Junk Deck #758053 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Full-Speed Warrior x3, Junk Meister x3, Junk Signal x3. Created Sep 29, 2026 by YGO Mod.

Deck Junk OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
35± 8/ 100
Power Score
Structural 57
Reliability 45
Going First 58
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 58
Going Second 56
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro Summon a Junk Warrior or Stardust Dragon boss (Shooting Quasar Dragon, Cosmic Blazar Dragon, Stardust Charge Warrior) off Junk Synchron, Jet Synchron and Starjunk Synchron tuners; Synchro Summon a Stardust Dragon line using Stardust Trail and Stardust Charge Warrior for pressure
  • Turn 1 (going first): Turn 1: Junk Meister or Full-Speed Warrior searches a Junk card; Junk Signal or Synchro Fellowship pulls the next engine piece; Synchro Summon into a Junk boss. Starter access is about 34% at 3 copies (hand 5).
  • Turn 2 (going second): Hold Ash Blossom and Maxx C as hand traps through the opponent's first activation, then rebuild the Junk Warrior board with Synchro Fellowship or Junk Signal and Synchro Summon through the disruption.
  • Recovery: Recover through Junk Armor, Anchorbolt Hedgehog and Scrap Synchron recursion from the GY, and Jet Synchron and Starjunk Synchron searches for the next Synchro material.
  • After siding: No side deck is registered, so no post-side plan can be evaluated; the list has no sideboard slots to adapt.

Why it scores here

The Junk list is a connected Junk Warrior and Synchro engine: Junk Meister and Full-Speed Warrior at 3 copies each search the engine, and roughly 96% of hands contain at least one archetype core card. Its ceiling comes from Synchro bosses such as Shooting Quasar Dragon and Cosmic Blazar Dragon, and its interaction from Ash Blossom, Maxx C and Synchro Emergency. The score is not an average of card scores and does not reward the archetype's popularity; it is structural only because no combos, tournament data or win rates exist. The list is illegal because Baronne de Fleur is Forbidden in OCG, so the score is capped low and labelled theoretical.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one starter in 5 cards) about 0.34 at 3 copies, 0.96 for the archetype core group (Inferred)
D2 Opening-Hand Quality & Brick Management 58 14 distinct non-engine slots and one Forbidden card dilute hand quality; no brick model was run (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; ceiling read from card text of Synchro bosses and Junk Warrior synergies (Inferred)
D4 Combo Floor & Median Output 48 No recorded boards, so median output cannot be measured; text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Ash Blossom, Maxx C and Synchro Emergency provide redundancy; recursion via Junk Armor and Scrap Synchron (Inferred)
D6 Resource Economy, Recovery & Grind 62 16 searcher-text cards and GY recursion keep resources regenerating (Inferred)
D7 End-Board & Interaction Quality 66 12 negation-text and 19 removal-text cards, 3 hand traps; Baronne's effect is not usable in this format (Inferred)
D8 Going-Second & Board-Breaking Power 58 Hand traps and Ash Blossom answer the first going-second activation; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 70 Two 4000 ATK Synchro bosses and Stardust Dragon at 2500 ATK provide closing power (Verified card text, Inferred use)
D10 Main Deck Efficiency & Flexibility 60 40 main cards with 26 distinct and a 3-copy core; compact but Junk coherence is only 20% exact-name purity (Verified)
D11 Extra Deck Efficiency & Coverage 62 15 Synchro Extra Deck slots are full; the Forbidden Baronne occupies one illegal slot (Verified)
D12 Side Deck Adaptability 20 No side deck is registered, so no adaptability can be credited (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or archetype meta-share in the export; placeholder score (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Synchro sequencing with several decision points; moderate error tolerance (Inferred)

How the score was computed

Strategy profile: Midrange primary, Combo secondary (about 80/20). Structural ≈ 57, Going First ≈ 58, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural(57.4) + 0.20*TournamentReliability(45) + ContextModifiers(-12) = 43, then capped to 35 because the list is Illegal (theoretical/structural-only). Meta Power provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Junk Warrior and Synchron engine with 3-copy starters and a 96% archetype-core presence
  • Strong Synchro bosses (Shooting Quasar Dragon and Cosmic Blazar Dragon at 4000 ATK)
  • Good interaction density with Ash Blossom, Maxx C, Synchro Emergency and Crossout Designator
  • Full, coherent 15-card Synchro Extra Deck

Weaknesses

  • Illegal as built because Baronne de Fleur is Forbidden in OCG
  • No side deck, so no adaptability or post-side plan
  • Low exact-name purity (20%) and a spread across Junk, Stardust, Synchro, Scrap and Warrior sub-archetypes
  • No combos or tournament evidence, so the ceiling and median are unverified

Critical choke points

  • Opening-hand starter access is about 34% for 3-copy starters at 5 cards
  • Single-card Baronne de Fleur violation makes the whole list illegal until removed
Priority Remove Add Reason
1 Baronne de Fleur A legal Synchro boss or Junk Warrior-supporting Extra Deck card Restores legality; without this change the list cannot receive a normal contextual score
2 One non-engine main deck slot A side deck of 8 to 15 cards Adds post-side adaptability, which the list currently lacks entirely

Evidence & confidence

  • Verified: Deck is Illegal: Baronne de Fleur is Forbidden in OCG and run at 1 copy; Main 40 and Extra 15 are within OCG size rules; Side is 0; Ash Blossom at 2 copies is Semi-Limited and legal; Maxx C and Crossout Designator at 1 copy are legal; Archetype core presence about 96% from usage statistics
  • Inferred: Starter access about 34% at 3 copies (hypergeometric); Interaction and resilience read from card text; Consistency and going-second estimates from composition
  • Provisional: Meta power is null and format fit is a placeholder without a dated metagame sample
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot records are absent no side deck registered, so post-side performance cannot be assessed no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Junk

Junk Breakdown

 
 

 

 

 

 

 

 
 

 

 
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