Artmage Deck #757290 — Yu-Gi-Oh! TCG

Created by: YGO Mod (20517634)

Created On: 09/28/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
30± 10/ 100
Power Score
Structural 51
Reliability 40
Going First 52
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 52
Going Second 46
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Stun
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 8 violation(s).

Identity & game plan

  • Win condition: Artmage Fusion/Synchro/Link boards (Artmage Non-Finito, Artmage Diactorus, Nerva, Junora) built from Medius the Pure and Artmage starters, closing with high-ATK Power Patron boards; Vidolium (5000 ATK) and Junoldo/Nervedo Pendulum Power Patron lines when the Extra Deck is blocked
  • Turn 1 (going first): Open an Artmage or Medius starter (about 0.96 chance of at least one archetype-core card in a 5-card hand), search with Artmage Vandalism or Pendulum Treasure, and use Ash Blossom and Droll to protect the first combo spell
  • Turn 2 (going second): Hold Ash Blossom, Droll and Evenly Matched (about 0.68 chance of at least one hand trap in a 6-card hand) to interrupt the opponent's first search or summon, then rebuild through Medius and Artmage Litera
  • Recovery: Recur Artmage cards from the GY through Artmage Litera, Theorealize Past Lull and Junoldo, then re-enter Non-Finito or Diactorus through the Extra Deck
  • After siding: Not evaluable: side_count is 0, so no post-side plan exists in the submitted list

Why it scores here

The deck is scored as a system: its structural read rests on whether an Artmage or Medius starter reliably opens (about 0.96 for an archetype-core card in a 5-card hand, Inferred), how the Extra Deck converts that starter into a board, and how much interaction (Ash Blossom, Droll, Evenly Matched, Fallen) it holds up through a disrupted turn. Individual card power was not averaged into the score. The combo ceiling and floor are both Inferred from card text only, because no parseable recorded boards exist. Popularity did not earn points: the Artmage core is in 25 copies, but only 16 are exact-name Artmage, and the list is spread across Power Patron, Mulcharmy, PSY-Frame, Branded and Dominus. The list is illegal (four Forbidden cards run and four more cards over their copy limits), so it does not receive a normal Final Contextual score. The 51 structural figure is theoretical only, and the reported 30 is a cap applied because the deck is illegal as submitted. The deck also has no Side Deck, so it has no post-side plan.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one archetype-core card in 5-card hand) = 0.959; P(at least one searcher-text card in 5 hand) = 0.875; core is 25 copies with 16 exact-name Artmage (Inferred)
D2 Opening-Hand Quality & Brick Management 45 55-card main with 16 singleton slots and 4 Forbidden cards that are dead in TCG; several Power Patron/PSY-Frame cards need specific partners (Inferred)
D3 Combo Conversion & Ceiling 55 Text-only ceiling: Medius-into-Artmage Fusion/Synchro lines with Power Patron Link support; no recorded boards so no PowerIndex (Inferred)
D4 Combo Floor & Median Output 40 No combos_evidence (total_combos 0); median output is an unsupported text read, so it sits well below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 55 9 hand traps and 16 negation-text cards give several independent interruptions; route redundancy is limited by the Extra Deck being the main engine (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and recursion (Litera, Theorealize Past Lull, Junoldo) are present; the Fusion and Synchro costs are heavy, and no resource signature exists (Inferred)
D7 End-Board & Interaction Quality 65 Ash Blossom and Droll are over the copy limit, so legal copies are fewer, but the interaction layer is still broad: Evenly Matched, Fallen, Impasto and Finmel text (verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 45 Going-second split is absent; hand-trap density supports the second-player plan, but board breaking relies on Forbidden Varudras and Albion, which cannot be played (Inferred)
D9 Offensive Pressure & Closing Power 55 Vidolium 5000 ATK and Junora 3100 ATK are real closing threats (verified stats), but the closers are Extra Deck-dependent (Inferred)
D10 Main Deck Efficiency & Flexibility 40 Archetype purity is 22.9 percent exact-name, 54 off-archetype copies across 16 sub-archetypes, and 4 Forbidden plus 4 over-limit cards cut compactness (verified composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck breakdown is 7 Fusion, 2 Synchro, 4 Link, 2 Xyz with several Forbidden or Limited options; the mix is coherent but two cards are unplayable (verified composition)
D12 Side Deck Adaptability 15 No Side Deck at all (side_count 0), so no post-side adaptation exists in the submitted list (verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; this is a placeholder score that is Provisional
D14 Pilotability & Error Tolerance 35 Multi-step Fusion, Pendulum and Link chains with many decision points and per-turn restrictions; Inferred from card text, not measured

How the score was computed

Strategy profile: Combo. Structural ≈ 51, Going First ≈ 52, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); no side deck (-4). Final formula: Illegal: theoretical Structural 51 with formula 0.80*51 + 0.20*40 = 49 before modifiers; modifiers -12 gives 37; capped at 30 because the deck is Illegal. Meta Provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Artmage and Medius engine with 16 exact-name Artmage copies (verified composition)
  • Broad interaction with 9 hand traps and 16 negation-text cards (verified flags and text)
  • Strong Extra Deck closers (Vidolium 5000 ATK, Junora 3100 ATK) (verified stats)

Weaknesses

  • Illegal as submitted: 4 Forbidden cards and 4 cards over their copy limit (verified legality)
  • No Side Deck, so no best-of-3 adaptation (verified)
  • Low archetype purity (22.9 percent exact-name) and 16 sub-archetypes (verified composition)
  • No combo evidence, so the consistency and output claims rest on text inference alone (verified data gap)

Critical choke points

  • Medius the Pure and the Artmage starters as the Fusion/Synchro enablers
  • Extra Deck access (Non-Finito, Diactorus, Nerva) which is blocked if the starter is interrupted
Priority Remove Add Reason
1 Called by the Grave, Triple Tactics Talent, Varudras, Albion the Branded Dragon Legal Artmage or Medius support cards (Extra Deck or Main) to replace the four Forbidden slots Removes the Forbidden cards so the list becomes legal; this is a hard requirement before any normal score
2 One copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous, Droll & Lock Bird, Prohibited Power Patron Portal - Terminus (to their legal limits: 2, 2, 1, 1) Other legal staples in the same role Brings the copy counts within the banlist limits
3 None A 15-card Side Deck Enables post-side plans for best-of-3 and gives a real D12 score

Evidence & confidence

  • Verified: Legality: 4 Forbidden cards and 4 over-limit cards (from legality block); Copy histogram and Extra Deck breakdown (from composition block); Stats and text of listed cards (from cards block); Archetype-core and searcher probabilities (from probabilities block)
  • Inferred: Starter consistency (P about 0.96 archetype core, 0.87 searcher proxy); Combo ceiling and floor from text only; Interaction quality from negation and removal text; Pilotability from step count
  • Provisional: Meta Power (null); Format fit (D13 placeholder); Going-second and matchup read
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no side deck: no post-side evaluation possible no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Artmage

Artmage Breakdown

 
 

 

 

 

 

 

 
 

 

 
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