Nimble Deck #753281 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. Mementotlan Angwitch x3, Mementotlan Tatsunootoshigo x3, Mulcharmy Fuwalos x3. Created Sep 20, 2026 by YGO Mod.

Deck Nimble OCG

Created by: YGO Mod (20517634)

Created On: 09/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
20± 5/ 100
Power Score
Structural 43
Reliability 35
Going First 42
Going Second 44

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 43
Going First 42
Going Second 44
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Fusion
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Fusion or Link summon a large Memento board (Mementomictlan Tecuhtlica - Creation King, Mementotlan-Horned Dragon, Mementoal Tecuhtlica) and close through battle damage.; Radiant Typhoon and Mementotlan recursion grinding the opponent through card advantage over several turns.
  • Turn 1 (going first): Open a Memento starter (Angwitch, Bone Party, Tatsunootoshigo, Shleepy) with a searcher, then use Mementotlan Fusion or Super Polymerization for a Fusion into a board-presence monster.
  • Turn 2 (going second): Hold Ash Blossom, Forbidden Droplet and Dark Ruler No More to answer the opponent's first combo line, then rebuild through Memento recursion.
  • Recovery: Recycle Memento monsters from the GY through Mementotlan Ghattic, Akihiron and Bone Party to restore field presence.
  • After siding: Not evaluable: the deck has no side deck (0 cards).

Why it scores here

This deck is Illegal in the OCG format: the Extra Deck has 16 cards against a maximum of 15, three copies of two Semi-Limited cards are run where only two are allowed, and it runs one copy each of two Forbidden cards. Under the rubric it cannot receive a normal Final Contextual score, so the 20 is a theoretical, structural-only cap and not a real power read. The structural read is a midrange Memento shell: the Memento and Radiant Typhoon engines are split across sub-archetypes (only 20 of 70 off-name copies are Memento and the exact-name purity is 0%), so the engine coherence is weak. Interaction is real (six hand traps, Droplet, Dark Ruler, removal text), but a 0-side deck has no post-side plan. No combos, guides or tournament data were supplied, so the floor, median and ceiling are text-only inference, and the score was not produced by averaging card scores or by the archetype's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(at least one searcher in an opening 5) is about 0.88 and the Memento core is 6 copies with P(at least one in 5) about 0.46; the engine is split across sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 42 About 16 tech and 6 hand traps across 54 cards and a split Memento/Typhoon/Goblin shell suggest frequent conflicting or dead hands (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; the ceiling is inferred from text (Memento Fusion chains, Creation King, Horned Dragon) and is not measured (Inferred)
D4 Combo Floor & Median Output 35 No combo data; the typical output is an unmeasured guess and likely below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Six hand traps and multiple searchers give some redundancy after one interruption, but the Memento board depends on a few starters (Inferred)
D6 Resource Economy, Recovery & Grind 50 Memento recursion and searchers (GY-to-hand and Deck-to-hand text) support grinding, but the cost of Memento material is high (Inferred)
D7 End-Board & Interaction Quality 55 Ash Blossom, Forbidden Droplet, Dark Ruler No More and Called by the Grave (illegal) plus 23 removal-text cards give broad interaction, but the Ash copy count is illegal (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 50 Hand-trap group P(at least one in a 6-card going-second hand) is about 0.52 and Dark Ruler and Droplet help against boards, but the Forbidden card and Ash overcount reduce reliability (Inferred)
D9 Offensive Pressure & Closing Power 55 Creation King (3000 ATK), Horned Dragon (2850), Twin Dragon (2800) and Mementoal Tecuhtlica (5000) give strong end-board closing power (Verified stats)
D10 Main Deck Efficiency & Flexibility 45 54 main cards across 26 distinct names with 4 copies over the limit and 12 three-of slots; the list is compact but over-committed (Inferred)
D11 Extra Deck Efficiency & Coverage 40 16 Extra Deck cards is one over the OCG limit; 11 Fusion and 5 Link monsters are a broad but illegal Extra build (Verified count)
D12 Side Deck Adaptability 5 No side deck (0 cards); no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link, archetype meta-share or dated metagame sample exists, so format fit is Provisional
D14 Pilotability & Error Tolerance 35 Multi-step Fusion and Memento recursion lines with several optional targets demand heavy decision-making (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 43, Going First ≈ 42, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); illegal_cap (-15). Final formula: Illegal cap: theoretical structural-only. Structural 43 with modifiers -8 gives about 35; capped to 20 under the illegal rule. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and recursion text (18 searcher-text cards) gives the Memento engine reach
  • Six hand traps plus Droplet and Dark Ruler provide real interaction
  • High-end Extra Deck closers (Creation King, Horned Dragon, Mementoal Tecuhtlica)

Weaknesses

  • Illegal in OCG: Extra Deck one over the cap and copy-limit violations
  • Split engine across Memento, Radiant Typhoon and Goblin sub-archetypes with 0% exact-name purity
  • No side deck, so no post-side adaptation

Critical choke points

  • Memento monsters are required both to start and to recover; without them the board does not form
  • Searchers (Angwitch, Bone Party, Ghattic) are the only route to the Fusion starters
Priority Remove Add Reason
1 One Ash Blossom & Joyous Spring and one Super Polymerization Remove the Forbidden cards (Called by the Grave, Cross-Sheep) and one Extra Deck card Make the list legal under OCG copy limits and the 15-card Extra cap before any power reading is meaningful
2 A low-impact tech card A side deck of 8–15 cards The deck has no side deck, so it cannot adapt between games in best-of-3

Evidence & confidence

  • Verified: Extra Deck has 16 cards against the 15-card OCG cap; Ash Blossom and Super Polymerization are over the Semi-Limited limit (3 vs 2); Called by the Grave and Cross-Sheep are Forbidden in OCG; Attack and DEF values of the Memento Fusions
  • Inferred: Opening-hand probability estimates and hand-trap group probability; Brick and conflicting-hand estimates for the Memento shell; Going-first and going-second plan descriptions
  • Provisional: Meta power and format fit (no dated metagame sample)
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied no side deck, so post-side performance cannot be evaluated

More OCG Info

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