Clown Crew Deck #757231 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Clown Crew Biancaviso x3, Mulcharmy Fuwalos x3, Clown Crew Cappello x3. Created Sep 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/28/2026
Main Deck (40)
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Clown Crew Biancaviso x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- PSY-Frame Driver x1
- Clown Crew Cappello x3
- Clown Crew Flair x3
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Fydraulis Harmonia x3
- Ghost Belle & Haunted Mansion x2
- PSY-Framegear Gamma x1
- Clown Crew Malabarisme x3
- Clown Crew Matinee Operatics x2
- Clown Crew Rehearsal x3
- Clown Crew Finale x1
- Clown Crew New Face x1
- Clown Crew Soiree Operations x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 57/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61.9 |
| Going First | 68 |
| Going Second | 65 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Tribute Summon high-ATK Extra Deck and Clown Crew monsters (Biancaviso, Bystial, Fydraulis, Nerva-style boss monsters are not all present) and convert the board with Clown Crew Diabolo double piercing and Druiswurm-class 2500 ATK bodies; Draw-engine attrition: Maxx C, Mulcharmy Fuwalos and Clown Crew Biancaviso draw cards when the opponent Special Summons
- Turn 1 (going first): Open a Clown Crew starter (Cappello, Flair, Rehearsal, Matinee Operatics) and Special Summon or Ritual Summon into a Tribute Summon of a 2500 ATK monster while keeping Ash Blossom or Effect Veiler up for the opponent's first activation
- Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Effect Veiler, Maxx C and PSY-Framegear Gamma as hand traps against the opponent's first Special Summon or activation, then rebuild a board from the Clown Crew cards left in hand
- Recovery: Recycle Clown Crew New Face (shuffles 3 Clown Crew cards from the GY and banishment back and draws) and Clown Crew Finale (banish from GY for a Tribute-cost search) to refill the hand after a board wipe
- After siding: No side deck is registered in the export, so no post-side plan can be assessed; the list plays the same main deck every game
Why it scores here
The deck reliably opens a Clown Crew starter: the 30 archetype-core copies give an estimated 0.9996 chance of at least one in a 5-card opening hand, and the 9 searcher-text cards give about 0.74 on the going-first draw, so D1 is high. Hand traps are numerous (10 cards, about 0.85 chance of at least one going second), which earns credit for interruption resilience and going-second interaction, while the Clown Crew recursion cards (New Face, Finale, Cappello, Flair) support the grind score. The deck is penalised for the two-card choke points the guide names (Clown Crew Rehearsal and Malabarisme), for a 27-copy off-archetype spread that dilutes the engine (exact-name purity 50.9 percent), for the complete absence of a side deck, and for the lack of any recorded boards or tournament data, which keeps the combo ceiling and median at inferred values. Popularity was not rewarded: the archetype usage statistics confirm the list is the standard shell but do not add points on their own, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one of 30 archetype-core copies in opening 5) = 0.9996; P(at least one searcher-text card in opening 5) = 0.74 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Nine triple-copy cards plus two-copy staples; guide-named choke points at Rehearsal and Malabarisme; no side-deck redundancy (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No parseable recorded boards; ceiling read from card text of Biancaviso, Flair and Cappello Tribute chains (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combos_evidence median available; floor inferred from starter density and draw-engine text only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Ten hand traps and two independent draw lines (Maxx C, Mulcharmy Fuwalos) give multiple disruption answers (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | New Face, Finale and Cappello recycle GY and banished Clown Crew cards, with draw-on-summon text from Maxx C and Fuwalos (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Ash Blossom, Ghost Belle, Effect Veiler, Gamma and Maxx C give layered negation and draw; removal text on 18 cards (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand traps at 0.85 probability plus 2500 ATK Tribute Summon bodies; no recorded going-second split (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Multiple 2500 ATK Druiswurm, Magnamhut and Baldrake monsters plus Diabolo double piercing; no end-board telemetry (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40 main cards, 20 distinct, mostly 3-copy staples; exact-name purity 50.9 percent with 13 generic cards (verified) |
| D11 | Extra Deck Efficiency & Coverage | 58 | Extra Deck 15 cards across 11 distinct: 6 Synchro, 4 Link, 3 Fusion, 2 Xyz; several non-archetype Extra Deck picks such as Nerva-line and Ignister (verified) |
| D12 | Side Deck Adaptability | 30 | No side deck in the export; best-of-3 adaptation cannot be assessed (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or archetype meta-share in the export; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Tribute and Ritual chains with several interacting once-per-turn and lock clauses; guide warns about misreading card text (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary, applied as the Midrange profile with the secondary treated only as a qualitative note. Structural ≈ 61.9, Going First ≈ 68, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: no side deck (-2); unrecoverable choke points (-1); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-4) = 0.80*61.9 + 0.20*58 - 4 = 57.1, rounded to 57
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core Clown Crew engine is near-certain to appear in the opening hand
- Ten hand traps plus Maxx C give layered answers on the going-second turn
- Recursion through New Face, Finale and Cappello supports a long grind
- Extra Deck 2500 ATK and piercing bodies threaten fast closing
Weaknesses
- Two-card choke points at Rehearsal and Malabarisme per guide
- Off-archetype spread (27 copies) dilutes the engine
- No side deck registered, so no post-side plan
- No recorded boards or tournament data to confirm the ceiling
Critical choke points
- Clown Crew Rehearsal and Clown Crew Malabarisme are the only routes the guide names as recoverable; losing both leaves the Tribute chain without a Tribute-enabling starter
- Four Limited cards run at one copy each, so losing any to a banlist update removes an interaction piece
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one Clown Crew Malabarisme | a second Clown Crew starter that is not a two-card choke point | Reduces the Rehearsal and Malabarisme choke dependency named in the guide; the change is an inference from the guide text, not a measured result. |
| 2 | one off-archetype Extra Deck card (Enigmaster Packbit or Herald of the Arc Light) | a Clown Crew Synchro or Link Extra Deck card | Raises exact-name purity and makes Extra Deck summons more consistent with the engine. |
| 3 | a side deck of 3 to 5 cards | The export has no side deck, so best-of-3 adaptability is currently unrecoverable. |
Evidence & confidence
- Verified: Deck is Legal in master-duel with 40 Main, 15 Extra, 0 Side; Four Limited cards each run at the single legal copy; Exact-name purity 50.9 percent and archetype spread; Usage statistics show the core shell (28 stat rows)
- Inferred: Hypergeometric opening-hand estimates (0.9996 core, 0.74 searcher, 0.85 hand trap going second); Ceiling and interaction quality from card text and guide; Going-first and going-second power components
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link); Side-deck adaptability (no side deck)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first, going-second and matchup splits are Inferred or Unknown no side deck in the export; post-side plan cannot be assessed Meta Power is Provisional unless a dated metagame sample is supplied
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