Evilswarm Deck #755193 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Artifact Lancea x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Sep 26, 2026 by YGO Mod.

Deck Evilswarm OCG

Created by: YGO Mod (20517634)

Created On: 09/26/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
35± 8/ 100
Power Score
Structural 49
Reliability 35
Going First 45
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48.7
Going First 45
Going Second 55
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck Link and Xyz boards (Borrelend Dragon, Firewall Dragon Singularity, Borrelshroud Dragon, Red-Eyes Darkness Metal Dragon) reached through Rokket and Borrel starters; Trap and hand-trap disruption (Mind Mirror Force, Ash Blossom, Maxx C, Droll & Lock Bird) that buys time for the Extra Deck to land
  • Turn 1 (going first): Open a Rokket or Mulcharmy starter, search or summon a second Dragon, and link into Borrel or Rokket boards; hold one hand trap or Mind Mirror Force behind the first summon.
  • Turn 2 (going second): Use Maxx C, Droll & Lock Bird, Ash Blossom and Ghost Ogre & Snow Rabbit to interrupt the opponent's first board, then rebuild through the Rokket recursion and Link Summons.
  • Recovery: Rokket Tracer and Absorouter Dragon recover a Rokket from the GY; Triple Borrel Launch and Breachborrel Dragon can reload the Borrel line if the first starter is stopped.
  • After siding: No side deck is registered, so there is no post-side plan. The deck would need a side slot before this can be assessed.

Why it scores here

The deck is scored as a system: it has several engines (Rokket, Borrel, Mulcharmy, PSY-Frame, Red-Eyes, Phantom Knights) that share little beyond a Dragon theme, and 70 of its 70 non-Evilswarm copies are off-archetype, so the individual card strength does not translate into a coherent plan. Its interaction density is the clearest strength: 10 hand traps, 18 negation-text cards and 28 removal-text cards give a dense layer of disruption (Inferred semantic read from card text). The Extra Deck carries real closing power, with several 3000+ ATK Link and Xyz boards, but the recorded combo evidence is empty, so the ceiling and median are text-only estimates and no combo floor can be measured. The deck is Illegal under the OCG list because Borreload Savage Dragon is Forbidden, so the score is capped and labelled theoretical; popularity and the archetype's usage stats confirm the list is real but do not raise the score, and no card scores were averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 42 P(>=1 of the 6-copy archetype core in a 5-card opening hand) ≈ 0.45 with four separate engines competing for the same hand slots (Inferred)
D2 Opening-Hand Quality & Brick Management 35 Four engines, 15 tech cards and 9 three-copy cards produce many hands with conflicting or dead cards (Inferred from composition)
D3 Combo Conversion & Ceiling 50 No parseable boards in combos_evidence; ceiling is a text-only read of Borrelend and Firewall Singularity boards (Inferred)
D4 Combo Floor & Median Output 40 No recorded combo distribution, so the median is unknown and estimated from engine redundancy only (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Two Rokket recursion routes, Triple Borrel Launch and multiple hand traps give some redundancy after one disruption (Inferred from text)
D6 Resource Economy, Recovery & Grind 45 Rokket and Borrel recursion from the GY with Absorouter and Tracer offsets spend; no resource signature exists (Inferred)
D7 End-Board & Interaction Quality 72 18 negation-text cards, 10 hand traps and 28 removal-text cards; the Forbidden card does not count toward the score (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 65 Hand traps, Maxx C, Droll & Lock Bird and Ghost Ogre give going-second disruption; no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 60 Several 3000+ ATK Link boards (Borrelend, Firewall Singularity, Borrelshroud) are strong closers once an engine lands (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 40 33 distinct main-deck cards with 70 off-archetype copies and several narrow tech cards (Gozen Match, Crossout Designator, Harpie's Feather Duster) reduce compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is full with 15 cards that mostly serve the Link and Xyz boards, but Savage Dragon is Forbidden and Ophion and Phantom Knights add conflicting access (Verified plus Inferred)
D12 Side Deck Adaptability 20 Side deck is empty (0 cards), so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated metagame sample; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 30 Multiple engines, Link and Xyz sequencing and many Quick Effect decision points make the deck hard to pilot consistently (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 48.7, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Banlist exposure (-8); Engine conflicts (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*48.7 + 0.20*35 ≈ 46, then modifiers total -11 = 35. Illegal deck: theoretical/structural-only, score capped low.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.45 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 10 hand traps, 18 negation-text cards and 28 removal-text cards
  • Strong Link and Xyz closers in the Extra Deck once a board is established
  • Recursion routes (Rokket Tracer, Absorouter Dragon, Triple Borrel Launch) allow partial recovery

Weaknesses

  • Illegal under the OCG list because Borreload Savage Dragon is Forbidden
  • Four or more engines compete for the same hands; 70 off-archetype copies
  • No side deck, so no post-side plan
  • Heavy tech and narrow cards (Gozen Match, Crossout Designator, Harpie's Feather Duster)

Critical choke points

  • Opening-hand starter from a single engine (Rokket or Borrel), with about a 45% chance of a live core in a 5-card hand (Inferred)
  • The Forbidden Borreload Savage Dragon must be removed before the list can be played legally
Priority Remove Add Reason
1 Borreload Savage Dragon A legal Extra Deck Link or Xyz card that continues the Borrel or Rokket line It is Forbidden in OCG, so the deck cannot be played as built.
2 Gozen Match and Harpie's Feather Duster Additional Rokket or Borrel starters or searchers Narrow tech cards that do not continue an engine add brick risk and off-plan cards.
3 Off-archetype engine splash (PSY-Frame, Red-Eyes, Phantom Knights) Consolidate on Rokket and Borrel Fewer engines would raise D1 and D2 consistency.

Evidence & confidence

  • Verified: Legality: Illegal, Borreload Savage Dragon is Forbidden in OCG and run for 1 copy; Main deck 55 cards and Extra Deck 15 cards are within size rules; Card text for 33 distinct main-deck and 14 distinct Extra Deck cards is present; Archetype core stat: 6 copies, 66% inclusion in the core group
  • Inferred: Opening-hand consistency P ≈ 0.45 for the archetype core (hypergeometric); Interaction density from card-text hints (negation, removal, hand trap); Going-first and going-second splits derived from card text, not measured boards
  • Provisional: Meta power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is provisional unless a dated metagame sample is supplied Deck title is null and no side deck is registered

More OCG Info

Evilswarm

Evilswarm Breakdown

 
 

 

 

 

 

 

 
 

 

 
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