Centur-Ion Deck #755343 — Yu-Gi-Oh! OCG

49 Main, 18 Extra, incl. Elfnote Lucina x3, Elfnote Tinia x3, Mulcharmy Fuwalos x3. Created Sep 26, 2026 by YGO Mod.

Deck Centur-Ion OCG

Created by: YGO Mod (20517634)

Created On: 09/26/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
25± 10/ 100
Power Score
Structural 47
Reliability 35
Going First 46
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 46
Going Second 48
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 49 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Synchro Summon Centur-Ion / Elfnote boss monsters (Centur-Ion Auxila, Centur-Ion Legatia, Elfnote Seraphim Strelitzia) and push damage through a board made of Continuous Traps and tuners.; Fusion/Synchro follow-ups (Garura, Mudragon of the Swamp, Enigmaster Packbit) once the board is established.
  • Turn 1 (going first): Open a Centur-Ion or Elfnote tuner, search a second Centur-Ion/Elfnote monster, Synchro Summon a boss, and use Continuous Trap placement for protection. Not verifiable without combo data.
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Maxx "C", Red Reboot and Nibiru as hand interaction, then rebuild the Centur-Ion board after the opponent's line is disrupted.
  • Recovery: Use Centur-Ion Phalanx and Centur-Ion Bonds recursion from the GY, plus Elfnotes Welcome Home, to re-enter the board after a disruption.
  • After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan. The deck is not legal for best-of-3 as submitted.

Why it scores here

The deck cannot be scored as a normal legal list: it is Illegal in OCG because it runs 3 copies each of two Limited cards, two Forbidden cards (PSY-Framelord Omega and Baronne de Fleur), and an 18-card Extra Deck, and it has no Side Deck. The Structural estimate of about 47 is therefore shown for reference only, and the final score is capped at 25 as a theoretical, structural-only read. The engine is reasonably accessible: the 17-copy archetype core has about an 89% chance of at least one live starter in a 5-card opening hand, and the deck carries eight hand traps and several searchers. Its weaknesses are that only 21% of cards are exact-name Centur-Ion, that 53 copies are off-archetype, and that there is no recorded board data to show the ceiling or median output. The score comes from consistency and interaction on the system, not from the Centur-Ion archetype's popularity, and the card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Archetype core of 17 copies gives P(at least one live starter in a 5-card hand) ≈ 0.89; the 3-copy Elfnote Limited copies are illegal and effectively reduce to 1 copy each (Inferred).
D2 Opening-Hand Quality & Brick Management 45 15 of 29 distinct main cards are singletons and 53 copies are off-archetype, so the hand has a real brick and conflict risk; no hand-level data (Inferred).
D3 Combo Conversion & Ceiling 45 No parseable combos were supplied, so the ceiling is only a text-based read of Centur-Ion and Elfnote Synchro lines (Inferred).
D4 Combo Floor & Median Output 40 No recorded boards exist, so the median output is unknown and the floor cannot be measured (Inferred, low confidence).
D5 Interruption Resilience & Route Redundancy 55 Eight hand traps and several recursion effects (Centur-Ion Phalanx, Centur-Ion Bonds, Elfnotes Welcome Home) give multiple independent lines after disruption (Inferred).
D6 Resource Economy, Recovery & Grind 50 Ten searchers and GY recursion support the grind, but the deck is a single 18-card Extra Deck build with no recorded resource data (Inferred).
D7 End-Board & Interaction Quality 60 Seven negation and fourteen removal text hints, including Ash Blossom, Red Reboot and Elfnotes Rhapsodia, give layered end-board interaction (Inferred semantic read).
D8 Going-Second & Board-Breaking Power 50 Hand traps (Nibiru, Ghost Ogre & Snow Rabbit, Maxx "C") and Droll & Lock Bird help against a going-second board, but there is no board-breaker density data (Inferred).
D9 Offensive Pressure & Closing Power 55 Synchro bosses are present (Centur-Ion Auxila 3000 ATK, Elfnote Seraphim Strelitzia 3000 DEF) but Centur-Ion Legatia and Cosmic Blazar Dragon are absent, so closing power is only moderate (Inferred).
D10 Main Deck Efficiency & Flexibility 40 49 main-deck cards are within the 40–60 size rule, but 21% exact-archetype purity and 14 distinct off-archetype cards point to a loose 'toolbox' build (Inferred).
D11 Extra Deck Efficiency & Coverage 35 18 Extra Deck cards exceed the OCG maximum of 15, so the build is not legal and three slots must be cut (Verified rule, Inferred effect).
D12 Side Deck Adaptability 10 There is no Side Deck (0 cards), so no post-side adaptability is available; this is a hard limit on best-of-3 play (Verified).
D13 Matchup Coverage & Format Fit 40 No tournament link, meta-share or dated sample; Meta Power is Provisional and the matchup fit cannot be measured (Provisional).
D14 Pilotability & Error Tolerance 45 Several multi-step Synchro and Continuous Trap lines with multiple once-per-turn effects make the deck demanding to pilot (Inferred).

How the score was computed

Strategy profile: Midrange. Structural ≈ 47, Going First ≈ 46, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Banlist exposure (Forbidden cards in-format) (-8); Engine conflicts / low purity (-4). Final formula: Illegal cap applied: the normal formula (0.80*Structural 47 + 0.20*TournamentReliability 35 = 44.6) is not used; with modifiers the result is 32.6, and the illegal-deck cap sets the final score to 25 (theoretical/structural-only). Meta Power is null (Provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ 0.11 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core of 17 copies is highly accessible (about 89% for at least one in a 5-card opening hand).
  • Eight hand traps and seven negation-text cards give layered going-second interaction.
  • Multiple recursion and search effects support recovery after disruption.

Weaknesses

  • Illegal in OCG: copy-limit overruns, two Forbidden cards and an 18-card Extra Deck.
  • No Side Deck, so no best-of-3 adaptation.
  • Low archetype purity (21%) with many singletons and off-archetype copies.

Critical choke points

  • Elfnote Lucina and Elfnote Tinia at 3 copies each are illegal; the deck relies on the Centur-Ion engine being live after those cuts.
  • Extra Deck of 18 cards must be cut to 15 before the list can be played.
Priority Remove Add Reason
1 PSY-Framelord Omega and Baronne de Fleur Legal Centur-Ion or Elfnote Synchro monsters Forbidden cards make the list illegal in OCG.
2 2 copies of Elfnote Lucina and Elfnote Tinia 1 copy each Limited copy limit is 1.
3 3 Extra Deck cards (lowest-impact Synchro/Fusion) None (Extra Deck max 15) Brings the Extra Deck to the 15-card maximum.
4 Off-archetype singletons with low engine value A Side Deck of 15 cards Adds post-side adaptability, which the deck currently lacks.

Evidence & confidence

  • Verified: OCG copy limits and Forbidden/Limited status for the listed cards; Main 49 is within the 40–60 size rule; Extra 18 exceeds the 15 maximum; Side is empty
  • Inferred: Starter probability of about 0.89 from the hypergeometric archetype-core estimate; Hand-trap and negation read from card text; Structural score and dimension estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (D13)
  • Data gaps: no combos supplied; floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first/second, matchup and brick rates are Inferred or Unknown no side deck, so post-side plan and D12 are minimal Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Centur-Ion

Centur-Ion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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