Yummy Deck #759349 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Cooky☆Yummy x3, Lollipo☆Yummy x3, Mulcharmy Fuwalos x3. Created Oct 2, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/02/2026
Main Deck (40)
- Cooky☆Yummy x3
- Cupsy☆Yummy x1
- Droll & Lock Bird x2
- Genni, the Maid of Endymion x1
- Jester Confit x1
- Lollipo☆Yummy x3
- Marshmao☆Yummy x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Verre, the Maid of Endymion x1
- Witchcrafter Genni x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x1
- Crossout Designator x1
- Piri Reis Map x3
- Spell Power Mastery x1
- Verre Magic - Lacrima of Light x1
- Witchcrafter Creation x1
- Yummy☆Surprise x1
- Yummyusment★Acroquey x1
- Yummyusment☆Mignon x1
- Assist★Yummy! x1
- Dominus Purge x3
- Infinite Impermanence x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 60 |
| Going Second | 70 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Snatchy Link-1 enables hand-Summons of Lollipo, Cooky and Cupsy, which chain into Level 2 Synchro Ways (Cooky Way 1600 ATK, Lollipo Way 1200 ATK) and Link boards such as W:P Fancy Ball (2400 ATK) to pressure the opponent.; Hand-trap-supported control of the opponent's first Main Phase (Infinite Impermanence, Ash Blossom, Droll and Lock Bird, Maxx C, Effect Veiler) buys time for the Yummy engine to go off.
- Turn 1 (going first): Open Marshmao (hand-Summonable with no monsters on field), Link Summon Yummy Snatchy from it, then hand-Summon Lollipo, Cooky or Cupsy and build a Synchro or Link board. Only about a quarter of going-first hands contain a Marshmao, so this line is not reliable.
- Turn 2 (going second): Hold 2 to 3 hand traps (Ash Blossom, Infinite Impermanence, Droll and Lock Bird) to answer the opponent's first summon or search, then rebuild the Yummy board from the GY and Extra Deck.
- Recovery: Recover through GY-based Yummy effects (Marshmao adds a Yummy Spell/Trap from GY, Yummyusment Mignon and Assist Yummy can return from GY), Witchcrafter Creation recursion, and Link-1 redundancy (Artemis, Linkuriboh, Almiraj, Link Spider).
- After siding: Not available: the deck has no side deck (side_count 0), so there is no recorded post-side plan.
Why it scores here
The deck opens a functional plan reasonably often because the exact-name core is heavily represented and the Yummy engine has several Link-1 and Level 2 Synchro routes once a board exists. Its real conversion comes from Lollipo, Cooky and Cupsy hand-Summons that feed Synchro Ways and Link monsters, which gives it a strong ceiling, but no recorded boards exist to measure its median output. Its heaviest strength is interaction: ten hand traps and several Quick negates give it multiple layers of disruption, which carries the score above what consistency alone would support. Consistency is capped by the fact that the only hand-startable starter is Marshmao, with about a 24% chance of appearing in a going-first opener, and by roughly 15 spell and trap slots that are dead without a board. The score is not an average of card scores, and popularity did not earn points: the Yummy archetype's usage statistics confirm the list is real, not that it is strong. Missing side deck, Limited-status key cards and a single-starter bootstrap all pull the final score down.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one Marshmao in 5 cards) ≈ 0.24 for the only hand-startable starter; P(at least one core Yummy card in 5) ≈ 0.99 but most core cards need a Link-1 or Level 2 Synchro first (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | Hand traps, Witchcrafter and Endymion non-starters and Piri Reis Map create dead-draw risk on empty boards; no recorded opening-hand data (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Snatchy → hand-Summon chain → Synchro Way and Link boards gives a high ceiling per starter; no parseable recorded boards, so text-only (Inferred) |
| D4 | Combo Floor & Median Output | 50 | Median output cannot be measured: combos_evidence has 0 boards, so the floor is the Marshmao-only bootstrap (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 72 | Starter redundancy across Marshmao, Lollipo, Cooky, Cupsy and multiple Link-1 routes plus ten hand traps (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | GY recursion via Marshmao, Mignon, Assist Yummy and Witchcrafter Creation, with LP-cost cards (Piri Reis Map halves LP) lowering the score (Inferred) |
| D7 | End-Board & Interaction Quality | 76 | Ten hand traps and Herald, Crossout Designator and Dominus Purge provide layered negation; the semantic read is from card text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going-second hand-trap coverage is 0.85 for at least one of 10 traps in a 6-card hand; board-breaking comes from Crossout and Herald (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Cooky Way 1600 ATK, Lollipo Way 1200 ATK, Fancy Ball 2400 ATK and Mignon ATK boost; no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 56 | 40 main cards with 24 distinct, ten hand traps and some conditional Yummy and Witchcrafter support cards; no size or copy violations (Verified legality, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra Deck cards split 10 Link and 5 Synchro, with six Link-1 options that add redundancy but low individual power (Observed composition) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty, so there is no adaptability and no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype meta-share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step hand-Summon chains and many Quick Effects create high decision load; step count inferred from card text (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 62, Going First ≈ 60, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Banlist exposure (-2); Empty side deck (-3); Single-starter bootstrap (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*61.74 + 0.20*52 - 7 = 52.8 → 53
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Ten hand traps and multiple Quick negates give layered interaction on the opponent's first turn
- Multiple Link-1 and Level 2 Synchro routes give redundancy for the Yummy hand-Summon engine
- Strong Synchro and Link boards (Cooky Way 1600, Fancy Ball 2400) once the engine is live
Weaknesses
- Only Marshmao starts the engine from an empty hand, so the T1 line is fragile
- Empty side deck: no post-side plan
- About 15 Main Deck spell and trap slots are dead or conditional on the board
Critical choke points
- Marshmao (2 copies) as the only hand-startable starter
- Yummy Snatchy as the Link-1 enabler for the Yummy hand-Summon chain
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | No change to the Main Deck yet | A side deck of up to 15 cards | A zero-card side removes all post-side adaptability (D12 = 10); a side deck is the single largest lever on this score. |
| 2 | Piri Reis Map | A non-LP-cost starter or extra Yummy Link-1 access if the list allows | It halves LP and only searches 0-ATK monsters, so it does not reliably fix the Marshmao-only bootstrap. |
Evidence & confidence
- Verified: Main 40 and Extra 15 are within the master-duel size rules (main 40-60, extra 0-15); All Limited and Semi-Limited copy counts are legal (Maxx C 1, Crossout 1, Cupsy 1, Herald 1, Droll 2, Marshmao 2); Side deck is empty (side_count 0); Hypergeometric draw values match the stated 40-card main deck
- Observed: Usage statistics show the Yummy archetype's standard core is present (12 of 23 stat rows, with Extra-Deck rows flagged absent despite being in the list)
- Inferred: Consistency and brick estimates from hypergeometric odds and text; Interaction density and layering from negation and removal text; Going-first and going-second power split; Starter bootstrap through Marshmao and Link-1 routes
- Provisional: Meta Power (null, no dated metagame sample); D13 matchup and format fit (no tournament link)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference Usage statistics mark every Extra Deck core card (Lollipo Way, Cupsy Way, Cooky Way, Herald, Linkuriboh, S:P Little Knight, Snatchy, Spright Elf) as in_this_deck false, but the card list contains them. The usage in_this_deck flag is unreliable for the Extra Deck, so core_present_pct 52.2 is understated. No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick, starter, OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null
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