Train Deck #751575 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Morphtronic Telefon x3, Chicken Game x3, De-Synchro x3. Created Sep 14, 2026 by YGO Mod.

Deck Train Master Duel

Created by: YGO Mod (20517634)

Created On: 09/14/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Oct 20, 2026
33± 6/ 100
Power Score
Structural 42
Reliability 36
Going First 42
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 33/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 42.35
Going First 42
Going Second 40
Meta Power provisional
Tournament Reliability 36
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro/Xyz boss monsters (Superdreadnought Rail Cannon 3800 ATK, Ascension Sky Dragon, Performage Trapeze 2700) reached through Tuner-based Synchro Summons and Exceptional Schedule's Diagram Token; Draw-engine card advantage (Pot of Avarice, Advance Draw, Magical Mallet, Spell Reproduction) feeding late-game boss summons
  • Turn 1 (going first): Draw and search with Magical Mallet, Advance Draw, Pot of Avarice or Spell Reproduction; look for Morphtronic Telefon to enable a Synchro Summon, or Exceptional Schedule for a Diagram Token toward Rail Cannon
  • Turn 2 (going second): Use Dark Hole or the Extra Deck removal effects (Ancient Pixie Dragon, Ancient Gear Ballista, S:P Little Knight) to clear the opponent's board, then rebuild with draw spells and a boss monster
  • Recovery: Spell Reproduction and Magical Stone Excavation recover spells from the Graveyard; Duelist Genesis and Synchro Creed add value once a Tuner or Synchro is on the field
  • After siding: No Side Deck is registered (side_count 0), so there is no post-side plan; the deck cannot adapt between games

Why it scores here

The deck is scored as a system: its engines are split across Train, Synchro, Xyz, Link, Ancient Gear, Superheavy, Performage and Archfiend cards, with only 6 of 40 Main Deck cards carrying the Train name (10.9% exact-name purity). Nine Synchro Monsters depend on just three Tuners, all Morphtronic Telefon, so the opening hand reaches a live Synchro engine only about 34% of the time going first, and that estimate is Inferred from hypergeometric odds. Draw density (Magical Mallet, Pot of Avarice, Advance Draw, Spell Reproduction, Synchro Creed) and high-ceiling boss monsters earn the offensive and card-advantage scores. Dead or conditional cards such as Archfiend Emperor (its Ritual Summon needs Throne of the Archfiends, which is absent), Ancient Gear Box, Kai-Den and Localized Tornado pull the floor down. The deck has no Side Deck and no combo or tournament evidence, so the score rests on text and probability reads rather than measured output or meta share. Popularity of the Train name and the average of card strengths did not contribute to the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 38 P(≥1 Morphtronic Telefon or Exceptional Schedule in 5-card opening hand) ≈ 0.34 for each three-copy card; nine Synchros need a Tuner, and Telefon is the only Tuner (Inferred)
D2 Opening-Hand Quality & Brick Management 35 27 Spells and 18 single-copy cards; Archfiend Emperor, Ancient Gear Box, Kai-Den and Localized Tornado are often dead in hand; no hand-trap or board-breaker redundancy (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; text-only ceiling via Exceptional Schedule → Diagram Token → Superdreadnought Rail Cannon, plus Synchro and Xyz boss routes (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unmeasured; the floor is governed by Telefon access and the single Exceptional Schedule search target (Inferred/Provisional)
D5 Interruption Resilience & Route Redundancy 45 Two independent searchers (Spell Reproduction, Magical Stone Excavation) and several draw spells give some recovery, but no recursion engine beyond the Graveyard spell loop (Inferred)
D6 Resource Economy, Recovery & Grind 55 Four draw spells and Spell Reproduction give strong card flow; Pot of Avarice needs five monsters in the Graveyard, which is a conditional cost (Inferred)
D7 End-Board & Interaction Quality 45 Dark Hole is the only broad board wipe; removal lives on Extra Deck effects (Ancient Pixie Dragon, Ballista, Little Knight, Garden Rose Maiden); no hand traps (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 40 Going second, six-card hands face only Dark Hole and Extra Deck removal, with no going-second hand trap or floodgate (Inferred)
D9 Offensive Pressure & Closing Power 58 End-board bosses of 3800, 3100 (ATK Ascension Sky Dragon is variable), 2700 and 2400 ATK; Rail Cannon piercing and direct-attack text is limited (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 40 40 Main Deck cards with 27 Spells, 49 of 40 off-archetype copies and a large singleton spread; little compactness and little redundancy (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 45 15 Extra Deck cards: 9 Synchro, 3 Xyz and 3 Link; three T.G. Hyper Librarian copies are the only redundancy, and the other 12 are singletons (Verified composition)
D12 Side Deck Adaptability 5 Side deck count is 0; no post-side plan exists and the list cannot adapt (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype meta share unavailable, so this stays provisional at a neutral score (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step lines (Exceptional Schedule, Telefon dice, Synchro and Xyz material checks, Babeldecker and Rail Cannon Level-10 requirements) demand careful sequencing (Inferred)

How the score was computed

Strategy profile: Toolbox primary, Midrange secondary (disclosed as a blend; Toolbox weights used for Structural). Structural ≈ 42.35, Going First ≈ 42, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 36. Modifiers: Engine conflict (-4); Single Tuner choke point (-2); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*42.35 + 0.20*36 - 8 = 32.8, rounded to 33

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Heavy draw density: Magical Mallet, Pot of Avarice, Advance Draw, Synchro Creed and Spell Reproduction
  • High-ceiling boss monsters: Superdreadnought Rail Cannon 3800 ATK, Ascension Sky Dragon, Performage Trapeze 2700 ATK
  • Dark Hole gives the deck a going-second board reset
  • Legal in Master Duel with a complete list (40 Main, 15 Extra, Limited card within its cap)

Weaknesses

  • Engine split across at least six archetypes and generic cards, with 10.9% exact Train purity
  • Only three Tuners for nine Synchro Monsters
  • Exceptional Schedule's search target only resolves to Urgent Schedule because Special Schedule is absent
  • Archfiend Emperor cannot be Ritual Summoned without Throne of the Archfiends
  • No Side Deck, no hand traps, no floodgates
  • Ancient Gear cards, Kai-Den and Localized Tornado do not connect to the main plan

Critical choke points

  • Morphtronic Telefon (3 copies, only Tuner): the Synchro engine stops without it
  • Exceptional Schedule (3 copies, only Train searcher and Diagram Token source): Rail Cannon line depends on it
  • Heavy Armored Knight Babeldecker (1 copy): required Level-10 partner for Rail Cannon Xyz Summon
  • Special Schedule absent: Exceptional Schedule can only find Urgent Schedule (1 copy)
Priority Remove Add Reason
1 Archfiend Emperor A second Tuner or a Synchro enabler Its Ritual Summon needs Throne of the Archfiends, which is absent, so it is a dead card in hand
2 Ancient Gear Box Special Schedule or another Train searcher Ancient Gear Box has no Ancient Gear engine in the list; Special Schedule would give Exceptional Schedule a real search target
3 Kai-Den Kendo Spirit or Localized Tornado A Tuner or a Level-4 monster for Wonky Quartet and Link material Both cards are conditional and add little to the main plan
4 Yado Karu A Side Deck of 5 to 15 cards covering the most common matchup threats Yado Karu has no synergy here; a Side Deck adds the missing post-side plan (D12)

Evidence & confidence

  • Verified: Legal in Master Duel: 40 Main, 15 Extra, 0 Side; no violations; Superheavy Samurai Soulpiercer is Limited at 1 legal copy and 1 run (legal); Exceptional Schedule search text, Archfiend Emperor Throne requirement, Telefon as the only Tuner (card text); Usage stats: 2 of 25 Ancient Gear core cards present (8%)
  • Inferred: Telefon or Exceptional Schedule opening-hand access ≈ 0.34 going first (hypergeometric); Engine conflict and brick risk from the generic card mix; Draw density and boss ceiling read from card text
  • Provisional: Meta Power is null; D13 format fit is provisional (no tournament link or dated meta)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power is provisional unless a dated metagame sample is supplied No Side Deck list: post-side adaptability cannot be measured

More Master Duel Info

Train

Train Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top