Icejade Deck #755161 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Marincess Blue Tang x3, Marincess Sea Horse x3, Marincess Springirl x3. Created Sep 26, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/26/2026
Main Deck (55)
- Artifact Lancea x2
- Gameciel, the Sea Turtle Kaiju x2
- Icejade Aegirine x1
- Marincess Blue Tang x3
- Marincess Pascalus x2
- Marincess Sea Horse x3
- Marincess Sleepy Maiden x1
- Marincess Springirl x3
- Maxx "C" x1
- Nibiru, the Primal Being x2
- Trickstar Aqua Angel x2
- Ash Blossom & Joyous Spring x2
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x1
- Icejade Creation Aegirocassis x1
- Icejade Ran Aegirine x2
- Cosmic Cyclone x2
- Cynet Mining x2
- Harpie's Feather Duster x1
- Heavy Storm x1
- Icejade Cradle x2
- Lightning Storm x2
- Marincess Battle Ocean x2
- Marincess Dive x2
- Dimensional Barrier x1
- Dominus Impulse x2
- Infinite Impermanence x3
- Marincess Wave x3
- Red Reboot x1
- Solemn Judgment x1
Extra Deck (15)
- Marincess Aqua Argonaut x1
- Marincess Blue Slug x2
- Marincess Coral Anemone x2
- Marincess Coral Triangle x1
- Marincess Great Bubble Reef x1
- Marincess Marbled Rock x1
- Marincess Sea Angel x2
- Worldsea Dragon Zealantis x1
- Icejade Gymir Aegirine x1
- Swordsoul Supreme Sovereign - Chengying x1
- Bahamut Shark x1
- Toadally Awesome x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 45 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Marincess Link monsters (Great Bubble Reef, Marbled Rock, Aqua Argonaut) and Icejade Gymir Aegirine, backed by Marincess recursion and searches; Worldsea Dragon Zealantis and Toadally Awesome as Extra Deck closers
- Turn 1 (going first): Search and Special Summon Marincess monsters, link out to a Marincess board, and hold Ash Blossom, Solemn Judgment, Dimensional Barrier and Infinite Impermanence for interaction
- Turn 2 (going second): Use 14 hand traps (84% chance of at least one in a 6-card hand) to break the opponent's first board, then rebuild through Marincess recursion
- Recovery: Recover Marincess monsters and Spell/Trap searches from the GY through Marincess Pascalus, Blue Slug and Coral Triangle
- After siding: No Side Deck is registered, so there is no post-side plan to evaluate
Why it scores here
This list is illegal as submitted: the OCG Forbidden Bahamut Shark occupies an Extra Deck slot, so the Final Contextual score is capped at 30 and the evaluation is theoretical/structural only. Structurally it is a Midrange shell with a real interaction suite, with 18 negation-text cards and 23 removal-text cards, and it goes second well because 14 hand traps give about an 84% chance of at least one in a 6-card hand. Its engine is thin: only 3 copies each of the Marincess starters give about a 25% chance of one in a 5-card opening hand, and the exact-name Icejade purity is only 10%, with 63 of 70 archetype-tagged copies off-archetype across several sub-archetypes. The deck has no side, no recorded boards and no tournament data, so its floor and ceiling are text-only inference and the score carries low confidence. Popularity and usage stats were not counted as power, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least 1 Marincess starter in 5 cards) ≈ 0.25 at 3 copies; searcher text group P ≈ 0.65 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | 14 hand traps and 18 tech cards compete for slots in a 55-card main; 63 of 70 archetype-tagged copies are off-archetype (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards; ceiling inferred from Link/Xyz/Synchro text such as Great Bubble Reef and Gymir Aegirine (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards; median is unknown and the spread of Marincess lines is inferred from text only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 14 hand traps and 18 negation-text cards give several independent answers; Marincess recursion supports rebuilds (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | 10 searcher-text cards and Marincess GY recursion sustain card flow; Dive and Battle Ocean are one-shot spend (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 18 negation-text and 23 removal-text cards, including Ash Blossom, Solemn Judgment and Dimensional Barrier (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 65 | 84% chance of at least one hand trap in a 6-card hand going second; 14 hand traps and Dominus Impulse (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Link 4 Great Bubble Reef 2600 ATK, Gymir Aegirine 3000 ATK and Zealantis 2500 ATK; finishers are present but not consistently accessible (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main cards with 25 Level 0 Spell/Traps; 30 distinct main cards and several one-copy tech slots (Verified count, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 11 Link, 2 XYZ and 2 Synchro; Bahamut Shark is Forbidden, so one Extra Deck slot is illegal (Verified legality) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is registered, so post-side adaptability cannot be assessed (Verified: side_count 0) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link; archetype share and matchup data absent, so this score is Provisional |
| D14 | Pilotability & Error Tolerance | 50 | Several Link routes and hand-trap timing decisions; moderate decision load, with no combo steps supplied (Inferred) |
How the score was computed
Strategy profile: Midrange primary with Toolbox secondary; the Midrange profile was used for the Structural score. Structural ≈ 50, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Banlist exposure (-8); Weak or absent post-side plan (-4); Illegal list cap (-5). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 47 - 12 = 35, then capped at 30 because the list is Illegal (Forbidden card present)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong interaction suite: 14 hand traps, 18 negation-text cards, 23 removal-text cards
- Good going-second hand-trap density (about 84% to have one in a 6-card hand)
- Link-heavy Extra Deck with several high-ATK finishers and recursion routes through Marincess
Weaknesses
- Illegal as submitted: Bahamut Shark is Forbidden in OCG
- Low archetype purity (10% exact name) and 63 off-archetype copies, which hurts engine coherence
- No Side Deck, so no post-side plan
- No recorded combos or tournament data, so the floor and ceiling are unknown
Critical choke points
- Bahamut Shark makes the list illegal until it is removed
- Only 3 copies of each Marincess starter, so the opening-hand engine is fragile
- Engine depends on Marincess monsters being in the GY for recursion
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Bahamut Shark (Forbidden in OCG) | A legal WATER Xyz or Link Extra Deck card that fits the Marincess Link route | Removes the only legality violation so the deck can receive a normal score |
| 2 | One or two off-archetype one-copy tech cards | A Marincess or Icejade starter or searcher | Improves engine coherence and the starter hit rate (Inferred) |
| 3 | None | A Side Deck of 0–15 cards covering the expected opponent engines | Adds a post-side plan so the deck can be judged best-of-3 |
Evidence & confidence
- Verified: Legality: 55 Main / 15 Extra / 0 Side; Bahamut Shark Forbidden with 1 copy run; Hypergeometric draw odds and card text from evidence; Archetype purity 10% (7 exact-name copies)
- Observed: Usage stats: 9 rows, 1 of 8 core cards present
- Inferred: Consistency and brick estimates from hypergeometric odds and card text; Interaction quality from negation and removal text; Going-second split from hand-trap density
- Provisional: Meta and matchup fit (no dated metagame sample)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry in YGOVN for going-first, going-second or matchups No Side Deck registered, so post-side performance cannot be assessed Meta Power remains Provisional without a dated metagame sample
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