Dark Magician Deck #757420 — Yu-Gi-Oh! TCG
60 Main, 15 Extra, incl. Black Chaos x3, Griffoh x3, Mulcharmy Fuwalos x3. Created Sep 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/28/2026
Main Deck (60)
- Black Chaos x3
- Celtic Mystic x1
- Dark Magician, the Pharaoh's Servant x1
- Droll & Lock Bird x2
- Griffoh x3
- Magician's Rod x2
- Magicians' Souls x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Skull Archfiend of Chaos x2
- Dark Magician x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Illusion of Chaos x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Called by the Grave x1
- Dark Magical Circle x1
- Dark Magical Curtain x3
- Harpie's Feather Duster x1
- Light and Darkness Ritual x1
- Pot of Sloth x2
- Ragged Records of Rites x3
- Soul Servant x1
- The Fallen & The Virtuous x2
- The Gaze of Timaeus x1
- Dominus Impulse x3
- Dominus Spark x3
- Mind Shuffle x2
- Solemn Accusation x2
Extra Deck (15)
- Albion the Branded Dragon x1
- Dark Magician of Destruction x1
- Red-Eyes Dark Dragoon x1
- Artemis, the Magistus Moon Maiden x1
- Charmer Quartet in Bloom x1
- Cross-Sheep x1
- Cyberse Contract Witch x1
- Dharc the Dark Charmer, Gloomy x1
- I:P Masquerena x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- W:P Fancy Ball x1
- Zenna's Deceiving Doll Maidens x1
- Chaos Angel x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 60 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Board-presence closing through Black Chaos, Black Luster Soldier and Magician of Dark Chaos, plus Chaos Angel from the Extra Deck (Inferred from card text; no combo evidence); Dark Magician beatdown with Dark Magician of Destruction and link pressure (Inferred)
- Turn 1 (going first): Open with draw and search (Ragged Records, Dark Magical Circle, Magician's Rod) and hold hand traps (Ash Blossom, Ghost Belle, Nibiru, Droll) before committing to the Light and Darkness Ritual line
- Turn 2 (going second): Hand traps and Dominus Impulse answer the opponent's first summon chain, then the Ritual Spell or Dark Magician line rebuilds the board
- Recovery: Recursion from Griffoh, Mind Shuffle, Skull Archfiend and Magician of Dark Chaos's GY effects (text read, Inferred)
- After siding: No side deck is registered; there is no post-side plan to evaluate
Why it scores here
This list is Illegal in TCG: six Forbidden cards are present and three cards exceed their copy limits, so the structural read below is theoretical and the final score is capped. Within that limit, the deck reliably has interaction density: 11 hand traps, Ash Blossom, Dominus Impulse, Droll and Solemn Accusation give it a strong going-second answer profile (about 72% chance of at least one hand trap in a six-card hand, Inferred). The engine is less coherent than the card count suggests: exact archetype purity is 8%, and the Dark Magician, Dominus, Mulcharmy, Prophecy and Light and Darkness Ritual pieces are spread across sub-archetypes. No combo boards, tournament link or post-side data were supplied, so the score does not reflect a recorded ceiling or median and was not built from averaging card scores. Archetype popularity was not treated as strength.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one archetype-core card in 5-card hand) ≈ 0.86 for the core group, but several engine pieces are illegal (Called by the Grave, Magicians' Souls, Red-Eyes Dark Dragoon) (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Hand traps and Normal-summon conflicts raise brick risk; Mulcharmy draw pieces are dead without cards on the field (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; the ceiling is text-only from Black Chaos, Black Luster Soldier and Magician of Dark Chaos via Light and Darkness Ritual (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo data, so median output is unknown and kept at a neutral value (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Eleven hand traps and multiple negate and recursion effects give several independent answers after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Sixteen searcher-text cards plus Pot of Sloth and Mulcharmy draws give strong card flow and recovery (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Ash Blossom, Dominus Impulse, Droll, Solemn Accusation and Gaze of Timaeus give broad, layered interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 65 | Hand-trap coverage is about 72% for at least one card in a six-card hand, Inferred from hypergeometric odds (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Black Chaos and Black Luster Soldier at 3000 ATK and Chaos Angel at 3500 ATK give high closing power if they land (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Sixty main-deck cards over 31 distinct cards with 8% exact archetype purity leaves many off-engine slots (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 40 | Four of the fifteen Extra Deck cards are illegal, so Extra Deck coverage is reduced in the legal format (Verified) |
| D12 | Side Deck Adaptability | 20 | No side deck registered, so post-side adaptability cannot be assessed and is scored low (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame or tournament data; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Several sub-archetypes and multiple hand-trap timing decisions increase decision load (Inferred) |
How the score was computed
Strategy profile: Primary Midrange profile; Toolbox is a secondary label only and the weights were not blended. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12). Final formula: Illegal cap: min(30, 0.80*Structural(52) + 0.20*TournamentReliability(45) - 12 banlist modifier) = min(30, 38.6) = 30; Meta Power provisional/null
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negate suite that gives strong answers on the opponent's turn
- Strong search and draw text (Ragged Records, Dark Magical Circle, Magician's Rod, Mulcharmy) for recovering from disruption
- High-ATK closers (Black Chaos, Black Luster Soldier, Chaos Angel) that threaten board conversion once live
Weaknesses
- Illegal in the TCG format: six Forbidden cards and three over-limit copies
- Low archetype purity (8%) means the engine is spread across several sub-archetypes
- No side deck registered, so no post-side plan
Critical choke points
- Light and Darkness Ritual and its Ritual monsters, which carry the closing line
- Ash Blossom and Dominus Impulse as the main answers, both over the legal copy limit
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Albion the Branded Dragon, Called by the Grave, Charmer Quartet in Bloom, Cross-Sheep, Magicians' Souls, Red-Eyes Dark Dragoon | Legal replacements of the same role, chosen by the deck builder | These cards are Forbidden in TCG; the list cannot be legal until they are removed |
| 2 | One Ash Blossom & Joyous Spring and one Dominus Impulse, and one Droll & Lock Bird | Legal substitutes for the removed copies | These cards exceed their legal copy limits (Ash 3 vs 2, Dominus Impulse 3 vs 2, Droll 2 vs 1) |
| 3 | Off-engine main-deck slots that do not support the Ritual or Dark Magician lines | Consolidate into one archetype line | Purity is 8%, so the engine is split across sub-archetypes and inconsistent |
Evidence & confidence
- Verified: Illegal status with 9 violations (6 Forbidden, 3 over-limit) against the TCG BanList; Main 60 and Extra 15 are within size rules; side count is 0; Archetype core hypergeometric odds: P(at least one in 5 cards) ≈ 0.86
- Inferred: Hand-trap coverage of about 72% in a going-second six-card hand; Engine coherence and brick risk from composition and card text; Closing power from the stats of Black Chaos, Black Luster Soldier and Chaos Angel
- Provisional: Meta power and matchup fit, no dated metagame sample; Side deck adaptability, no side list
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first, going-second and matchup signals are Inferred or Unknown no side deck registered; post-side plan cannot be evaluated Meta Power is provisional without a dated metagame sample
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