Elemental Hero Deck #756788 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Armageddon Knight x3, Goblindbergh x3, Marauding Captain x3. Created Sep 26, 2026 by YGO Mod.

Deck Elemental Hero Master Duel

Created by: YGO Mod (20517634)

Created On: 09/26/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Oct 21, 2026
46± 6/ 100
Power Score
Structural 49
Reliability 48
Going First 52
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 46/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 49.3
Going First 52
Going Second 48
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Fusion/Link/Xyz
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion, Link and Xyz boss monsters (Transcendosaurus Gigantozowler 3800 ATK, Idaten 3000 ATK, The Dark Magicians 2800 ATK) reached through Normal/Special Summon chains and the single Fusion Gate with three Chain Material; Galaxy Photon Dragon and Lancephorhynchus piercing damage once a board is established
  • Turn 1 (going first): Normal Summon Marauding Captain, Goblindbergh or Neo Space Connector to Special Summon a Level 4 or lower monster from hand, then build toward a Fusion, Link or Xyz boss
  • Turn 2 (going second): Use flip/removal effects (Old Vindictive Magician flip destroy, Trojan Blast, Mudora) and Special Summon bodies to answer the opponent's board, then extend into an Extra Deck boss
  • Recovery: Recover through GY-banish effects and searchers (Tailwind of Gusto, The Phantom Knights of Silent Boots, Battlin' Boxer Uppercutter) to rebuild a second line
  • After siding: Not applicable: Master Duel ladder list with 0 side-deck cards

Why it scores here

The deck opens a functional plan reasonably often: the searcher-text group has about a 0.65 chance of at least one copy in a 5-card opening hand, and the Normal Summon bodies (Marauding Captain, Goblindbergh, Neo Space Connector) give it several starts. Conversion is limited by the thin Fusion enabler set (one Fusion Gate, three Chain Material, no Polymerization in the list), so the boss monsters are reachable but not reliably. Interaction (14 removal-text cards, flip-destroy and Trojan Blast) and recursion keep it standing after one disruption, but there are no hand traps or floodgates and no side deck, so going-second and post-game adaptation score low. The 9.3% exact-name purity and only 7 of 25 usage-core cards present show this is a sub-archetype pile rather than a coherent Elemental HERO engine, and that drags Structural down. Popularity and archetype usage did not earn points; no card scores were averaged, and the score comes from consistency, interaction, and closing power on the system.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(≥1 searcher-text card in opening 5) ≈ 0.65; archetype-core group P ≈ 0.57; no recorded boards to confirm starter conversion (Inferred)
D2 Opening-Hand Quality & Brick Management 40 38 of 46 distinct main cards are singletons; sub-archetype pieces (Battlin' Boxer, Phantom Knights, Bamboo Sword, Lady of Lament) conflict in hand; proxy full-brick ≈ 0.43 (Inferred)
D3 Combo Conversion & Ceiling 48 No recorded boards; Fusion enablers are thin (1 Fusion Gate, 3 Chain Material, no Polymerization); ceiling read from card text and stats, with bosses up to 3800 ATK (Inferred)
D4 Combo Floor & Median Output 40 No combos_evidence median available; floor estimated from starter reliability and non-engine redundancy (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Several Normal/Special Summon bodies and GY recursion (Phantom Knights, Battlin' Boxer, Tailwind of Gusto) give more than one independent line (Inferred)
D6 Resource Economy, Recovery & Grind 55 11 searcher-text cards and GY-banish recursion support a grind; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 60 14 removal-text cards, Old Vindictive Magician flip-destroy, Trojan Blast; zero hand traps or floodgates (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 42 No hand traps; board-breaking is limited to a few effects (Trojan Blast, Old Vindictive Magician); no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss ATK up to 3800 (Transcendosaurus), 3000 (Idaten), 2800 (Dark Magicians); piercing Lancephorhynchus (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 46 distinct main cards, 9.3% exact-name purity, 25 sub-archetype labels, several low-impact spells such as Broken Bamboo Sword (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 15 Extra: 6 Fusion, 5 Link, 4 Xyz; broad coverage with no single mandatory card (Verified composition, Inferred)
D12 Side Deck Adaptability 35 Ladder list with 0 side cards; no post-side plan, scored as minimal (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link or archetype meta-share; format fit cannot be verified (Provisional)
D14 Pilotability & Error Tolerance 45 Several archetype engines and conditional summons across 25 sub-archetype labels; moderate decision load (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 49.3, Going First ≈ 52, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.65 · key two-card combo ≈ — · full-brick estimate ≈ 0.43 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal list with all copy limits respected (Mudora Limited at 1 copy)
  • Broad Extra Deck coverage across Fusion, Link and Xyz with high-ATK bosses
  • Multiple Special Summon bodies and recursion give several independent starts
  • 14 removal-text cards provide breadth of interaction

Weaknesses

  • Only 9.3% exact-name Elemental HERO purity; the list is a sub-archetype pile
  • Thin Fusion enablers (one Fusion Gate, no Polymerization) for six Fusion bosses
  • 38 singleton main-deck slots raise brick and conflict risk
  • No hand traps, no floodgates, and no side deck

Critical choke points

  • Fusion Gate and Chain Material as the main Fusion enablers
  • Normal Summon of a Level 4 starter to open the Special Summon chain
Priority Remove Add Reason
1 Broken Bamboo Sword Elemental HERO Bubbleman (100% inclusion among usage-core cards) Broken Bamboo Sword has no effect beyond gaining 0 ATK (card text); a core HERO body adds to the Elemental HERO engine that the usage stats show as standard
2 Horn of the Unicorn Elemental HERO Clayman Horn of the Unicorn is a single-copy equip with no engine role; Clayman is a 100%-inclusion core HERO card in the usage stats

Evidence & confidence

  • Verified: Legality: 60 main, 15 extra, 0 side, Master Duel size rules met; Mudora the Sword Oracle is Limited and run at its 1 legal copy; Composition: 38 singletons, 2 two-of, 6 three-of; 9.3% exact-name purity; Usage-core presence 7/25 (28%)
  • Observed: Usage-core inclusion values from usage_statistics (100% and 75% rows)
  • Inferred: Starter and brick probabilities (hypergeometric; proxies only); Consistency, interaction quality and closing power readings; Going-first and going-second power estimates
  • Provisional: Meta power (null; no dated metagame sample); Matchup and format fit (no tournament link); Post-side reliability (no side deck)
  • Data gaps: no combos supplied; combo floor/median/ceiling is text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) — signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null; no side deck present

More Master Duel Info

Elemental Hero

Elemental Hero Breakdown

 
 

 

 

 

 

 

 
 

 

 
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