Phantom Knights Deck #752256 — Yu-Gi-Oh! Master Duel
60 Main, 15 Extra, incl. Armageddon Knight x3, Goblindbergh x3, Junk Forward x3. Created Sep 20, 2026 by YGO Mod.
Deck Phantom Knights Master Duel
Created by: YGO Mod (20517634)
Created On: 09/20/2026
Main Deck (60)
- Arcana Force XIX - The Sun x1
- Arcana Force XXI - The World x1
- Armageddon Knight x3
- Battlin' Boxer Sparrer x1
- Battlin' Boxer Uppercutter x1
- Blackwing - Zephyros the Elite x1
- Bone Archfiend x1
- Cyber Petit Angel x1
- Elemental HERO Stratos x1
- Goblindbergh x3
- Junk Forward x3
- Kagemucha Knight x3
- Kaitoptera x1
- Lilith, Lady of Lament x1
- Marauding Captain x3
- Masked HERO Fountain x1
- Neo Space Connector x3
- Neo-Spacian Aqua Dolphin x1
- Omni Dragon Brotaur x1
- Rescue Ferret x1
- Summoner Monk x1
- The Man with the Mark x1
- The Phantom Knights of Ancient Cloak x1
- The Phantom Knights of Silent Boots x1
- ZS - Ascended Sage x2
- Earthbound Prisoner Line Walker x2
- Arcana Reading x1
- Broken Bamboo Sword x1
- Cursed Bamboo Sword x1
- Fusion Gate x1
- Horn of the Unicorn x1
- Light Barrier x1
- Machine Angel Ritual x1
- Magical Mallet x3
- Moon Mirror Shield x1
- Phoenix Gearblade x1
- Reinforcement of the Army x1
- Temple of the Kings x1
- Zexal Construction x2
- Chain Material x3
- The Phantom Knights of Shade Brigandine x1
Extra Deck (15)
- Berfomet the Mythical King of Phantom Beasts x1
- Earthbound Servant Geo Kraken x1
- Elemental HERO Absolute Zero x1
- Elemental HERO Nova Master x1
- Horned Saurus x1
- Aleister the Invoker of Madness x1
- Isolde, Two Tales of the Noble Knights x1
- Proxy F Magician x1
- Saryuja Skull Dread x1
- Selene, Queen of the Master Magicians x2
- Worldsea Dragon Zealantis x1
- M-X-Saber Invoker x1
- Number 60: Dugares the Timeless x1
- Number 88: Gimmick Puppet of Leo x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46.5 |
| Going First | 44 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 44 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange
- Format: master-duel
Legality
Main 60 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Extra Deck boss from Fusion, Link or Xyz summons (Arcana Force XXI - The World, Elemental HERO Absolute Zero, Earthbound Servant Geo Kraken, Saryuja Skull Dread). No Phantom Knights win route is present.; Number 88: Gimmick Puppet of Leo, which needs an empty Spell & Trap Zone and three Destiny Counters; unlikely to be reliable in this list.
- Turn 1 (going first): Normal Summon a Level 3 or 4 starter (Marauding Captain, Goblindbergh, Summoner Monk, Neo Space Connector), search with Cyber Petit Angel, Earthbound Prisoner Line Walker or Zexal Construction, and extend into a Fusion, Link or Xyz boss.
- Turn 2 (going second): Six-card hand with a Normal Summon starter and a searcher; no hand trap or floodgate to disrupt the opponent's first turn, so the plan is largely unprotected.
- Recovery: Graveyard effects: Blackwing - Zephyros the Elite, Bone Archfiend, Battlin' Boxer Uppercutter, The Phantom Knights of Ancient Cloak and The Phantom Knights of Silent Boots (banish to search).
- After siding: Not applicable: the side deck is empty (0 cards), so there is no post-side plan.
Why it scores here
The deck opens a playable Normal Summon starter and a searcher in most hands (P(at least one of 18 searcher-text copies in a 5-card opening hand) ≈ 0.84, Inferred), so starter access is adequate. Conversion is weak: only 3 of the 60 Main Deck copies are Phantom Knights cards and the list runs 72 off-archetype copies across roughly 20 sub-archetypes, so the engine does not cohere into one plan. Several cards have no enabler in the list (Machine Angel Ritual with no Cyber Angel ritual monsters, Bamboo Sword cards, Zexal Construction with only two ZS monsters), which raises the brick rate. The score comes from the system: starter access, Graveyard recursion, and a strong Extra Deck closing set, reduced by engine conflicts and a missing archetype core, not from averaging card scores. Popularity and usage data confirm the list is real and accessible but earned no points, and no combo boards exist, so floor and ceiling are text-based inferences.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(at least one searcher in 5-card hand) ≈ 0.84; only 3 Phantom Knights engine cards and 1 copy each of Silent Boots and Ancient Cloak against typical 3 copies; (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 38 | Dead or enabler-dependent cards include Machine Angel Ritual, both Bamboo Swords, Moon Mirror Shield, Horn of the Unicorn and Temple of the Kings; copy histogram 30 singletons; (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Fusion, Link and Xyz bosses with Arcana Force XXI/XIX, Absolute Zero and Geo Kraken; best_line absent, so ceiling is a text-only read; (Inferred) |
| D4 | Combo Floor & Median Output | 38 | No recorded boards (total_combos 0); median output is unknown, and brick density and engine conflicts pull the typical outcome down; (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Roughly 20 distinct starters and several Graveyard recursion effects (Blackwing Zephyros, Bone Archfiend, Ancient Cloak, Silent Boots) give some independent lines; (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Searcher text on 18 copies and Graveyard-based recursion give reasonable grind; Xyz and Link extras need material; (Inferred) |
| D7 | End-Board & Interaction Quality | 45 | Eleven removal-text cards and two negation-text cards (Rescue Ferret, Light Barrier) but no hand traps or floodgates; interaction is mostly on-summon; (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 42 | Zero hand traps and zero floodgates; Absolute Zero's leave-field wipe is the main going-second board breaker; (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Bosses at 2500-3200 ATK (Arcana Force XXI 3100, Gimmick Puppet 3200, Geo Kraken 2800) give strong closing power if a boss is reached; (Verified stat, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 30 | Off-archetype copies 72 of 60 Main Deck slots with exact-name purity 4%; 41 distinct Main Deck cards; low compactness; (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck of 15 spans 7 Link, 5 Fusion and 3 Xyz with broad coverage, but many singletons lack a shared route; (Verified composition, Inferred coherence) |
| D12 | Side Deck Adaptability | 20 | Side deck is empty (0 cards); Master Duel side plans are not used, so adaptability is scored at the floor; (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | Tournament context unavailable; archetype share is not measured and this list runs 1 copy of most core cards; (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple engines with off-archetype routing and several decision points per turn; repeatability is moderate for a skilled pilot; (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 46.5, Going First ≈ 44, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 44. Modifiers: engine conflicts / off-archetype dilution (-4); missing archetype core (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Starter access from many Normal Summon Level 3-4 monsters and about 18 searcher-text copies
- Graveyard recursion on several cards
- Strong Extra Deck closers (Arcana Force XXI, Absolute Zero, Geo Kraken)
- Legal list with all copy limits respected (Reinforcement of the Army is Limited at 1 copy)
Weaknesses
- Phantom Knights engine is nearly absent (3 copies, Rank-Up-Magic Requiem missing)
- Engine conflicts across more than 15 sub-archetypes
- High off-archetype density and dead or enabler-dependent cards
- No hand traps or floodgates; weak going-second interaction
- Empty side deck
Critical choke points
- Any single Fusion, Link or Xyz boss depends on one starter line; no recorded board confirms a second route
- Machine Angel Ritual and the Bamboo Swords have no enablers in the list
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Machine Angel Ritual | The Phantom Knights of Silent Boots (2 more copies, typical 3 copies) | Ritual has no Cyber Angel ritual monsters in the list, so it is a brick; Silent Boots is an archetype-core starter and recursion piece with 1 copy in the list against a typical 3 (usage stat, Verified). |
| 2 | Broken Bamboo Sword and Cursed Bamboo Sword | The Phantom Knights' Rank-Up-Magic Requiem (not in the list, 93.5% usage inclusion) | The Bamboo Sword cards gain 0 ATK and only support each other; Rank-Up-Magic Requiem is the archetype's most-used core card (usage stat, Verified), though its effect fit with this list is Inferred. |
Evidence & confidence
- Verified: Legality: Master Duel size and copy limits pass; Reinforcement of the Army (Limited) runs 1 of 1; Composition: 60 Main, 15 Extra, 0 Side; 72 off-archetype copies; exact-name purity 4%; Usage statistics: 3 of 25 core cards present; Rank-Up-Magic Requiem 93.5% inclusion
- Inferred: P(at least one searcher in 5-card hand) ≈ 0.84; Brick and enabler-dependence estimates for Machine Angel Ritual and the Bamboo Swords; Engine conflict reading from archetype_spread; Going-first and going-second splits from card text
- Provisional: Meta power and matchup fit (no dated metagame sample); Side deck adaptability (no side cards)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry in YGOVN for going-first/second, matchup, brick or starter rates Meta Power is Provisional without a dated metagame sample Side deck is empty, so post-side adaptability cannot be measured
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