Artmage Deck #751643 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Artmage Finmel x3, Artmage Graflare x3, Artmage Power Patron x3. Created Sep 15, 2026 by YGO Mod.

Deck Artmage Master Duel

Created by: YGO Mod (20517634)

Created On: 09/15/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 61
Reliability 55
Going First 63
Going Second 57

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 61
Going First 63
Going Second 57
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Fusion
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Artmage Non-Finito, Artmage Diactorus, or Nerva the Power Patron of Creation (3300 ATK) off Artmage starters, then convert the board into a boss monster; Super Starslayer TY-PHON - Sky Crisis and Favorite HERO Shining Flare Wingman as Extra Deck pressure once the field is set
  • Turn 1 (going first): Opening starter (Artmage Power Patron, Artmage Finmel, Artmage Graflare, or Artmage Academic Arcane Arts Acropolis) to search or Special Summon Medius the Pure, then Fusion Summon a boss using Artmage monsters
  • Turn 2 (going second): Use Infinite Impermanence, Maxx C, Dominus Purge, or Forbidden Crown to disrupt the opponent's board, then rebuild through Artmage Pact -Awakening- or Super Polymerization into a boss
  • Recovery: Artmage Litera and Artmage Graflare revive from the GY through Artmage Varnish -Alteration- and Artmage Movement -Pedigree-, which supplies follow-up searches
  • After siding: Not applicable: Master Duel has no side deck (side_count 0)

Why it scores here

The deck reliably opens its engine: 17 Artmage-core copies give about a 95 percent chance of at least one in an opening 5-card hand, and 16 searcher-text cards add redundancy, so the first Fusion line is accessible on most turns (Inferred). Conversion is strong on paper because the Extra Deck carries several 2800 to 3300 ATK bosses, but no recorded boards exist, so the ceiling and median are text-based estimates only and the floor is uncertain. Interaction is layered across four hand traps, Dominus Purge, Forbidden Crown, and Artmage Impasto -Recapture- (17 negation and removal text hits), which supports resilience on the opponent's turn. The score comes from consistency, the boss ceiling, and interaction on the system, not from Artmage being a popular archetype and not from averaging individual card scores. The deck is illegal as submitted (3 copies of The Fallen & The Virtuous against a limit of 2), so the final score is capped at 30 and the result is structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least 1 Artmage core in opening 5) = 0.949 across 17 copies; 2-card starter bootstrap via Power Patron and Finmel (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Hypergeometric brick proxy about 5 percent for the core group, but 28 off-archetype copies and 6 tech slots raise dead-hand risk (Inferred)
D3 Combo Conversion & Ceiling 60 Boss ceiling from Extra Deck ATK (Nerva 3300, Non-Finito 2400, Diactorus 2800); no recorded boards so combo output is text-only (Inferred)
D4 Combo Floor & Median Output 48 No recorded boards, so median output cannot be measured; estimated from Fusion-material requirements that depend on a second Artmage piece (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Four hand traps, Infinite Impermanence and Maxx C plus GY recursion from Litera and Graflare give at least two independent recovery routes (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recursion from Litera, Graflare, and Varnish -Alteration- offsets Fusion material costs, but the Fusion cost per turn is high (Inferred)
D7 End-Board & Interaction Quality 68 Layered negation: Impasto, Pact, Impermanence, Dominus Purge, Forbidden Crown, Diactorus, and Predaplant Dragostapelia text, with flag counts from the evidence (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Going-second handled by Dominus Purge and Forbidden Crown plus hand traps; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 70 Multiple 2800 to 3300 ATK Extra Deck bosses and Artmage monsters that cannot be targeted by card effects give closing power (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 60 40 main with 27 exact-archetype copies (49.1 percent purity), 19 Spells, and 6 tech slots; compact but off-archetype cards dilute the engine (Inferred)
D11 Extra Deck Efficiency & Coverage 62 12 Fusion, 1 Synchro, 1 Link, and 1 Xyz with limited dead slots; Garura 1500 ATK is a weak flex choice (Verified composition, Inferred)
D12 Side Deck Adaptability 35 Master Duel has no side deck (side_count 0), so adaptability is provisional and scored low (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share is absent, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion chains with material and once-per-turn restrictions and many decision points raise pilot error risk (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 61, Going First ≈ 63, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Fusion/Extra Deck dependence (-3); Limited/Semi-Limited exposure (-2). Final formula: Uncapped: 0.80*Structural(61) + 0.20*TournamentReliability(55) = 60; Illegal cap applied: 30 (theoretical/structural only). Meta Power provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core archetype density gives near-certain access to an Artmage monster in the opening hand
  • Layered negation and hand traps cover both turns
  • High-ATK Extra Deck bosses with negation or battle protection on the field

Weaknesses

  • Illegal copy count on The Fallen & The Virtuous (3 vs 2)
  • No recorded boards; combo floor and median are unknown
  • Only 49.1 percent exact-archetype purity leaves off-archetype bricks

Critical choke points

  • Single Artmage starter in hand
  • Fusion material chain requiring a second Artmage monster
  • Maxx C and Super Polymerization as Limited/Semi-Limited single-point dependencies
Priority Remove Add Reason
1 1 copy of The Fallen & The Virtuous Nothing; keep the list at the legal limit of 2 Brings the deck within the Master Duel copy limit so it can receive a normal score
2 Garura, Wings of Resonant Life Artmage Diactorus or a second Artmage starter, if in the list pool Garura adds little pressure at 1500 ATK compared with the boss options

Evidence & confidence

  • Verified: Illegal copy-limit violation: The Fallen & The Virtuous 3 copies vs limit 2; Maxx C is Limited (1 copy); Super Polymerization is Semi-Limited (2 copies); Extra Deck bosses and ATK values from card data
  • Inferred: Starter access and brick risk from hypergeometric estimates; Interaction quality from negation and removal text; Pilotability from Fusion chain complexity
  • Provisional: Meta Power; Matchup and format fit (no tournament link); Side adaptability (Master Duel has no side deck)
  • Data gaps: No recorded boards, so combo ceiling, median, and floor are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going first, going second, or matchups Meta Power is provisional without a dated metagame sample

More Master Duel Info

Artmage

Artmage Breakdown

 
 

 

 

 

 

 

 
 

 

 
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