side adaptability is available in a best-of-three format (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Several interacting zones and conditional Link and Fusion steps with no recorded boards; complexity is high but not measured (Inferred) |
How the score was computed
Strategy profile: Combo primary, Toolbox secondary (not blended numerically; Combo weights used). Structural ≈ 54, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit and Extra Deck overflow (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*54 + 0.20*45 - 12 = 40.2, then capped at 30 because the deck is Illegal (theoretical, structural-only score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ 0.11 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong interaction layer: six hand traps and about eight negation-text cards
- Dense archetype core: about 89 percent chance of at least one core card in the opening five
- Broad Link and Fusion Extra Deck with boss-level bodies (ATK 2500-3000)
Weaknesses
- Illegal as submitted: copy-limit violations and Extra Deck over 15
- No Side Deck, so no post-side adaptation
- Low archetype purity (5.4 percent exact-name), so lines depend on off-archetype support
- No recorded boards, so the combo floor and median cannot be checked
Critical choke points
- Ash Blossom and Droll are the main hand-trap backstops, and the deck runs 3 Ash Blossoms against a limit of 2
- WANTED is the only search route to Diabellstar from the GY, and the deck runs 3 copies against a limit of 1
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring and 2 copies of WANTED: Seeker of Sinful Spoils | Legal copy-limit replacements (for example one Triple Tactics Talent is already at its limit, so use a non-limited searcher or a Diabellstar-searching card) | Makes the copy-limit violations legal so the deck can receive a normal score |
| 2 | 1 Extra Deck Link monster (for example Cross-Sheep or Relinquished Anima) | None (Extra Deck cap 15) | Brings the Extra Deck from 16 to the 15-card limit |
| 3 | One Pot of Sloth or one Dark Magical Curtain copy | A Side Deck of 0 to 15 cards with hand-trap or negation coverage | Adds post-side adaptability (D12 is 10 without a Side Deck) |
Evidence & confidence
- Verified: Main Deck 58 and Extra Deck 16; Extra violates the 15-card limit; Ash Blossom 3 copies vs legal 2; WANTED 3 copies vs legal 1; Six hand traps and about eight negation-text cards from card text; No Side Deck (0 cards)
- Observed: Usage statistics: 11 of 20 archetype core cards present (55 percent)
- Inferred: P(>=1 core card in opening 5) about 0.89 and brick proxy about 0.11; Interaction density and ceiling read from card text; Going-second hand-trap odds about 0.50
- Provisional: Meta Power (null) and matchup fit (D13) need a dated metagame sample
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is provisional without a dated metagame sample Deck is Illegal as submitted; the score is capped and theoretical
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