Constellar Deck #754963 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Constellar Castor x3, Dodododo Warrior x3, Mulcharmy Fuwalos x3. Created Sep 26, 2026 by YGO Mod.

Deck Constellar OCG

Created by: YGO Mod (20517634)

Created On: 09/26/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 8/ 100
Power Score
Structural 57
Reliability 50
Going First 60
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 56.7
Going First 60
Going Second 62
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Tempo
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Extra Deck Xyz boss (Tellarknight Constellar Delteros, Ryzeal Detonator, Constellar Ptolemy line) supported by Constellar/Tellarknight searchers and hand-trap protection; Ryzeal Duo Drive and Eclipse Twins pressure lines
  • Turn 1 (going first): Normal Summon a Level 4 Constellar/Tellarknight starter (Castor or Cygnian), search a Constellar or Tellarknight follow-up, then Xyz Summon a boss from the Extra Deck
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Droll, Evenly Matched or Dominus Purge for the opponent's first activation, then rebuild the Constellar engine through Stellarnova Bonds or Castor
  • Recovery: Constellar Caduceus and Tellarknight Lyran recover the GY and search Spells/Traps; Mulcharmy draw effects refill the hand
  • After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan

Why it scores here

This OCG list would reliably open a Constellar/Tellarknight starter: P(at least one of the 21 archetype-core cards in a 5-card opening hand) is about 0.89 (Inferred), and the Constellar Castor, Cygnian and Dodododo lines give several independent first plays. Interaction is the deck's strongest system: Ash Blossom, Infinite Impermanence, Droll, Evenly Matched, Dominus Purge and Solemn Judgment cover most first activations, and the going-second hand-trap estimate is about 0.68 (Inferred). Extra Deck closing power is high on paper because the list runs several 2500 to 3000 ATK Xyz bosses, but the combo ceiling and median are text-only inference since no boards were recorded. The score is capped at 30 because the list breaks copy limits on six cards and includes Called by the Grave, which is Forbidden in OCG, so it is evaluated as a theoretical structure only. Popularity did not earn points: the archetype core is only 62.5% present in this list, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype-core card in hand5) about 0.89 across 21 core copies; several Level 4 starters (Castor, Cygnian, Lyran) (Inferred)
D2 Opening-Hand Quality & Brick Management 55 10 hand-trap and 17 searcher-text cards add redundancy, but 14 tech slots and 13 singletons raise brick risk (Inferred)
D3 Combo Conversion & Ceiling 58 no parseable boards; Xyz boss ceiling inferred from card text and ATK values (Inferred)
D4 Combo Floor & Median Output 48 no combos supplied; median output is text-only inference with no power distribution (Inferred)
D5 Interruption Resilience & Route Redundancy 60 6 distinct starters and 10 hand traps give alternate routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draw effects and Constellar search text recover cards, but the Extra Deck spend is heavy (Inferred)
D7 End-Board & Interaction Quality 72 Ash Blossom, Infinite Impermanence, Droll, Evenly Matched, Dominus Purge and Solemn Judgment give broad layered interaction, though several are over the copy limit (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 65 going-second hand-trap estimate about 0.68 and multiple Spell/Trap negations (Inferred)
D9 Offensive Pressure & Closing Power 70 Extra Deck bosses at 2500 to 3000 ATK (Ryzeal Detonator 3000) and direct pressure lines (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 50 60 Main cards with 25.3% exact-name Constellar purity and 13 singletons; no side slots (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 62 15 Xyz Extra Deck cards with a mixed Constellar/Ryzeal/Chronomaly spread (Verified composition)
D12 Side Deck Adaptability 5 no Side Deck; no post-side data available (Provisional)
D13 Matchup Coverage & Format Fit 50 no tournament link, so meta share and matchup record are absent (Provisional)
D14 Pilotability & Error Tolerance 55 multi-step Xyz lines across three sub-archetypes and many hand-trap timing decisions (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 56.7, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-12). Final formula: Illegal cap: uncapped 0.80*Structural(56.7)+0.20*TournamentReliability(50) is about 55; the list is Illegal, so the theoretical-only cap of 30 is applied. Meta Power is provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad layered interaction: 10 hand traps plus Solemn Judgment and Dominus Purge
  • Multiple Level 4 starters that feed the Constellar and Tellarknight Xyz route
  • High-ATK Extra Deck bosses

Weaknesses

  • Illegal under OCG copy limits on six cards, including a Forbidden card
  • Low exact-archetype purity (25.3%) with heavy off-archetype spread
  • No Side Deck, so no post-side adaptability

Critical choke points

  • Dependence on Constellar and Tellarknight Xyz materials for the boss line
  • Forbidden and over-limit cards must be removed before this list is playable
Priority Remove Add Reason
1 Seventh Tachyon (2 copies), Called by the Grave, Ice Ryzeal (1), Sword Ryzeal (1), Droll & Lock Bird (1), Ash Blossom & Joyous Spring (1) Legal copy-limit replacements (for example, Constellar staples or non-restricted hand traps) Bring the list to OCG legality before any real score can be assigned
2 Off-archetype tech slots Constellar or Tellarknight staples Raise exact-name purity and reduce brick risk
3 A 5 to 10 card Side Deck Enable post-side adaptability (D12)

Evidence & confidence

  • Verified: Main 60, Extra 15, Side 0 are within OCG size rules; Six copy-limit violations and one Forbidden card are present in the list; Archetype core is 21 copies and 62.5% of the top usage cards are present
  • Inferred: P(at least one archetype-core card in a 5-card hand) about 0.89; Going-second hand-trap estimate about 0.68; Dimension scores D1 to D11 and D14
  • Provisional: Meta Power (null) and D13 matchup fit; D12 side adaptability with no Side Deck
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta share and per-pilot match record are absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck, so no post-side data

More OCG Info

Constellar

Constellar Breakdown

 
 

 

 

 

 

 

 
 

 

 
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