P.U.N.K. Deck #755239 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Prototype Psychic Blaster x3. Created Sep 26, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/26/2026
Main Deck (55)
- Droll & Lock Bird x2
- Hushed Psychic Minister x1
- Kozmoll Dark Lady x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Prototype Psychic Blaster x3
- Psi-Blocker x1
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x1
- Mind Procedure x3
- PSY-Framegear Delta x1
- PSY-Framegear Gamma x1
- Serene Psychic Girl x3
- Book of Eclipse x3
- Called by the Grave x1
- Chicken Game x1
- Crossout Designator x1
- Emergency Teleport x3
- Forbidden Droplet x3
- Parallel Teleport x3
- Super Polymerization x3
- Teleport Fusion x1
- Triple Tactics Talent x1
- Upstart Goblin x3
- Macro Cosmos x3
- Rivalry of Warlords x1
- Solemn Judgment x1
Extra Deck (15)
- Absolute Axon Kicker x1
- Axon Kicker Oracle x1
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- PSY-Framelord Lambda x1
- Crossmind Archfiend x1
- Juraishin, the Cursed Thunder God x1
- P.U.N.K. JAM Dragon Drive x1
- PSY-Framelord Zeta x1
- Psychic Blaster Mk-II x1
- Psychic End Punisher x1
- Serene Psychic Sorceress x1
- Silent Psychic Magician x1
- P.U.N.K. JAM FEVER! x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46.5 |
| Going First | 42 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Synchro/Fusion/Link extra-deck boards (PSY-Framelord, Axon Kicker, Psychic Blaster Mk-II, Juraishin) backed by 3000+ ATK bodies once the Psychic engine lands; Fusion beatdown via Absolute Axon Kicker and Axon Kicker Oracle after the Fusion route is online
- Turn 1 (going first): Open with Serene Psychic Girl or Mind Procedure to Special Summon a Level 4 or lower Psychic, Synchro into a PSY-Framelord or Serene Psychic Sorceress, and hold Ash Blossom / Droll for the opponent's first answer
- Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Nibiru and Ghost Ogre & Snow Rabbit to stop the opening interaction, then rebuild a Psychic board through Prototype Psychic Blaster or Hushed Psychic Minister
- Recovery: Fall back on Upstart Goblin, Mind Procedure's Tele-search, and the Synchro-to-GY recursion of Serene Psychic Sorceress, with Emergency Teleport as a low-cost follow-up
- After siding: None: the deck has no Side Deck, so there is no post-side plan (best-of-3 is unsupported as built)
Why it scores here
This list is Illegal in OCG: three Ash Blossom, three Super Polymerization, two Droll & Lock Bird, and one copy each of two Forbidden cards exceed their limits, so the score is a theoretical, structural-only read capped at 30. Structurally the deck reliably puts Psychic starters into the opening hand at roughly 25% per copy, and its ten hand traps give it strong going-second interaction (about 72% to hold at least one in a six-card hand), but the 55-card main is loaded with 27 tech cards and 23 Spells that do not feed the engine, so bricks are common. The Extra Deck carries real closing power (Absolute Axon Kicker 3400 ATK, Axon Kicker Oracle 2900, Psychic Blaster Mk-II 3200) yet only a thin recorded-board base exists to show how often those routes are reached. Popularity of the P.U.N.K. archetype did not earn points, and the score was built from the system's consistency, interaction and closing-power dimensions, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(≥1 starter in 5 cards) ≈ 0.25 per Psychic starter copy; archetype core group P ≈ 0.39 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 55 main cards with 14 single-copy slots, 27 tech cards, and 23 Spells create a high dead-card rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards (total_combos 0); ceiling is a text-only read of Extra Deck closers (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded combo distribution, so median output is unmeasured (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 10 hand traps across Ash, Droll, Nibiru, Ghost Ogre, Kozmoll and PSY-Framegear Gamma offer redundant first-response lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Upstart Goblin, Mind Procedure's search and Garura's draw give some card flow, but no resource signature is measured (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Solemn Judgment, Crossout Designator, Rivalry of Warlords, Chicken Game and Macro Cosmos add layered end-board interaction (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap coverage P(≥1 in 6 cards) ≈ 0.72 for the 10 hand traps, plus Nibiru and Psychic End Punisher-style board breakers absent (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck ATK bodies 2900–3400 (Axon Kicker Oracle, Absolute Axon Kicker, Psychic Blaster Mk-II) provide closing power (Verified card stats) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Main Deck spreads 28 distinct cards with only 2.9% exact-name P.U.N.K. purity and 68 off-archetype copies, weakening coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck has 15 cards across Synchro (8), Fusion (5), Link (1) and Xyz (1), with several overlapping routes but no measured access rate (Inferred) |
| D12 | Side Deck Adaptability | 5 | Side Deck is empty (0 cards), so there is no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame sample or tournament link; archetype shares are context only and no matchup data exists (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multiple decision points across hand traps, Synchro Summons and Fusion-material choices raise pilot load (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Stun secondary (about 80/20 weighting by dimension). Structural ≈ 46.5, Going First ≈ 42, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-6); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*46.5 + 0.20*40 - 8 = 37.2 → capped at 30 because status is Illegal (theoretical/structural-only); Meta Power provisional (null)
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