Bystial/Byssted Deck #754287 — Yu-Gi-Oh! TCG
Created by: YGO Mod (20517634)
Created On: 09/22/2026
Main Deck (57)
- Bystial Magnamhut x1
- Crackle Blitzclique x3
- Droll & Lock Bird x2
- Emi Blitzclique x1
- Ext Ryzeal x1
- Grain Blitzclique x3
- Ice Ryzeal x2
- Lava Golem x3
- Mulcharmy Fuwalos x3
- Surge Blitzclique x3
- Sword Ryzeal x2
- Thunder King Rai-Oh x1
- Whisker Blitzclique x3
- Ash Blossom & Joyous Spring x3
- Fydraulis Harmonia x3
- Ghost Ogre & Snow Rabbit x2
- Blitzclique - Breakaway x3
- Blitzclique - Steppleader x1
- Bonfire x1
- Harpie's Feather Duster x1
- Hideout in the Sky, Coulomb x3
- The Fallen & The Virtuous x3
- Blitzclique Alternator x2
- Blitzclique Return Stroke x1
- Dominus Purge x3
- Solemn Judgment x1
- Solemn Strike x2
Extra Deck (15)
- Albion the Branded Dragon x2
- Thunder Dragon Colossus x1
- Ecclesia and the Dark Dragon x1
- Enigmaster Packbit x1
- PSY-Framelord Omega x1
- Psychic End Punisher x1
- Wind Pegasus @Ignister x1
- Golden Cloud Beast - Malong x1
- Evilswarm Exciton Knight x1
- Mereologic Aggregator x1
- Number 41: Bagooska the Terribly Tired Tapir x1
- Number 60: Dugares the Timeless x1
- Ryzeal Detonator x1
- Vallon, the Super Psy Skyblaster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 48 |
| Going Second | 42 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 57 / Extra 15 / Side 0 — status: Illegal. 8 violation(s).
Identity & game plan
- Win condition: Extra Deck Synchro/Xyz/Fusion boards (Ryzeal Detonator, Vallon, Psychic End Punisher, Ecclesia and the Dark Dragon) built off Thunder/Blitzclique monsters; the Forbidden Xyz/Fusion/Synchro cards would be the intended boss package but are illegal here; Thunder Dragon Colossus and Bystial Magnamhut as stand-alone bosses
- Turn 1 (going first): Open a Blitzclique or Ryzeal starter, search with Blitzclique/Ryzeal searchers (Emi, Steppleader, Bonfire, Ext Ryzeal), and protect the first summon with Ash Blossom, Droll and Solemn cards. Theoretical only: the Forbidden cards cannot legally be run.
- Turn 2 (going second): Respond to the opponent's first summon or activation with hand traps (Ash Blossom, Droll & Lock Bird, Ghost Ogre & Snow Rabbit, Dominus Purge, Solemn Strike/Judgment), then rebuild through Blitzclique searchers into a Thunder-based Extra Deck board. Interaction density is the main reason this line can be reached.
- Recovery: Rebuild from the GY using Thunder and Blitzclique searchers (Grain, Emi, Steppleader, Bonfire, Harmonia) and Blitzclique Alternator/Return Stroke, which return a monster to hand; the extended recovery depends on Thunder monsters being present in the GY or hand.
- After siding: Not applicable: the side deck is empty, so there is no post-side plan. Any side plan is hypothetical until cards are added.
Why it scores here
The score is set on the deck as a system and not by averaging card scores. The deck's Thunder and Blitzclique core (about 4 and 4 copies of the Blitzclique engine plus Thunder Dragon Colossus) gives it several independent starters, and the P(at least one searcher in a 5-card hand) is about 0.91 (Inferred). Interaction is dense: 7 hand traps, 14 negation-text cards and 37 removal-text cards, which earns the highest dimension score (D7) but does not offset the rest. The deck is held back by four off-archetype engines, a Limited/Semi-Limited core that is over its copy limit, four Forbidden cards that cannot legally be run, a 57-card main with 27 distinct names, and no side deck. Popularity was not used: the archetype is listed with usage stats, but that only confirms the deck is real. No combos or tournament data exist, so the floor, median and ceiling are text-only inferences.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Thunder/Blitzclique searchers and starters give several routes, but the core archetype group is only 31% to appear in a 5-card hand and the four Xyz/Synchro boss cards are a thin set (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Four off-archetype engines (Blitzclique 20, Ryzeal 6, Branded 5, Dominus 3 plus generic) and 27 distinct main-deck names raise brick and conflict risk in a 5-6 card hand (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable combo boards exist; the Thunder/Blitzclique text supports 1-2 card starts into Extra Deck summons, but no ceiling can be measured (Inferred) |
| D4 | Combo Floor & Median Output | 45 | combos_evidence has 0 scored boards, so the median and floor are unknown; the text suggests a mid-level floor that depends on Extra Deck access (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent starters, Blitzclique bounce and destruction effects, and hand traps give alternatives after one interruption, but several lines need Thunder monsters on the field (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Recovery depends on Blitzclique searchers and Blitzclique Alternator/Return Stroke, but the extra-deck boss cards are Limited or Forbidden in-format (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 7 hand traps, 14 negation-text cards and 37 removal-text cards give dense interaction across Quick Effects and traps (Inferred semantic read of the card text) |
| D8 | Going-Second & Board-Breaking Power | 55 | Six-card hand interaction (Ash Blossom, Droll, Ghost Ogre) and removal-text monsters challenge a board, though Forbidden boss cards are not available here (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Closing power rests on Ryzeal Detonator, Vallon, Psychic End Punisher and Ecclesia; the strongest closers (Forbidden Albion, Bagooska, Dugares, PSY-Framelord) are illegal, so the closing read is capped (Verified card stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 57 main-deck cards is legal-sized, but 27 distinct names across several archetypes with 72 off-archetype copies lowers compactness and coherence (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck has 15 cards (3 Fusion, 6 Synchro, 6 Xyz) with mixed engines; the Forbidden Xyz/Fusion bosses cannot legally be used, so Extra Deck coverage is weakened (Verified legality, Inferred) |
| D12 | Side Deck Adaptability | 15 | The side deck is empty (0 cards), so no post-side adaptability exists and the score is capped near the floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No dated metagame or tournament link is supplied; only archetype usage stats exist, so the format-fit read is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | The deck needs Quick-Effect timing across many hand traps and Extra Deck summons and has up to 27 distinct names to track, so pilot error tolerance is moderate-low (Inferred) |
How the score was computed
Strategy profile: Midrange primary with Toolbox secondary, disclosed; the deck-building context is weighted toward Midrange. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist_exposure (-6); engine_conflicts (-4); no_side_deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*50 + 0.20*30 - 12 = 34; the deck is Illegal, so this is a theoretical, structural-only score
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 7 hand traps, 14 negation-text cards, 37 removal-text cards
- Several independent Thunder/Blitzclique starters and searchers with high searcher density (21)
- Multiple Extra Deck boss routes (Ryzeal Detonator, Vallon, Psychic End Punisher, Ecclesia, Thunder Dragon Colossus)
Weaknesses
- Illegal in TCG: Forbidden cards and over-limit copies (Ash Blossom, Fallen & Virtuous, Droll)
- Four off-archetype engines in one 57-card main deck (72 off-archetype copies)
- Empty side deck: no post-side plan
- No combo, tournament or win-rate evidence to measure the ceiling or floor
Critical choke points
- Thunder monsters must be present in hand or field for most Blitzclique and Thunder Dragon lines
- Forbidden Xyz/Fusion bosses are the intended closers and cannot be legally run
- Ryzeal/Blitzclique engine splits limit how many starters are live in one hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Albion the Branded Dragon x2, Number 41, Number 60, PSY-Framelord Omega | Legal Extra Deck boss cards in the same role (e.g. Thunder Dragon Colossus, Ryzeal Detonator) | The deck is illegal as built; the Forbidden cards must be removed before any power read applies |
| 2 | Ash Blossom & Joyous Spring (3rd copy), The Fallen & The Virtuous (3rd copy), Droll & Lock Bird (2nd copy) | Legal copies or one-of substitutes | These are over their copy limits |
| 3 | (none): side deck is empty | A 15-card side deck with a clear plan for the main interaction | A 0-card side deck removes all post-side adaptability |
Evidence & confidence
- Verified: Illegal status: 4 Forbidden cards and 3 over-limit cards; 57 main, 15 extra, 0 side; Searcher text group 21, hand-trap group 7
- Inferred: P(>=1 searcher in 5-card hand) = 0.91; Archetype core group P(>=1 in 5-card hand) = 0.31; Hand-trap P(>=1 in 6-card hand, going second) = 0.56; Interaction density reads from card text; Engine conflict and brick risk estimates
- Provisional: Meta Power (no dated metagame sample); Format fit (no tournament link)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry exists in YGOVN (going-first/second, matchup, brick and OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty (0 cards): no post-side evaluation possible
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