Enneacraft Deck #754196 — Yu-Gi-Oh! Master Duel
60 Main, 15 Extra, incl. Dogmatika Fleurdelis, the Thunderbolt x3, Deftero Enneacraft - 'alazoneIA' x3, Ekto Enneacraft - 'tromarIA' x3. Created Sep 22, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/22/2026
Main Deck (60)
- Dogmatika Ecclesia, the Virtuous x1
- Dogmatika Fleurdelis, the Thunderbolt x3
- Maxx "C" x1
- Deftero Enneacraft - "alazoneIA" x3
- Ekto Enneacraft - "tromarIA" x3
- Enato Enneacraft - "oknirIA" x3
- Enneacraft - Aiza.LEON x2
- Enneacraft - Archa.TAIL x1
- Enneacraft - Asta.PIXEA x3
- Enneacraft - Atil.SPIA x1
- Enneacraft - Atori.MAR x3
- Proto Enneacraft - "orgIA" x3
- Trito Enneacraft - "exapatisIA" x3
- Ash Blossom & Joyous Spring x3
- Fydraulis Harmonia x3
- Hop Ear Squadron x1
- Enneacraft Release x3
- Enneacraft Reset x3
- Enneacraft Reverth x3
- Enneapolis x2
- Nadir Servant x1
- Pot of Desires x3
- Subspace Battle x3
- The Fallen & The Virtuous x3
- Dogmatika Punishment x2
Extra Deck (15)
- Albion the Branded Dragon x1
- Five-Headed Dragon x1
- The Dragon that Devours the Dogma x1
- Baronne de Fleur x1
- Ecclesia and the Dark Dragon x1
- Enigmaster Packbit x1
- Juraishin, the Cursed Thunder God x1
- Merry Melffys x1
- Psychic End Punisher x1
- Snake-Eyes Vengeance Dragon x1
- Wind Pegasus @Ignister x1
- Golden Cloud Beast - Malong x1
- Shamisen Samsara Sorrowcat x1
- Mereologic Aggregator x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 62 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Control
- Secondary strategies: Stun, Toolbox
- Format: master-duel
Legality
Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Pendulum Enneacraft boss monsters (3000 ATK Pendulum Flip monsters) plus Enneapolis End Phase burn of 900 per E.C. Counter removed; Extra Deck synchro and fusion boards through Enneacraft Pendulum recursion
- Turn 1 (going first): Set Enneacraft Pendulum monsters, then use negation and removal to keep the opponent's board from forming while building E.C. Counters
- Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C) and Enneapolis negation to interrupt the opponent's summons, then establish Pendulum lock pieces
- Recovery: Enneacraft Reset and Enneacraft Reverth recycle Enneacraft monsters from the GY and Extra Deck to rebuild pendulum zones
- After siding: Not evaluable: the deck runs zero Side Deck cards
Why it scores here
The deck's engine is accessible: the archetype core (33 copies) gives roughly 98.5% odds of at least one core card in a 5-card opening hand (Inferred). Its main strength is the system's interaction density: 16 negation-text cards, 42 removal-text cards, and 4 hand traps, with Enneapolis and the Pendulum Flip monsters layering face-up lock pieces. Recursion through Enneacraft Reset, Enneacraft Reverth and Enneacraft Release keeps the engine alive after disruption. Scoring is on the system, not on card averages, and the 0.8 weight on Structural is capped by the illegal copy count of The Fallen & The Virtuous. Popularity (usage stats, guide mention) confirms the list is real and accessible but did not add points. Structural power is about 60 on the Control profile, but the Illegal status caps the final score at 30 and makes this a theoretical read only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | Archetype core present in ~98.5% of 5-card openings; 2-card bootstrap plausible but unverified (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Six singletons and a 25-card distinct main with 16 three-of slots; brick risk moderate from Pendulum-only hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards in combo data; ceiling is a text-only read of Pendulum boss and Enneapolis burn (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No median power index available; typical output judged from text and usage only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Negation and recursion give several independent continuation routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Reset, Reverth and Release recycle Enneacraft cards; search text across 20 searcher cards supports rebuilds (Inferred) |
| D7 | End-Board & Interaction Quality | 80 | 16 negation-text and 42 removal-text cards with Pendulum boss destruction and Enneapolis lock (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | 4 hand traps and negation-heavy going-second plan; no going-second win data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Pendulum 3000 ATK bosses and Enneapolis 900-per-counter burn; no damage telemetry (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 60 main cards with 25 distinct; Pendulum and Spell-heavy shell with 6 singleton slots (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 65 | Extra Deck 15 cards split 10 synchro, 3 fusion, 2 xyz; ramps to multiple boss routes (Verified composition) |
| D12 | Side Deck Adaptability | 20 | Zero side deck cards; no post-side plan exists to evaluate (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; meta fit is Provisional |
| D14 | Pilotability & Error Tolerance | 55 | Pendulum timing, negation windows and Extra Deck summons create a moderate decision load (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 60, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-5); no Side Deck (-3); illegal_cap (-19.7). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*59.6 + 0.20*50 - 8 = 49.7; ILLEGAL CAP applied (copy-limit violation), final capped at 30 and labelled theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense negation and removal text across the main deck
- Archetype core is highly accessible in openings
- Recursion (Reset, Reverth, Release) supports rebuilds after disruption
- Large Extra Deck coverage across synchro, fusion and xyz routes
Weaknesses
- Illegal copy count of The Fallen & The Virtuous
- No side deck, so no post-side plan
- No recorded combos to confirm the ceiling or median
- Heavy reliance on Pendulum zone setup for lock pieces
Critical choke points
- Enneapolis as the central field card for lock and burn
- Pendulum zone placement of Enneacraft monsters before the opponent acts
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of The Fallen & The Virtuous (3 to 2) | A legal non-Branded utility card or nothing | Clears the copy-limit violation so the list can receive a normal Final score |
| 2 | None | A Side Deck of 3 to 15 cards | Gives a post-side plan and improves Side Deck Adaptability (D12) |
Evidence & confidence
- Verified: Main 60, Extra 15, Side 0 counts are within Master Duel size rules; The Fallen & The Virtuous is over the Semi-Limited copy limit (3 vs 2); Archetype core presence in the resolved list
- Inferred: Opening-hand engine access estimate of about 98.5% for the core; Interaction density read from negation and removal text; Hand trap value for the going-second plan
- Provisional: Meta fit (D13) with no dated metagame sample
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first, going-second, matchup, brick or OTK rates Meta Power is Provisional without a dated metagame sample Deck has no Side Deck, so post-side evaluation is not possible
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