Icejade Deck #751476 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. D.D. Crow x3, Icejade Tremora x3, Book of Eclipse x3 - Skill: Icejade Ripple. Created Sep 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/14/2026
Icejade Ripple
Main Deck (30)
- Abyss Shark x2
- Crystal Shark x1
- D.D. Crow x3
- Dream Shark x1
- Icejade Acti x1
- Icejade Aegirine x2
- Icejade Creation Kingfisher x1
- Icejade Kosmochlor x1
- Icejade Tinola x1
- Icejade Tremora x3
- Surfacing Big Jaws x2
- Book of Eclipse x3
- Dark Hole x1
- Forbidden Droplet x2
- Hey, Trunade! x2
- Icejade Cenote Enion Cradle x1
- Icejade Cradle x2
- Icejade Erosion x1
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 64 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz pressure from Number monsters (C101, 37, 73, Ragnazero, CXyz N.As.Ch. Knight) built off Icejade Water-monster summons and GY recursion; Icejade Kingfisher (2500 ATK) and Surfacing/Shark bodies after a board-clearing or Droplet-based interaction turn
- Turn 1 (going first): Icejade Cradle or Aegirine search, then Icejade Tremora/Tinola/Acti bodies for a Xyz or Link (Marincess) play; hold Droplet or Erosion for the opponent's first big summon
- Turn 2 (going second): Open Forbidden Droplet, D.D. Crow or Dark Hole to strip the opponent's board, then rebuild from the GY through Icejade on-GY revival effects
- Recovery: Icejade GY effects (Tremora, Tinola, Acti) and Cenote Enion Cradle search to refill the board after a wipe or removal
- After siding: Not applicable: Duel Links has no Side Deck in this list (side 0, side max 9 per format rules)
Why it scores here
The score comes from how the deck as a system opens, converts, and recovers, not from averaging its cards. The 12-copy Icejade core is present in 94% of opening 5-card hands (Inferred), and the two searchers (Icejade Cradle and Aegirine, plus Enion Cradle) keep the engine reachable on turns 1 and 2. Several Icejade monsters recur from the Graveyard, and the Number Xyz extra deck gives pressure and recovery across turns. Interaction is real but thin: Dark Hole, Forbidden Droplet, Icejade Erosion and D.D. Crow cover the main disruption types, but the 26 off-archetype copies (generic tech, Book of, Hey Trunade) lower engine coherence. There is no recorded combo data and no tournament or meta sample, so the ceiling and floor are text-based inferences, and Meta Power is left null.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 core Icejade in 5-card hand) ~0.94 and P(>=1 searcher-text card) ~0.89 from the hypergeometric table (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 18 distinct main cards with nine singletons and several situational cards (Dark Hole, Droplet, Hey Trunade, Book of Eclipse); functional but not tightly brick-proof (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No parseable boards; ceiling read from text as Xyz chains through Number 101/CXyz plus Kingfisher and Shark recursion (Inferred from card text) |
| D4 | Combo Floor & Median Output | 52 | combos_evidence is empty, so floor and median cannot be measured; a neutral midpoint is used (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Multiple Icejade GY-triggered revivals (Tremora, Tinola, Acti, Kingfisher) and several Water-search routes give independent continuation paths (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 70 | Searchers (Cradle x2, Aegirine, Big Jaws, Abyss Shark, Marincess Coral Anemone) and draw effects (D.D. Crow, Acti) regenerate resources (Inferred from text) |
| D7 | End-Board & Interaction Quality | 66 | Dark Hole, Forbidden Droplet, Icejade Erosion and banish from D.D. Crow give layered answers; interaction_density has no measured value (Inferred from text and role tags) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second split not measurable; Droplet, Dark Hole and Crow give the second-player board break, but the 6-card hand is not checked (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | End-board boss ATK: Number C101 2800, Number 37 2600, Number 17/Ragnazero 2400 and Kingfisher 2500; Number 73 can double ATK (Verified from card stats and text) |
| D10 | Main Deck Efficiency & Flexibility | 55 | Only 13 of 30 main copies are exact Icejade names (33.3% purity); the rest are generic or tech cards, so compactness is moderate (Verified from composition) |
| D11 | Extra Deck Efficiency & Coverage | 65 | Nine Extra Deck slots, mostly Xyz plus one Link (Marincess); all slots are used and the Number line is coherent (Verified from composition) |
| D12 | Side Deck Adaptability | 40 | Duel Links has no side deck in this list (side 0 against a 0-9 format range), so side adaptability is not measurable (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link, archetype meta-share or match record in the export; format fit is not measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step Xyz and GY-revival sequencing with several optional triggers; moderate decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 62, Going First ≈ 64, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Engine dilution (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (no dated meta sample; Meta provisional). 0.80*62.11 + 0.20*58 - 2 = 59.3
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Icejade core (12 copies) is very reachable in opening hands (~94%)
- Two Cradle searchers plus Enion Cradle keep the engine live
- Strong Water Xyz and Link end-boards with high ATK (2400-2800 bosses)
- Layered interaction: Dark Hole, Forbidden Droplet, Erosion, D.D. Crow banish
Weaknesses
- Only 33% exact-archetype purity; off-archetype copies dilute the engine
- No recorded combos, so ceiling and median are text-based only
- Nine singletons and situational cards (Hey Trunade, Book of Eclipse) raise brick risk
- No side deck in Duel Links, so there is no post-side adjustment
Critical choke points
- Icejade Cradle x2 and Aegirine are the main starter access; losing them to a hand trap or Dark Hole leaves a slower rebuild
- Number Xyz plays depend on Water monsters on the field, so an opponent's Water-stripping or negate line can stall the end-board
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Hey, Trunade! (x2) | An additional Icejade starter or searcher (for example a second Icejade Acti) | Semi-Limited spell that only matters against Set backrow; a second Icejade body raises archetype purity and starter density |
| 2 | Book of Eclipse (x3) | Icejade-named monsters that are playable on turn 1 | Off-archetype floodgate-style spell that can be dead in hand; replacing it with on-archetype bodies improves engine consistency |
Evidence & confidence
- Verified: Legal in Duel Links: 30 main (20-30), 9 extra (0-9), 0 side; Hey, Trunade! at 2 copies is at its Semi-Limited limit (legal); Exact-name purity 33.3% and 26 off-archetype copies; Boss ATK values from card stats (C101 2800, 37 2600, 17/Ragnazero 2400, Kingfisher 2500); Archetype usage: 11 core stat rows, 8 of 11 present in this list
- Inferred: P(>=1 core Icejade in 5-card hand) ~0.94 from the hypergeometric table; Starter access via two Cradles plus Enion Cradle; GY recursion and interaction breadth from card text; Going-first and going-second split from hand-size math only
- Provisional: Meta Power (null, no dated metagame sample); Format fit and matchup coverage (no tournament link); Side adaptability (no side deck in Duel Links)
- Data gaps: No combos supplied: combo floor/median/ceiling is text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional: no dated metagame sample supplied Only one Vietnamese guide snippet; no section content
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