Clown Crew Deck #754369 — Yu-Gi-Oh! Master Duel
40 Main, 14 Extra, incl. Clown Crew Cappello x3, Clown Crew Flair x3, Ash Blossom & Joyous Spring x3. Created Sep 23, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/23/2026
Main Deck (40)
- Bystial Magnamhut x1
- Clown Crew Biancaviso x2
- Dimension Shifter x1
- Droll & Lock Bird x2
- Maxx "C" x1
- Clown Crew Cappello x3
- Clown Crew Flair x3
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Fydraulis Harmonia x3
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x2
- Clown Crew Malabarisme x3
- Clown Crew Matinee Operatics x1
- Clown Crew Rehearsal x3
- Crossout Designator x1
- Preparation of Rites x2
- Clown Crew Finale x1
- Clown Crew New Face x1
- Clown Crew Soiree Operations x1
- Dominus Purge x2
Extra Deck (14)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 58 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Tempo, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Clown Crew Tribute Summon chains (Cappello, Flair, Malabarisme, Rehearsal) to reach Clown Crew Biancaviso and Fydraulis Harmonia pressure (Inferred from card text); Double piercing and second-attack pressure from Clown Crew Diabolo and Clown Crew Dristy, both absent from this list (Inferred)
- Turn 1 (going first): Clown Crew Rehearsal or Malabarisme on turn 1 to reach a Ritual or Tribute Summon line, with Ash Blossom and Effect Veiler held up as interaction (Inferred)
- Turn 2 (going second): Hand traps (Ash Blossom, Effect Veiler, Ghost Ogre, Droll and Lock Bird, Ghost Belle, Maxx C) to answer the opponent's first board, then Clown Crew recovery through Flair and Malabarisme (Inferred)
- Recovery: Ghost Belle and Clown Crew Flair recursion from the GY, plus Clown Crew New Face draw and Biancaviso draws (Inferred from card text)
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
The deck reliably opens its Clown Crew core: the archetype-core group has a hypergeometric P(at least one in a 5-card opening hand) of about 0.999, and four Clown Crew engine cards run 3 copies each (Inferred, from the probabilities block). Hand traps (13 cards, P(at least one in a 6-card hand) about 0.92) give it a credible answer to a first board when going second. Conversion is the weak point: no recorded boards exist, so the combo ceiling and median are text-only inferences and are scored conservatively. Popularity was not credited: the archetype usage stats and the guide confirm the list is real, but they did not add points to the score. The score is not an average of card scores. It is capped low because Dimension Shifter, a Forbidden card, is run in a Master Duel deck, which makes this list illegal as built and places it in theoretical, structural-only territory.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one archetype-core card in 5-card hand) = 0.9988; engine cards at 3 copies each; 11 searcher-text cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Copy histogram 9x1, 5x2, 7x3; hand traps and tech cards are dead without the engine, so brick risk is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable combo boards; ceiling is a text-only read of Tribute Summon and Ritual chains (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output is unknown and scored conservatively (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 13 hand traps plus GY recursion (Flair, Ghost Belle) give several independent lines after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Draw effects (Biancaviso, Maxx C, Droll and Lock Bird) and multiple searchers support recovery (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 65 | 19 removal-text and 12 negation-text cards; Dominus Purge and Crossout Designator add layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 68 | P(at least one hand trap in 6-card hand going second) = 0.92; going-second split unavailable (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Biancaviso and Fydraulis reach 2500 ATK; no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 40 main-deck cards, 21 distinct; exact-name archetype purity 48.1%; 14 tech slots dilute the engine (Inferred from composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 14 Extra Deck cards across Link, Fusion, Xyz and Synchro; core Extra access depends on the engine (Inferred) |
| D12 | Side Deck Adaptability | 20 | No Side Deck; no post-side plan exists for a best-of-3 format (Verified: side count 0) |
| D13 | Matchup Coverage & Format Fit | 25 | Dimension Shifter is Forbidden in master-duel, so the list is not format-legal; no tournament data (Verified for legality; Provisional for fit) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Tribute Summon and Ritual chains with several optional effects raise decision load (Inferred) |
How the score was computed
Strategy profile: Balanced (default; strategy is ambiguous without combo evidence). Structural ≈ 55, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (Forbidden card in format) (-12); illegal-deck cap (-5). Final formula: Illegal deck: 0.80*Structural(55) + 0.20*TournamentReliability(42) = 52.4, then banlist modifier -12 = 40.4, then capped to 35 as theoretical/structural-only per the Illegal rule; Meta Power provisional (null)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Near-certain archetype-core access in the opening hand
- Thirteen hand traps and layered negation give going-second resilience
- Multiple draw and recursion effects support recovery across turns
Weaknesses
- Illegal as built: Dimension Shifter is Forbidden in master-duel
- Only 48.1% exact-name archetype purity; 14 tech slots dilute the engine
- No Side Deck, so no post-side adaptation
- No recorded boards, so the ceiling and median are unverified
Critical choke points
- Clown Crew Rehearsal and Malabarisme are the engine starters; the guide also names them as the choke point
- Dimension Shifter's legality must be fixed before any competitive read applies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Dimension Shifter | A legal hand trap or Clown Crew-compatible tech card within the copy limits | Restores legality; the Forbidden card is the only violation and removing it lifts the illegal-deck cap |
| 2 | One off-archetype tech slot | A second Clown Crew engine card or a Clown Crew draw card | Raises exact-name archetype purity and engine consistency without adding a new dependency |
Evidence & confidence
- Verified: Deck is Illegal: Dimension Shifter (Forbidden, 1 copy) in master-duel; Main 40, Extra 14, Side 0 are within master-duel size rules; Archetype usage statistics show the Clown Crew core is standard for this list; Archetype purity is 48.1% by exact name
- Inferred: Engine accessibility from hypergeometric estimates; Going-second hand-trap coverage from hypergeometric estimates; Combo ceiling and resilience from card text only; Interaction quality from text role hints
- Provisional: Format fit and meta position (no dated metagame sample or tournament link)
- Data gaps: no combos supplied; combo floor/median/ceiling is text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN; going-first, going-second and matchup signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck, so post-side performance cannot be assessed
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