forbidden Deck #751877 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Black Chaos x3, Celtic Mystic x3, Fallen of the White Dragon x3. Created Sep 15, 2026 by YGO Mod.

Deck forbidden TCG

Created by: YGO Mod (20517634)

Created On: 09/15/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 23, 2026
25± 8/ 100
Power Score
Structural 46
Reliability 35
Going First 42
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 46
Going First 42
Going Second 40
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Black Chaos, Magician of Dark Chaos, Chaos Angel, The Crimson King, Stardust Dragon) built from Ritual, Synchro and Fusion lines; Fallen of Albaz Fusion/Synchro pressure through Titaniklad and Rindbrumm, which depends on the forbidden Albion line
  • Turn 1 (going first): Opening hand must contain a starter from one of three engines (Light and Darkness Ritual, Mulcharmy, Stardust/Chaos); each is a single-card or low-redundancy start (Inferred)
  • Turn 2 (going second): Six-card hand with hand traps (Ash Blossom, Droll, Evenly Matched, Solemn Judgment) to interact, then a Ritual or Synchro line on a later turn (Inferred)
  • Recovery: Searchers (Mind Shuffle, Light and Darkness Ritual, Sky Chaos-style text searches, The Crimson King) rebuild the board from the Deck; GY recursion is partial (Inferred)
  • After siding: No side deck is registered, so no post-side plan exists in the evidence

Why it scores here

The deck is scored as a system, not as an average of its cards. Its three engines (Light and Darkness Ritual, Mulcharmy/Purulia draw, and Stardust/Chaos Synchro) share only a thin overlap, so a typical opening hand is more likely to hold one unrelated starter than a complete line. Two of its central cards, Albion the Branded Dragon and Triple Tactics Talent, are Forbidden and five copy-limit violations make the list illegal. Hand traps and negation text give it reasonable end-board interaction (Inferred), but no recorded boards exist to confirm conversion or median output. Popularity and meta share contribute nothing, and the illegal status caps the result to a structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one of three-copy starters in 5 cards) about 0.25 per card; searcher text in 12 cards gives P at least one searcher about 0.72; engine spread across three archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Dead or conflicting cards include Harpie's Feather Duster, Chaos Magical Hats, Pot of Sloth and Mulcharmy draw bodies that need a specific board state; 27 distinct Main cards (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards exist, so conversion is read from card text only (Inferred)
D4 Combo Floor & Median Output 40 combos_evidence is empty (total_combos 0); median cannot be measured, so the floor is inferred from starter fragmentation (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Multiple independent starters and recursion from GY text give some redundancy, but the Albion and Triple Tactics removals are unavailable (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and Pot of Sloth regenerate resources; Forbidden copies and a Limited Droll cap the grind (Inferred)
D7 End-Board & Interaction Quality 60 Negation text in 9 cards plus hand traps Ash Blossom, Droll, Evenly Matched and Solemn Judgment give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 45 Going-second value comes from hand traps and Chaos Angel style board removal; no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 50 Boss monsters Black Chaos (3000 ATK), Magician of Dark Chaos (2800 ATK), Crimson King (3000 ATK) and Chaos Angel (3500 ATK) provide closing power if assembled (Verified card stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 40 55 Main cards with 6 non-engine tech cards and 17 Forbidden or Limited restriction problems dilute compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck breakdown is 11 Synchro, 3 Fusion, 1 Link, with a full 15 slots; several Extra cards need specific Main Deck starters (Verified composition, Inferred flex)
D12 Side Deck Adaptability 30 No Side Deck is registered, so adaptability is unmeasured (Verified absence)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated metagame sample, so format fit is Provisional
D14 Pilotability & Error Tolerance 40 Three separate engines and multiple Extra-Deck summon conditions give a high decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 46, Going First ≈ 42, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-6); engine_conflicts (-4). Final formula: Structural 45.6 (Midrange weights); Final = 0.80*Structural + 0.20*TournamentReliability = 43.8; modifiers -10 give 33.8; Illegal deck capped to 25 as theoretical, structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: Ash Blossom, Droll, Evenly Matched, Solemn Judgment and Negation-text bosses
  • Strong Extra Deck boss monsters with high ATK
  • Redundant searchers (12 cards) reduce the chance of a dead hand

Weaknesses

  • List is illegal: five copy-limit violations including two Forbidden cards
  • Three engines share few cards, so opening hands often hold one unrelated starter
  • No side deck and no recorded boards to measure conversion

Critical choke points

  • Each engine needs a specific starter; a hand without one is a brick
  • Albion the Branded Dragon is Forbidden, so the Fallen of Albaz line loses a key board
Priority Remove Add Reason
1 Albion the Branded Dragon, Called by the Grave, Triple Tactics Talent Legal, in-format replacements (copies within banlist limits) Legality is a hard gate; the deck cannot receive a normal score until it is legal
2 One copy each of Ash Blossom and Droll & Lock Bird Legal copy count Bring copy limits back in line (Semi-Limited 2 and Limited 1)
3 Harpie's Feather Duster, Chaos Magical Hats Cards that support the primary engine Reduce dead cards and improve consistency

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 within the TCG size rules; Five copy-limit violations and Forbidden status for three cards; Extra Deck breakdown: 11 Synchro, 3 Fusion, 1 Link; Copy histogram: 10 single, 6 double, 11 triple
  • Inferred: Opening-hand starter probabilities at 0.2529 for three-copy cards; Brick and dead-card estimates; Interaction density from negation text; Engine conflicts and going-second outlook
  • Provisional: Meta power and format fit (no dated metagame sample)
  • Data gaps: no combos supplied; floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry exists in YGOVN no side deck registered; post-side plan unmeasured Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

forbidden

forbidden Breakdown

 
 

 

 

 

 

 

 
 

 

 
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