Alien Deck #758481 — Yu-Gi-Oh! OCG

54 Main, 18 Extra, incl. Mitsurugi no Mikoto, Aramasa x3, Mulcharmy Fuwalos x3, Nauya, the Ogdoadic Remnant x3. Created Sep 29, 2026 by YGO Mod.

Deck Alien OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
20± 8/ 100
Power Score
Structural 46
Reliability 30
Going First 45
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 46
Going First 45
Going Second 45
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 54 / Extra 18 / Side 0 — status: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Extra Deck link and synchro boards (Cosmic Slicer Zer'oll, Ragnaraika Chain Coils, Alien Shocktrooper M-Frame) built from Reptile and Mitsurugi/Ogdoadic engines; Ritual beatsticks (Ame no Murakumo no Mitsurugi, Futsu no Mitama no Mitsurugi) recovered through graveyard effects
  • Turn 1 (going first): Open a Reptile or Mitsurugi starter, search the next engine piece, and build a Link board; this is theoretical because the list cannot be played legally as built
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle, Maxx C, Infinite Impermanence) to break the opponent's first summon, then recover through Ogdoadic and Mitsurugi graveyard effects
  • Recovery: Ogdoadic Water Lily, Nauya and Nunu recur Reptiles from the graveyard once a live board is lost
  • After siding: Not evaluable: the deck has 0 side cards, so no post-side plan exists

Why it scores here

The deck cannot be scored as a normal legal list: it runs six Forbidden card entries over the copy limit and an Extra Deck of 18 against an OCG maximum of 15. Its engine is a mix of Mitsurugi, Ogdoadic, Alien, Nemeses and Charmer pieces, and only about 4% of the Main Deck is the exact Alien archetype, so engine coherence is weak. The searcher density (18 cards, about 88% chance of at least one in a 5-card opening hand) and eight hand traps give it real access and interaction on paper. Zero Side Deck cards and no combo or tournament data cap the structural read, and the score is capped low because the list is illegal. Popularity and archetype share were not used to earn points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Searcher text in 18 cards gives about 0.88 for at least one in a 5-card opening hand; core-group proxy 0.66 (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Many dead-on-arrival engine pieces across Mitsurugi, Ogdoadic and Nemeses; 69 off-archetype copies (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards; ceiling is text-only inference from Link and Ritual lines (Inferred)
D4 Combo Floor & Median Output 40 No combo data; median output is unmeasured and assumed moderate (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Ash Blossom, Ghost Belle, Maxx C and Infinite Impermanence give multiple interruption routes (Inferred)
D6 Resource Economy, Recovery & Grind 45 Graveyard recursion from Ogdoadic and Mitsurugi cards helps grind, but spend cost is high (Inferred)
D7 End-Board & Interaction Quality 60 Eight hand traps plus Solemn Warning and Mitsurugi Great Purification give layered interaction (Inferred from card text)
D8 Going-Second & Board-Breaking Power 50 Going-second access depends on hand traps; no going-second board data (Inferred)
D9 Offensive Pressure & Closing Power 55 High-ATK Ritual and Link beatsticks give a closing threat, but the list is illegal (Inferred)
D10 Main Deck Efficiency & Flexibility 40 54 Main Deck slots, 32 distinct cards, 22 generic and 69 off-archetype copies; poor compactness (Verified)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck is 18 cards against a maximum of 15, with 17 distinct cards (Verified)
D12 Side Deck Adaptability 10 Zero Side Deck cards; no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament or meta data; matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple engine branches and three-plus choice points per turn (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 46, Going First ≈ 45, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: Illegal list: Final capped low and labeled theoretical/structural-only. Structural 46 from the Midrange profile; Meta provisional; Tournament Reliability 30.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (18 cards) and 8 hand traps give access and early interaction
  • Multiple link and synchro bodies provide Extra Deck boards

Weaknesses

  • Illegal copy counts and Extra Deck size
  • Weak archetype coherence (about 4% exact archetype)
  • No Side Deck

Critical choke points

  • Legal rebuild requires removing all six Forbidden copies, which removes core Mitsurugi and Ogdoadic engine cards
Priority Remove Add Reason
1 Ame no Habakiri no Mitsurugi (3), Archnemeses Protos, Triple Tactics Talent, King of the Feral Imps (2), Charmer Quartet in Bloom, Baronne de Fleur Legal Mitsurugi or Ogdoadic replacements Restores legality; the list cannot be scored normally until this is fixed
2 Three Extra Deck cards Core-ready Link or Synchro bodies Brings the Extra Deck to 15 or fewer
3 A 15-card Side Deck Enables post-side adaptation, which is currently absent

Evidence & confidence

  • Verified: Main Deck 54 and Extra Deck 18 counts; Six Forbidden copy-limit violations; Zero Side Deck cards; Archetype purity 4.2%
  • Inferred: Opening-hand access from searcher density; Hand-trap interaction density; Engine coherence risk
  • Provisional: Meta and matchup fit (no dated sample)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first and going-second splits are inferred Meta Power is provisional without a dated metagame sample

More OCG Info

Alien

Alien Breakdown

 
 

 

 

 

 

 

 
 

 

 
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