Solemn Deck #756724 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Inspector Boarder x3, Mulcharmy Fuwalos x3, Forbidden Droplet x3. Created Sep 26, 2026 by YGO Mod.

Deck Solemn TCG

Created by: YGO Mod (20517634)

Created On: 09/26/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: LowEvaluated Oct 17, 2026
30± 10/ 100
Power Score
Structural 51
Reliability 40
Going First 46
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 46
Going Second 58
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Control
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Board control through stacked negation and hand traps, then closing with Xyz and Fusion boss monsters (Divine Serpent Apophis, Super Starslayer TY-PHON, Divine Arsenal AA-ZEUS); Apophis and Temple of the Kings trap-based engine to recover card advantage and summon Apophis monsters
  • Turn 1 (going first): Set Apophis / Treasures / Solemn traps on T1 and hold hand traps and Solemn Judgment-style protection for the opponent's first summon; no evidence-backed starter line exists beyond the card text
  • Turn 2 (going second): Use hand traps (Evenly Matched, Infinite Impermanence, Droll & Lock Bird, Dominus Spark) to break the opponent's first summon, then rebuild with Pot of Desires / Pot of Duality and Xyz boss monsters
  • Recovery: Pot of Desires, Pot of Duality and the Dominus / Solemn trap recursion (Dominus Spiral, Songs of the Dominators) to refill hand after negates
  • After siding: No side deck registered (side_count 0), so no post-side plan can be evaluated

Why it scores here

The deck is a negation-heavy Solemn build: 31 Trap cards, 8 hand traps and 26 negation-text cards form the interaction core, and the Apophis and Temple of the Kings sub-engines supply recursion and a few searches. Its score comes from the system: strong end-board interaction and going-second disruption, offset by a trap-dependent engine that bricks in hand and has no recorded combo data. The deck is illegal as submitted (Dominus Impulse at 3 copies, plus Dimension Shifter and Number 41 which are Forbidden), so it receives only a structural, theoretical read capped at 30. Archetype popularity was not credited, since the Solemn exact-name purity is only 10% and the usage stats show the standard core is absent; the score was not an average of card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Searcher-text group hits at least one in an opening 5 about 0.72 of the time, but the engine relies on Trap-to-Set chains with no recorded boards (Inferred)
D2 Opening-Hand Quality & Brick Management 45 31 Traps plus 8 hand traps and a set-dependent engine create a high dead-card rate for the opening hand; hand-trap group P(≥1 in 6) ≈ 0.63 (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards exist, so the ceiling is a text-only read of Apophis and Temple of the Kings conversions (Inferred)
D4 Combo Floor & Median Output 35 No combo median is available, and the floor depends on drawing hand traps and Pot draws (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple overlapping negates (Solemn Strike, Solemn Judgment, Dominus Spiral, Dominus Purge, Infinite Impermanence) provide several independent responses (Inferred)
D6 Resource Economy, Recovery & Grind 50 Pot of Desires and Pot of Duality draw, and Dominus Spiral/Songs recurse, but Solemn costs 1500 LP each and Card of Demise dumps the hand (Inferred)
D7 End-Board & Interaction Quality 75 Negation text in 26 cards, removal text in 23 cards and 8 hand traps indicate broad, layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 65 Hand traps and negates are strong against a first summon, and Xyz / Fusion boss monsters can pressure after a board is cleared (Inferred)
D9 Offensive Pressure & Closing Power 50 Closers are Xyz and Fusion monsters with ATK 2800 to 3000, but no offensive pattern is evidenced beyond boss monsters (Inferred)
D10 Main Deck Efficiency & Flexibility 45 55 Main Deck cards across 26 distinct names with a 10% exact-name Solemn purity and 25 tech slots; compact but spread across sub-archetypes (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra cards across 14 distinct names, mostly single copies, give flexible coverage of boss monsters with no mandatory single-card dependency (Inferred)
D12 Side Deck Adaptability 15 Side deck is empty (side_count 0), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample exists; Meta Power is provisional, and format fit is unverifiable beyond the banlist state (Provisional)
D14 Pilotability & Error Tolerance 45 Many timing-sensitive Trap activations and Solemn LP costs need careful decisions each turn (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 51, Going First ≈ 46, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-8); No side deck (-3). Final formula: No reliable metagame: 0.80*51 + 0.20*40 = 48.8, plus modifiers -11 = 38, then capped at 30 because the deck is Illegal (structural-only, theoretical read)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense negation and removal coverage across Trap and Spell slots
  • Eight hand traps and a large negate suite provide multiple independent answers to a first summon
  • Xyz and Fusion closers are individually single copies, giving coverage without dependency on one card

Weaknesses

  • Illegal as submitted: Dominus Impulse over the Semi-Limited limit, plus two Forbidden cards
  • Trap-dependent engine bricks in hand when Traps are not set
  • No side deck, so no post-side adaptability
  • Solemn LP costs and Card of Demise hand dump add resource cost

Critical choke points

  • Setting Apophis and Solemn traps on T1 for going-first, with no independent starter
  • Dependence on Dominus and Solemn trap-GY conditions for destruction and recursion
Priority Remove Add Reason
1 Dimension Shifter and Number 41: Bagooska the Terribly Tired Tapir Legal replacements (not evaluated here) Both are Forbidden in TCG (legal copies 0); the deck cannot be legal while they remain
2 One copy of Dominus Impulse Any legal card (not evaluated here) Semi-Limited allows 2 copies; the deck runs 3
3 Optional: one Trap of the lowest-value negate A side deck of 15 cards No side deck means no post-side plan; adding one is the largest single adaptability gain

Evidence & confidence

  • Verified: Legality: Illegal, 3 violations (Dominus Impulse over limit; Dimension Shifter and Number 41 Forbidden); Main 55 and Extra 15 are within the TCG size rules; side is 0; Dominus Impulse banlist Semi-Limited with legal copies 2; Card text for the listed negates, hand traps and boss monsters
  • Inferred: Trap-based engine consistency from hypergeometric draw odds; Interaction density reads from card text (negation and removal counts); Going-second hand-trap value and boss-monster pressure
  • Provisional: Meta Power and matchup fit: no dated meta sample or tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) exists in YGOVN Meta Power is provisional unless a dated metagame sample is supplied No side deck registered, so post-side adaptability cannot be scored

More TCG Info

Solemn

Solemn Breakdown

 
 

 

 

 

 

 

 
 

 

 
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