Synchron Deck #754470 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3, Effect Veiler x3. Created Sep 23, 2026 by YGO Mod.

Deck Synchron TCG

Created by: YGO Mod (20517634)

Created On: 09/23/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Synchro Summon boss monsters (Kewl Tune B2B, Zalen, Visas Amritara, Ecclesia) off Tuner-heavy hands and recovered Tuners; Hand-trap-protected board conversion into Synchro pressure; Kewl Tune Mix/Rotary/Reco searches sustain the Synchro lines
  • Turn 1 (going first): Open with Tuners and Kewl Tune searchers (Synchro, Mix, Reco) to reach a T1 Synchro, protecting with Ash Blossom, Effect Veiler and Droll & Lock Bird, then convert into a 2500+ ATK boss
  • Turn 2 (going second): Use the six-card hand of hand traps (Ash Blossom, Ghost Belle, Effect Veiler, D.D. Crow, Droll & Lock Bird) to disrupt the opponent's first board, then Synchro through the remaining Tuners
  • Recovery: Recover Tuners from GY and banishment via Kewl Tune Reco/Mix, Synchro Overtake and Kewl Tune B2B effects, and rebuild a Synchro board from there
  • After siding: Not evaluable: the deck runs no Side Deck (0 cards), so there is no post-side plan

Why it scores here

The deck is Illegal as built: five cards exceed their copy limits, including Kewl Tune Rotary (Forbidden, run 3), so the score is a theoretical, structural-only read capped low. Within that structure, the 24 Tuner monsters, the Kewl Tune searchers and 14 Synchro Monsters give a plausible way to reach Synchro Summons on turn 1 and 2, with a reasonable chance of a live engine from a 5-card hand. Its interaction suite (14 hand traps, 15 negation-text cards, 31 removal-text cards) is the strongest part of the system and drives the going-second score. Offensive closing power comes from high-ATK bosses such as Kewl Tune B2B and Zalen, and the Synchro engine rebuilds from the GY, but the combo layer has no recorded boards, so floor and median output cannot be measured. Popularity of the Synchron/Kewl Tune family was not credited, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in opening 5) ≈ 0.85; Tuner density high, but the Kewl Tune core is only legal at 0–1 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Tuner-heavy and Kewl Tune-dependent hands carry conflicting Normal Summon and Synchro needs; 16 singleton slots give some spread (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable recorded boards; ceiling read from text, with Kewl Tune B2B and Visas Amritara as high-output bosses (Inferred)
D4 Combo Floor & Median Output 45 No combos evidence; median output cannot be measured, so the value is a provisional lean from starter diversity (Provisional)
D5 Interruption Resilience & Route Redundancy 70 Multiple independent lines: Tuner recursion via Kewl Tune Reco/Mix, Synchro Overtake and Kewl Tune B2B, plus hand-trap protection (Inferred)
D6 Resource Economy, Recovery & Grind 60 Draw and search density from three Pots, Mulcharmy Fuwalos and Triple Tactics (Inferred)
D7 End-Board & Interaction Quality 70 14 hand traps, 15 negation-text cards and 31 removal-text cards give layered interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 72 Going-second hand is 84% likely to hold a hand trap (hypergeometric); strong interaction into an established board (Inferred)
D9 Offensive Pressure & Closing Power 58 Boss ATK up to 3200 (Kewl Tune B2B) and 2800 (Zalen); no end-board observations (Inferred)
D10 Main Deck Efficiency & Flexibility 55 56 Main slots with 25 Level-0 spells/traps; low archetype purity (0% exact name, 71 off-archetype copies) (Inferred)
D11 Extra Deck Efficiency & Coverage 60 14 Synchro Monsters and 1 Fusion; Albion has no Fallen of Albaz enabler, so most Extra slots are Synchro flex (Inferred)
D12 Side Deck Adaptability 10 Zero Side Deck cards; no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; matchup fit is not measurable (Provisional)
D14 Pilotability & Error Tolerance 30 Multi-step Synchro and hand-trap sequencing with many decision points and branching Kewl Tune effects (Inferred)

How the score was computed

Strategy profile: Midrange primary, with Toolbox effects at 0 (no secondary blend applied). Modifiers: none.


More TCG Info

Synchron

Synchron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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