Crystal Beast Deck #755029 — Yu-Gi-Oh! OCG

60 Main, 13 Extra, incl. Crystal Beast Sapphire Pegasus x3, Griffoh x3, Mulcharmy Fuwalos x3. Created Sep 26, 2026 by YGO Mod.

Deck Crystal Beast OCG

Created by: YGO Mod (20517634)

Created On: 09/26/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 57
Reliability 46
Going First 55
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 55
Going Second 52
Meta Power provisional
Tournament Reliability 46
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 60 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss beats (Crystal Beast Rainbow Dragon, Rainbow Dragon, Black Chaos, Black Luster Soldier, The Crimson King) reached through Ritual, Fusion and Synchro chains from Light and Darkness Ritual, Mitsurugi Ritual and Fallen of Albaz routes; Dragon Devours the Dogma and Albion beats via Fallen of Albaz fusion lines; Albion is Forbidden and cannot be played in this format as built
  • Turn 1 (going first): Crystal Bond or Rainbow Bridge to add a Crystal Beast or Crystal searcher, Sapphire Pegasus or Mulcharmy Fuwalos for board, then a Fallen of Albaz or Mitsurugi starter into a Fusion or Ritual boss; Ash Blossom and Forbidden Droplet protect the turn
  • Turn 2 (going second): Hand traps (Ash Blossom, Infinite Impermanence, Griffoh, Mulcharmy Fuwalos) to interrupt the opponent's starter, then rebuild through searchers and a Rainbow Dragon or Black Chaos Extra Deck summon
  • Recovery: Crystal Beast monsters placed as Continuous Spells and recursion through Crystal Bond, Ragged Records of Rites and Mind Shuffle keep a second line alive after a broken opener
  • After siding: No Side Deck is registered, so no post-side plan can be assessed; the list is structural-only

Why it scores here

The deck opens reliably on searchers: P(at least one searcher-text card in a 5-card opening hand) is about 0.97, and the archetype core (Crystal Beast, Light and Darkness Ritual, Mitsurugi, Branded and Fallen of Albaz) has about a 0.78 chance of at least one copy in hand, both Inferred from the hypergeometric draw table. Its ceiling is high because the Extra Deck holds several 3000 to 4000 ATK boss monsters and the interaction package (Ash Blossom, Infinite Impermanence, Forbidden Droplet, Crystal Bond recursion) gives it real answers, but no recorded combo boards exist, so the floor and median are text-only inference. The score is held down by a fragmented engine: only 9 of 60 Main Deck cards carry the exact Crystal Beast name (12.3% exact purity) and the list spans five sub-archetypes, which raises brick risk and pilot error. The deck is also Illegal as built, with six over-limit copies including three Forbidden cards, so the final score is capped and treated as theoretical and structural-only. Popularity was not credited, no card scores were averaged, and the deck was scored as a system.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher-text card in hand of 5) ≈ 0.97; archetype core P(open ≥1 in hand of 5) ≈ 0.78 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Five sub-archetypes and 27 non-monster slots raise brick and conflicting-hand risk; P(≥1 hand trap in 6 going second) ≈ 0.48 (Inferred)
D3 Combo Conversion & Ceiling 60 Ceiling via Rainbow Dragon, Black Chaos and Crystal Beast Rainbow Dragon boss lines; no recorded boards, so semantic read only (Inferred)
D4 Combo Floor & Median Output 42 No combos supplied, so median output is unmeasured and rests on starter diversity from text (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Six hand traps, about 14 negation-text cards and several starter routes give a second line after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Recursion through Crystal Beast continuous placement, Mulcharmy draw and Ragged Records of Rites support grind (Inferred)
D7 End-Board & Interaction Quality 70 Interaction density is high (about 14 negation and 14 removal text cards) but two of the best answers are Forbidden or Semi-Limited (Inferred)
D8 Going-Second & Board-Breaking Power 62 Going-second hand traps and Forbidden Droplet challenge boards, but no going-second board data exists (Inferred)
D9 Offensive Pressure & Closing Power 74 Extra Deck bosses at 3000 to 4000 ATK with removal text; closing power is strong on paper (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 42 60 Main Deck cards with 24 singletons and only 9 exact-archetype copies; compactness is weak for a 60-card list (Inferred)
D11 Extra Deck Efficiency & Coverage 58 13 Extra Deck cards across Fusion, Synchro, Xyz and Link give access to multiple bosses; no mandatory slot is clearly flex (Inferred)
D12 Side Deck Adaptability 20 No Side Deck registered, so post-side adaptability cannot be assessed (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or archetype meta-share is available, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Three or more interacting engines and multi-step Ritual, Fusion and Synchro sequencing are demanding for the pilot (Inferred)

How the score was computed

Strategy profile: Combo primary with Midrange secondary; Structural computed with the Combo profile only. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 46. Modifiers: banlist_exposure (-6); engine_conflicts (-5); illegal_cap (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*57 + 0.20*46 - 11 = 44; Illegal-deck cap applied, final 30 (theoretical/structural-only, no normal Final Contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher suite (29 searcher-text cards) gives reliable access to the engine on going first
  • Extra Deck bosses at 3000 to 4000 ATK with removal and negation text give strong closing power
  • Layered interaction: hand traps plus Forbidden Droplet and Crystal Bond recursion

Weaknesses

  • Illegal as built: six over-limit copies including three Forbidden cards
  • Fragmented engine: five sub-archetypes and 12.3% exact-name purity
  • No Side Deck, so no post-side adaptability

Critical choke points

  • Fixing the copy limits removes Albion, Ame no Habakiri and Called by the Grave, which are key interaction and boss routes
  • Engine reliance on Light and Darkness Ritual and Fallen of Albaz starters, each a single-card dependency at 1 to 3 copies
Priority Remove Add Reason
1 Albion the Branded Dragon (2) and Called by the Grave (1) and Ame no Habakiri no Mitsurugi (1) Legal Fallen of Albaz routes or Ritual boss alternatives within the legal copy limits Restores legality; the deck cannot be played as built in OCG
2 Off-archetype singletons (Springans Kitt, Tally-ho! Springans, Mind Shuffle) Additional exact Crystal Beast or Light and Darkness Ritual copies Raises exact purity and reduces brick and conflicting-hand risk
3 Duplicate over-limit copies of Ash Blossom and The Fallen & The Virtuous (third copy each) Legal-count replacements such as a second Crystal Bond or a second Mulcharmy Fuwalos Keeps interaction density while respecting the copy limit

Evidence & confidence

  • Verified: Legality status Illegal with six over-limit copies and three Forbidden cards; Main 60, Extra 13, Side 0 within OCG size rules; Card text and banlist statuses for all resolved cards; Archetype purity 9 of 73 Main Deck archetype-tagged copies
  • Inferred: Opening-hand searcher probability ≈ 0.97 and archetype core probability ≈ 0.78; Hand-trap probability ≈ 0.48 going second; Interaction density from negation and removal text; Engine accessibility and brick risk from composition
  • Provisional: Meta Power and format fit (no dated meta sample or tournament link); Post-side adaptability (no Side Deck registered)
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and pilot match record are absent no win-rate telemetry for going-first, going-second, matchups or brick rates Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck registered, so post-side plan cannot be assessed

More OCG Info

Crystal Beast

Crystal Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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