Sky Striker Deck #754336 — Yu-Gi-Oh! TCG

54 Main, 15 Extra, incl. Cooky☆Yummy x3, Lollipo☆Yummy x3, Mulcharmy Fuwalos x3. Created Sep 22, 2026 by YGO Mod.

Deck Sky Striker TCG

Created by: YGO Mod (20517634)

Created On: 09/22/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 30, 2026
25± 10/ 100
Power Score
Structural 51
Reliability 42
Going First 50
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50.6
Going First 50
Going Second 60
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Toolbox
  • Secondary strategies: Stun, Midrange
  • Format: tcg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Not established: no recorded boards; a Yummy/Sky Striker Synchro or Link board with hand-trap protection is the implied plan (Inferred).; Ashura King and Nibiru, the Primal Being as board-breaking or closing bodies (Inferred from text).
  • Turn 1 (going first): Open a Yummy starter (Cooky☆Yummy, Lollipo☆Yummy, Cupsy☆Yummy) and a Level 1 or Link-1 enabler, then Synchro or Link toward Yummy★Snatchy / Gravity Controller (Inferred).
  • Turn 2 (going second): Use the 18 hand traps (Ash Blossom, Effect Veiler, Ghost Belle, Infinite Impermanence, Droll) to break the opponent's starter, then rebuild from the remaining hand (Inferred).
  • Recovery: Mulcharmy draw effects and Yummy recursion from the GY, plus searchers (Cupsy☆Yummy, Sky Striker Mobilize - Engage!) (Inferred).
  • After siding: Not assessable: the deck has no Side Deck (0 cards).

Why it scores here

This list is Illegal in TCG: seven copy-limit or forbidden-card violations (including Forbidden Triple Tactics Talent, Crossout Designator, Cupsy★Yummy Way and F.A. Dawn Dragster), so it is capped at 25 and scored as theoretical/structural only. Structurally the 18 hand traps and 10 negation or removal texts give the deck strong interaction density and a good going-second answer rate (about 92% to see at least one hand trap in a six-card hand, Inferred). The engine is weaker: only 3 of 54 main-deck copies carry the exact Sky Striker name, and the Yummy and Mulcharmy lines are split across sub-archetypes, so starter access is middling (about 66% for the 10-copy core group to appear in a five-card hand, Inferred). No combos, guides, tournament link or Side Deck were supplied, so the ceiling and median are text-only estimates. Popularity and archetype usage were not credited as power, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 P(≥1 of a 3-copy starter in 5-card hand) ≈ 0.26; 10-copy archetype core P(≥1 in 5) ≈ 0.66; Yummy and Sky Striker enablers split across sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 45 18 hand traps and 7 searchers, but 3 Mulcharmy and many Yummy-only starters go dead without a Level-1 or Link-1 enabler; 5 of 17 usage core cards present (Inferred)
D3 Combo Conversion & Ceiling 50 No combos supplied; ceiling is text-only, from Yummy Synchro/Link chains and Ashura King (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards; typical output is likely one or two Yummy fields with hand-trap support, so the median is well below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Several independent interruption routes: Ash Blossom, Effect Veiler, Ghost Belle, Droll and Mulcharmy recursion (Inferred)
D6 Resource Economy, Recovery & Grind 45 Mulcharmy and Cupsy☆Yummy give some draw and search, but the Yummy engine spends many cards on Synchro and Link material (Inferred)
D7 End-Board & Interaction Quality 75 18 negation or removal texts and 18 hand traps over 3-copy hand traps; Solemn Judgment, Solemn Warning and Dominus Purge layer well (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 65 P(≥1 hand trap in a 6-card going-second hand) ≈ 0.92; Ghost Belle and Crossout Designator answer boards, but Crossout is Forbidden here (Inferred)
D9 Offensive Pressure & Closing Power 50 Ashura King (2100 ATK, multi-attack) and Nibiru as closers; Yummyusment buffs are conditional on LIGHT Beast boards (Inferred)
D10 Main Deck Efficiency & Flexibility 50 54 Main cards and 27 distinct, with 66 off-archetype copies (exact-name purity 4.3%) and high tech density; compact enough but loose (Inferred)
D11 Extra Deck Efficiency & Coverage 50 Synchro and Link density (9 Synchro, 5 Link, 1 XYZ); two Extra Deck slots are Forbidden (Cupsy★Yummy Way, F.A. Dawn Dragster) and must be replaced (Verified)
D12 Side Deck Adaptability 10 No Side Deck (0 cards); post-side adaptability cannot be credited (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament link; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Synchro and Link lines with many hand-trap timing decisions; execution is demanding (Inferred)

How the score was computed

Strategy profile: Toolbox primary; Stun secondary (not blended into the weights, cap applied by legality). Structural ≈ 50.6, Going First ≈ 50, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-12); illegal cap (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 48.9; modifiers -12 gives 36.9; Illegal cap applied, so final = 25 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 18 hand traps and about 18 negation texts give dense interaction, especially going second
  • Multiple independent interruption routes (Ash Blossom, Effect Veiler, Ghost Belle, Droll, Mulcharmy recursion)
  • Synchro and Link Extra Deck coverage with Ashura King and Nibiru as closing bodies

Weaknesses

  • Illegal as built: copy-limit overages and four Forbidden cards
  • Exact-name archetype purity is 4.3%; the Yummy, Mulcharmy and Sky Striker lines compete for slots
  • No Side Deck, so no post-side plan
  • High brick risk: many hand traps and Yummy-only starters need specific enablers

Critical choke points

  • Forbidden Cupsy★Yummy Way is the Yummy Synchro enabler; it must be replaced or the Yummy line loses its Extra Deck route
  • A single Level-1 or Link-1 enabler gates most Yummy starters (Inferred)
Priority Remove Add Reason
1 Triple Tactics Talent, Crossout Designator, F.A. Dawn Dragster, Cupsy★Yummy Way (all 3 copies) Legal replacements from the same Yummy or Sky Striker Synchro and Link slots (legal copy limits respected) Forbidden cards make the deck illegal; without this fix no normal score applies
2 One copy each of Ash Blossom & Joyous Spring, Marshmao☆Yummy and Droll & Lock Bird Non-restricted replacements (or a second copy of a Unlimited enabler) Brings Semi-Limited and Limited copy counts within legal limits
3 Some off-archetype tech cards A 15-card Side Deck of hand traps or Yummy-matching answers Adds post-side adaptability, which is currently zero

Evidence & confidence

  • Verified: Deck is Illegal: 7 copy-limit or Forbidden violations; Main 54 and Extra 15 are within TCG size rules; Side 0 is below the 0-15 range but is allowed as empty; 18 hand traps, 18 negation texts and 10 Trap cards in the Main Deck; Exact-name archetype purity 4.3%
  • Inferred: Starter P(≥1 in opening 5) ≈ 0.26 (3 copies) and archetype core ≈ 0.66; P(≥1 hand trap in going-second 6-card hand) ≈ 0.92; Yummy line is the intended engine, and hand traps are the protection layer
  • Provisional: Meta Power and matchup fit (no dated metagame sample)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick rates) No Side Deck: post-side plan cannot be evaluated Meta Power is Provisional without a dated metagame sample

More TCG Info

Sky Striker

Sky Striker Breakdown

 
 

 

 

 

 

 

 
 

 

 
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