Dark Magician Deck #757366 — Yu-Gi-Oh! TCG
60 Main, 15 Extra, incl. Black Chaos x3, Griffoh x3, Lava Golem x3. Created Sep 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/28/2026
Main Deck (60)
- Black Chaos x3
- Dark Magician, the Pharaoh's Servant x1
- Diabellstar the Black Witch x2
- Droll & Lock Bird x2
- Griffoh x3
- Lava Golem x3
- Magician's Rod x3
- Magicians' Souls x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Skull Archfiend of Chaos x2
- Dark Magician x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Illusion of Chaos x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Called by the Grave x1
- Dark Magical Circle x1
- Dark Magical Curtain x3
- Deception of the Sinful Spoils x1
- Light and Darkness Ritual x1
- Pot of Sloth x3
- The Gaze of Timaeus x1
- The Hallowed Azamina x1
- Triple Tactics Talent x1
- WANTED: Seeker of Sinful Spoils x3
- Dominus Impulse x3
- Mind Shuffle x1
- Solemn Accusation x2
- Solemn Judgment x1
- Solemn Warning x1
Extra Deck (15)
- Azamina Ilia Silvia x1
- Azamina Mu Rcielago x1
- Dark Magician of Destruction x1
- Master of Chaos x1
- Red-Eyes Dark Dragoon x1
- Accesscode Talker x1
- Charmer Quartet in Bloom x1
- Cross-Sheep x1
- Cyberse Contract Witch x1
- Dharc the Dark Charmer, Gloomy x1
- I:P Masquerena x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- W:P Fancy Ball x1
- Zenna's Deceiving Doll Maidens x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 52 |
| Going Second | 54 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Combo, Stun
- Format: tcg
Legality
Main 60 / Extra 15 / Side 0 — status: Illegal. 11 violation(s).
Identity & game plan
- Win condition: Black Chaos, Magician of Dark Chaos - Black Chaos and Dark Magician of Destruction converting through board-presence and Ritual/Fusion boards (Inferred from card text; no recorded boards); Link Monster board-building and hand-trap-protected field presence (Inferred)
- Turn 1 (going first): Open Pot of Sloth, Mulcharmy draw engine and Dark Magical Curtain/Circle to find Dark Magician and the Light and Darkness Ritual line (Inferred)
- Turn 2 (going second): Hold Ash Blossom, Nibiru, Droll and Solemn-family negations to answer the opponent's first summon, then rebuild through Mulcharmy draws (Inferred)
- Recovery: Griffoh, Skull Archfiend and Mind Shuffle recycle Light and Darkness Ritual pieces from the GY and banish zones (Inferred)
- After siding: No side deck is registered, so there is no post-side plan (Verified)
Why it scores here
The deck would reliably open its archetype core: 86% chance of at least one core card in a 5-card opening hand (Inferred from hypergeometric draws). Its strongest system trait is interaction density, with 8 hand traps, multiple negations and Solemn-family answers that keep an interruption layer on the field (Inferred from text). The ceiling and median cannot be measured because the export has no recorded boards, so combo scores rest on card text alone. The list is built from several loosely related sub-archetypes (only 6 exact Dark Magician copies, 69 off-archetype copies), which lowers engine coherence. Popularity and archetype usage did not add points, and card scores were not averaged. Five Forbidden cards and several over-limit Limited and Semi-Limited cards make the list illegal, so the score is capped and reads as structural-only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Archetype core present in opening hand 86% of the time; but exact-name engine is only 6 of 75 cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Hand-trap and negation heavy, with 24 Level-0 spells/traps and tech cards that brick without a target (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded boards; Ritual and Fusion conversion read from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards; median output unknown, assumed low given Forbidden engine pieces removed (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent negation routes (Ash, Nibiru, Dominus, Solemn family, Droll) survive a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Sloth, Mulcharmy draws and GY recursion (Griffoh, Skull Archfiend) support resource recovery (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | Dense negation layer across hand traps, Solemn family and Extra Deck negators (Inferred semantic read from text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps and Droll answer the opponent's going-second threat, but no board-breaker floodgate is present (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Black Chaos and Magician of Dark Chaos give 2800-3000 ATK bodies; several closers are Forbidden and removed from the list (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 60 Main and 15 Extra fit size rules, but 24 Level-0 cards and 12 tech slots dilute compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots: 10 Link and 5 Fusion, with 4 Forbidden Extra cards removed; the Extra deck is partly unusable (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No side deck registered, so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame sample; archetype share unavailable, so fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Many decision points across hand traps, chains and ritual/fusion routes; error tolerance is low (Inferred) |
How the score was computed
Strategy profile: Toolbox primary; Combo used only for tie-breaking the functional roles. Structural ≈ 51, Going First ≈ 52, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); no side deck / no post-side plan (-4). Final formula: Uncapped: 0.80*Structural(51) + 0.20*TournamentReliability(40) + Modifiers(-12) = 37; Illegal cap applied: final = 30 (structural-only, not a normal Final). Meta Power provisional/null.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ 0.14 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation layer (8 hand traps, Solemn family, Ash, Nibiru, Dominus)
- High archetype-core access (86% in 5-card hand)
- Strong Ritual and Fusion closers from card text (Black Chaos, Magician of Dark Chaos, Dark Magician of Destruction)
Weaknesses
- Illegal list: Forbidden and over-limit Limited/Semi-Limited copies
- Engine coherence low: 8% exact-name purity across many sub-archetypes
- No side deck
- No recorded boards, so combo ceiling and median are unverifiable
Critical choke points
- Light and Darkness Ritual pieces depend on Forbidden or removed cards to close
- Black Chaos and Magician of Dark Chaos require a specific Ritual route with few backup lines
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Excess copies of Ash Blossom, Dominus Impulse, WANTED: Seeker, Droll & Lock Bird, and all Forbidden cards | Legal substitutes that keep the negation layer (e.g. Solemn Judgment at 1 copy within Limited, Ash at 2 copies) | A legal list is required before any normal Final Contextual score applies |
| 2 | Off-archetype splash cards with no Dark Magician or Light and Darkness Ritual link | Additional Light and Darkness Ritual or Dark Magician support | Improves engine coherence and reduces brick risk |
| 3 | A 15-card side deck | Gives a post-side plan for best-of-3 |
Evidence & confidence
- Verified: Main 60 and Extra 15 within size rules; Five Forbidden cards and several copy-limit violations; Archetype core P(>=1 in 5-card hand) 0.8628 from hypergeometric draws; Side deck count 0
- Inferred: Hand-trap density and negation layer quality; Ritual and Fusion closing power from card text; Brick and consistency estimates
- Provisional: Meta Power and format fit (no dated metagame sample)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate telemetry for going-first, going-second, matchups or brick rates Meta Power is provisional unless a dated metagame sample is supplied Deck title is null
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