Exodia Deck #754644 — Yu-Gi-Oh! TCG
55 Main, 7 Extra, incl. Dimension Shifter x3, Heart of the Blue-Eyes x3, Lava Golem x3. Created Sep 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/24/2026
Main Deck (55)
- Dimension Shifter x3
- Exodia the Forbidden One x1
- Golem that Guards the Millennium Treasures x2
- Heart of the Blue-Eyes x3
- Lava Golem x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Sengenjin Wakes from a Millennium x3
- Shield of the Millennium Dynasty x3
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- Ash Blossom & Joyous Spring x3
- Cosmic Cyclone x3
- Dark Ruler No More x3
- Millennium Ankh x3
- Obliterate!!! Blaze x1
- Pot of Prosperity x1
- Secret Village of the Spellcasters x1
- Terraforming x1
- Wedju Temple x2
- Evenly Matched x3
- Exxod Fires of Rage x2
- Infinite Impermanence x3
- There Can Be Only One x1
Extra Deck (7)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 39 |
| Going First | 35 |
| Going Second | 30 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: FTK/Alternate-Win
- Secondary strategies: Toolbox, Control
- Format: tcg
Legality
Main 55 / Extra 7 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Instant win by holding Exodia the Forbidden One plus the four Forbidden One limbs (Left/Right Arm and Leg) in hand; Unstoppable Exodia Incarnate via Millennium Ankh, reached through Heart of the Blue-Eyes discard and Mulcharmy/Millennium searchers
- Turn 1 (going first): Search or draw Forbidden One pieces with Shield of the Millennium Dynasty, Sengenjin, Golem and Wedju Temple, while protecting the hand with Ash Blossom and Infinite Impermanence
- Turn 2 (going second): Use hand traps (Ash Blossom, Evenly Matched, Dimension Shifter) to stop the opponent, then assemble the five-piece hand or the Ankh engine over later turns
- Recovery: Mulcharmy Fuwalos and Mulcharmy Purulia draw cards when the field is empty; Millennium searchers rebuild the hand
- After siding: None: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
This deck is capped low because it is illegal in TCG: three copies of Dimension Shifter (Forbidden) and three copies of Ash Blossom & Joyous Spring (Semi-Limited, 2 legal) exceed the banlist, so the result is theoretical and structural only. Structurally, the Exodia win needs five specific pieces in hand, and only one copy of each limb and of Exodia is run, so a functional opening is rare and most hands are bricks. The Millennium and Ankh engine (Heart of the Blue-Eyes, Millennium Ankh, Sengenjin, Shield, Golem, Wedju Temple) gives a second route, and twelve hand traps plus several negates protect it. Popularity and archetype familiarity earned no points, and no card scores were averaged; the score comes from the system's consistency, fragility and interaction read. There is no recorded combo, guide, side deck or tournament data, so the floor and median are inferred from text only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | Five one-copy Forbidden One pieces plus Exodia; P(at least one archetype-core card in opening 5) ≈ 0.39 from the core-group hypergeometric (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | Hands without Forbidden pieces or a live engine are common; hand traps and Ankh-dependent cards are dead without the right partner (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded boards; the Exodia five-piece win is a real ceiling but has no evidence of frequency (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 25 | No recorded boards, so the typical output is inferred as low and dependent on the Ankh engine reaching the field (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 40 | Twelve hand traps and several negates give multiple interruption answers, but the five-piece win has no alternate route once a piece is lost (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 35 | Mulcharmy draw effects and Millennium searchers recover cards, but there is no recursion engine for the five-piece hand (Inferred) |
| D7 | End-Board & Interaction Quality | 45 | Ash Blossom, Infinite Impermanence, Evenly Matched, Dark Ruler No More and Cosmic Cyclone give layered interaction, with no board-state evidence (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 40 | Hand traps and Dark Ruler No More can answer a going-second board, but the deck has few board breakers outside the Exodia pieces (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | The Exodia win is a binary closer; Unstoppable Exodia Incarnate gives a board finisher with no damage or attack data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main cards with three Ash Blossoms over the limit, three Forbidden Dimension Shifters, and many tech and generic slots reduce coherence (Verified legality, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Seven Extra Deck cards include three Unstoppable Exodia Incarnate, a Knightmare Phoenix and several Link monsters, with coverage that is reasonable but not verified (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is run (0 cards), so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament link or meta share is available, so format fit cannot be scored from data (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Ankh and Exodia sequencing with many decision points for a player to manage (Inferred) |
How the score was computed
Strategy profile: FTK / Alternate-Win. Structural ≈ 39, Going First ≈ 35, Going Second ≈ 30, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-8); unrecoverable choke point (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 37.2, then modifiers -12 = 25.2, then Illegal cap applied = 20
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.39 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Instant-win Exodia route that closes the game without a board
- Twelve hand traps and several negates give layered interaction
- Millennium engine via Heart of the Blue-Eyes and Millennium Ankh gives a second route
- Extra Deck has three Unstoppable Exodia Incarnate plus Link backups
Weaknesses
- Illegal banlist count (Dimension Shifter x3, Ash Blossom x3)
- Five-piece Exodia hand is rarely opened and has only one copy of each piece
- Many generic tech and staple slots dilute the engine
- No Side Deck, so no adaptation after game one
- No recorded combos, guides or tournament data to verify the lines
Critical choke points
- A single answered Forbidden One piece ends the Exodia route
- Heart of the Blue-Eyes and Millennium Ankh are needed for the Unstoppable Exodia route
- Dimension Shifter's floodgate role is inoperable under TCG banlist rules
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | All three Dimension Shifter (Forbidden) | Legal hand traps or staples within the copy limit | Forbidden cards make the list illegal; this is the first fix needed before any score is meaningful |
| 2 | One Ash Blossom & Joyous Spring | A legal tech or hand trap card | Brings the Semi-Limited card to its legal limit of two |
| 3 | Two or three generic tech slots | A 15-card Side Deck | Adds post-side adaptation, which the current list lacks entirely |
Evidence & confidence
- Verified: Deck is Illegal: Dimension Shifter (Forbidden) x3 and Ash Blossom x3 over limit; Main 55, Extra 7, Side 0; Five one-copy Forbidden One pieces plus Exodia in the main deck; Archetype core group P(≥1 in opening 5) = 0.3909
- Inferred: Five-piece Exodia hand is rare and fragile; Interaction density is high from hand-trap and negate text; Millennium engine provides a second route; Scores D1 through D14 are estimated from card text and hypergeometric draw odds
- Provisional: Meta Power is null: no dated metagame sample; Matchup and format fit are unscored: no tournament link
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and pilot match record are absent No win-rate telemetry exists, so going-first and going-second splits are inferred Meta Power is Provisional without a dated metagame sample No guides attached to the archetype
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