Evilswarm Deck #758964 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
25± 10/ 100
Power Score
Structural 54
Reliability 42
Going First 50
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 50
Going Second 58
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Dragon Link and Xyz boards (Borrelend Dragon, Borrelshroud Dragon, Firewall Dragon Singularity, Red-Eyes Darkness Metal Dragon) built through Rokket and Borrel recursion, protected by hand traps and negations.; Red-Eyes and Phantom Knights Xyz/Fusion boards, reached through Double Interlock and the Red-Eyes Black Fullmetal line.
  • Turn 1 (going first): Opening hand must contain a Rokket starter (Rokket Loader, Mulcharmy Fuwalos or Quick Launch, each about 25% in a 5-card hand) to reach a Link; without one, the hand is mostly dead cards.
  • Turn 2 (going second): Six-card hand with Ash Blossom, Droll and Lock Bird, Ghost Ogre or Maxx C (about 72% to hold at least one hand trap) to stop the opponent's opening, then rebuild through Dragon recursion.
  • Recovery: Rokket Tracer, Rokket Caliber and Absorouter Dragon recur monsters from the GY and Deck; Triple Borrel Launch and Boot Sector Launch provide follow-up.
  • After siding: No sideboard is registered (side 0), so there is no post-side plan. Post-side adaptation is structurally absent.

Why it scores here

This is an illegal list, so the score is a structural-only read capped at 25 and is not a normal Final Contextual score. Borreload Savage Dragon is Forbidden in OCG and is run once. The deck reliably has a Rokket starter in about one opening hand in four (P(at least one 3-copy starter in a 5-card hand) = 0.25), and hand traps are the more dependable part of the opening: about 72% chance of holding one in a going-second 6-card hand. Interaction is dense (18 negation-text cards, 28 removal-text cards, 10 hand traps), which earns the endboard and going-second dimensions. Dragon recursion and high-ATK Link and Xyz finishers carry the closing and recovery reads. Consistency is held down by a 55-card main deck of 33 distinct cards, a zero-copy sideboard, a 0% exact archetype purity spread across about 17 sub-archetype labels, and no combo, tournament, or win-rate evidence. Popularity and archetype share were not used to earn points. No card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy starter in a 5-card hand) = 0.25; 2-card bootstrap needed for Link access (Inferred)
D2 Opening-Hand Quality & Brick Management 45 20 singleton main cards plus many tech and hand traps that are dead outside specific board states; estimated brick rate is high (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards, so ceiling is text-only: Borrelend, Borrelshroud and Firewall Dragon boards are plausible (Inferred)
D4 Combo Floor & Median Output 45 No combo data, so median output is unknown and kept near the middle of the range (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple recursion routes (Rokket Tracer, Rokket Caliber, Absorouter Dragon, Triple Borrel Launch) give some route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 Dragon and Rokket GY recursion and float effects regenerate resources; no ResourceScore data (Inferred)
D7 End-Board & Interaction Quality 75 18 negation-text and 28 removal-text cards, 10 hand traps and 1 floodgate-type card, all from card text (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 70 Hand-trap density is strong going second (P(at least one hand trap in a 6-card hand) = 0.72) (Inferred)
D9 Offensive Pressure & Closing Power 68 Several 3000 to 3500 ATK Link and Xyz finishers, but no end-board ATK sample (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 55 main cards from 33 distinct names; 22 effect monsters and 12 tech spells and traps; sub-archetype spread is wide (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 All 15 Extra Deck slots are used (10 Link, 3 Xyz, 1 Synchro, 1 Fusion) and several are single-copy dependencies (Verified composition)
D12 Side Deck Adaptability 10 Side deck is 0 cards, so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated metagame sample, so fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple Link and Synchro chains plus hand-trap timing and Rokket sequencing are a high decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-10); engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*54 + 0.20*42 - 12 = 39.8, capped at 25 because the deck is Illegal (theoretical/structural-only). Meta Power is provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction package: 18 negation-text cards, 28 removal-text cards and 10 hand traps.
  • Dragon recursion (Rokket Tracer, Rokket Caliber, Absorouter Dragon, Triple Borrel Launch) gives recovery after disruption.
  • High-ATK Link and Xyz finishers (Borrelend, Borrelshroud, Firewall Dragon Singularity) give closing power.

Weaknesses

  • Illegal list: Borreload Savage Dragon is Forbidden in OCG.
  • No sideboard, so no post-side adaptability.
  • Low exact archetype purity (0%) across about 17 sub-archetype labels; engine coherence is unclear.
  • High brick risk: many single-copy tech and hand traps are dead in common hands.
  • High decision load for pilotage (multi-Link chains, hand-trap timing).

Critical choke points

  • A Rokket starter in hand is needed to reach a Link on going first (about 25%).
  • Single-copy Extra Deck engines (S:P Little Knight, Striker Dragon, PSY-Framegear Gamma) are dependencies that cannot be replaced by a second copy.
Priority Remove Add Reason
1 Borreload Savage Dragon a legal DARK Dragon Link or Xyz Extra Deck card that the Rokket and Borrel link network can summon Removes the Forbidden card so the list is legal and can receive a normal Final Contextual score.
2 none (sideboard is empty) a 15-card sideboard built around the matchups you expect to face Gives the deck a post-side plan; D12 is currently 10 because side is 0.
3 one or two single-copy tech cards that are dead in common hands a second copy of a core Rokket starter or a searcher Raises starter density and lowers the brick rate (D1 and D2).

Evidence & confidence

  • Verified: Legality: Illegal; Borreload Savage Dragon is Forbidden and run 1 copy.; Main deck 55, Extra 15, Side 0; size rules are met.; Archetype purity 0% exact name; 70 off-archetype copies.; Hand-trap count 10 and negation/removal text counts 18 and 28 from card text.; Draw probabilities from the hypergeometric table.
  • Inferred: Consistency and brick-rate reads from draw odds and composition.; Interaction quality from negation and removal card text.; Recovery and closing reads from card text.; Going-first and going-second power estimates.
  • Provisional: Meta power (null) and matchup fit (D13) need a dated metagame sample.; Tournament reliability relies on the absent post-side and win-rate data.
  • Data gaps: No combos supplied, so floor, median and ceiling are text-only inference. No tournament link, so archetype meta-share and pilot record are absent. No win-rate telemetry (going-first/second, matchup, brick or starter rates). Meta Power is provisional unless a dated metagame sample is supplied. Side deck is empty, so post-side scoring is structural only.

More OCG Info

Evilswarm

Evilswarm Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top