Dark World Deck #752602 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Ceruli, Guru of Dark World x3, Danger! Chupacabra! x3, Danger! Mothman! x3. Created Sep 20, 2026 by YGO Mod.

Deck Dark World OCG

Created by: YGO Mod (20517634)

Created On: 09/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 31, 2026
35± 8/ 100
Power Score
Structural 55
Reliability 48
Going First 55
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 55
Going Second 50
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Dark World Fiend boss monsters (Grapha Dragon Overlord, Reign-Beaux, Danger! Bigfoot / Thunderbird) reached through Danger! starter chains and Dark World discard recursion; Link and Fusion pressure (Topologic Blaster Dragon, Underworld Goddess, Grapha Overlord) once the Main Deck engine is online
  • Turn 1 (going first): Open a Danger! starter or Dark World searcher (Dark Corridor, Reign-Beaux, Snoww), search a Level 5+ Dark World, and build a Link or Fusion board; the legal-copy list, not the forbidden Knightmare pieces, must carry this plan
  • Turn 2 (going second): Use Artifact Lancea as the only real hand trap and Harpie's Feather Duster / Lightning Storm for backrow and board removal, then rebuild through Dark World GY recursion (Grapha, Snoww, Broww)
  • Recovery: Recover from the Graveyard through Grapha and Reign-Beaux special summon conditions and Dark World Accession, which can be recast from the GY
  • After siding: Not evaluable: the deck has 0 Side Deck cards, so no post-side plan exists as submitted

Why it scores here

The deck's Dark World and Danger! starters give it a reasonably accessible engine: P(at least one archetype-core card in a 5-card opening hand) is about 0.85 (Inferred), and the discard-recursion text supplies some resilience. Its ceiling comes from Dark World boss monsters and Link/Fusion closers, but no recorded boards exist, so combo conversion and median output are text-only inference (Inferred). Interaction is thin for an OCG deck: one real hand trap, Harpie's Feather Duster and Lightning Storm, with no side deck to adapt. The deck is Illegal because four Forbidden cards are run (Triple Tactics Talent, Knightmare Goblin, Knightmare Gryphon, Number 60), so the structural score is shown as theoretical only and capped at 35. Usage statistics show the list is real and accessible, but popularity did not earn points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype-core card in 5-card hand) about 0.85; 3-copy Danger! starters and 3-copy Dark World searchers (Inferred)
D2 Opening-Hand Quality & Brick Management 58 17 searcher-text cards and 14 spells give reasonable hand function, but Link/Extra-heavy structure and several 1-copy tech cards raise brick risk (Inferred)
D3 Combo Conversion & Ceiling 60 Grapha Overlord and Reign-Beaux have strong text ceilings, but no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 50 No parseable combos; median output is unknown and the Danger! chains are assumed to be the floor (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Multiple independent starters and GY recursion, weakened by the lack of a second engine line (Inferred)
D6 Resource Economy, Recovery & Grind 55 Dark World recursion and Dark Corridor / Dark World Accession provide some resource regrowth, but spend costs are unverified (Inferred)
D7 End-Board & Interaction Quality 62 16 removal-text and 4 negation-text cards, but only one real hand trap (Artifact Lancea) and no floodgates (Verified flags, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Going-second relies on Lancea plus Feather Duster and Lightning Storm; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 66 Several 3000+ ATK boss monsters (Grapha Overlord 3200, Topologic 3500, Bigfoot 3000) (Verified stats)
D10 Main Deck Efficiency & Flexibility 50 56 Main cards at the OCG maximum of 60, 28 distinct cards, and only 25.4 percent exact archetype purity (Verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 15 Extra cards, but 3 Extra Deck cards are Forbidden, leaving 12 legal Extra choices (Verified)
D12 Side Deck Adaptability 10 No Side Deck cards submitted, so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; Provisional, excluded from Structural (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Danger! and Link-chain sequencing is moderately demanding for a casual pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-12). Final formula: No reliable metagame: 0.80*Structural(55) + 0.20*TournamentReliability(48) + ContextModifiers(-12) = 42, then capped at 35 because the deck is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Accessible Dark World / Danger! starter density with 17 searcher-text cards
  • Strong Fiend boss monsters at 3000+ ATK (Verified stats)
  • Real archetype-standard core (Snoww, Reign-Beaux, Ceruli, Grapha) in the usage stats (Verified)

Weaknesses

  • Illegal list: four Forbidden cards run, so the deck cannot be played in OCG as submitted
  • Zero Side Deck cards, so no post-side adaptability
  • Very thin interaction: one real hand trap and no floodgates

Critical choke points

  • Dark World recursion depends on Grapha / Reign-Beaux special-summon conditions, which can stall if the GY is thin
  • Knightmare Extra Deck pieces are Forbidden, so Link routes through Knightmare are unavailable
Priority Remove Add Reason
1 Triple Tactics Talent A legal Dark World or Danger! staple (for example The Gates of Dark World, which appears in the usage stats but not in this list) Forbidden in OCG; removing it makes the Main Deck legal
2 Knightmare Goblin and Knightmare Gryphon Legal Link Monsters that point into the same Extra Deck slots Both are Forbidden; Extra Deck legality needs both replaced
3 Number 60: Dugares the Timeless A legal Extra Deck Xyz or Fusion monster Forbidden in OCG; also removes an unreliable Xyz that the Dark World engine does not use
4 Empty side deck slots 2-4 Side Deck cards (for example extra backrow or floodgate-style answers) 0 Side Deck cards means no best-of-3 plan (D12 = 10)

Evidence & confidence

  • Verified: Four Forbidden cards over the copy limit (legality violations); Main 56 and Extra 15 sizes fall within OCG size rules; Usage statistics: Snoww, Reign-Beaux, Card Destruction, Grapha are core cards in the archetype; Boss monster ATK values from card data
  • Inferred: P(>=1 archetype-core card in 5-card hand) about 0.85 from hypergeometric draw odds; Interaction quality from negation and removal text; Engine accessibility and recovery quality from card text
  • Provisional: Meta Power (null, no dated meta sample); Matchup fit (D13 excluded)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first and going-second splits are Inferred no Side Deck cards submitted Meta Power provisional unless a dated metagame sample is supplied

More OCG Info

Dark World

Dark World Breakdown

 
 

 

 

 

 

 

 
 

 

 
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