Icejade Deck Breakdown

Cards Usage Statistic

Main Deck

R rarity
General Raiho of the Ice Barrier
R rarity
General Raiho of the Ice Barrier
R rarity
General Raiho of the Ice Barrier
WATER 6
General Raiho of the Ice Barrier
  • ATK:

  • 2100

  • DEF:

  • 2300


When an effect resolves that was activated by an Effect Monster that was on your opponent's side of the field, they must discard 1 card or the effect is negated (their choice).

UR rarity
Gizmek Okami, the Dreaded Deluge Dragon
UR rarity
Gizmek Okami, the Dreaded Deluge Dragon
UR rarity
Gizmek Okami, the Dreaded Deluge Dragon
WATER 10
Gizmek Okami, the Dreaded Deluge Dragon
  • ATK:

  • 2950

  • DEF:

  • 2950


You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK.

N rarity
Guitar Gurnards Duonigis
N rarity
Guitar Gurnards Duonigis
N rarity
Guitar Gurnards Duonigis
WATER 3
Guitar Gurnards Duonigis
  • ATK:

  • 1500

  • DEF:

  • 700


If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of "Guitar Gurnards Duonigis" once per turn.

SR rarity
Icejade Aegirine
SR rarity
Icejade Aegirine
SR rarity
Icejade Aegirine
WATER 3
Icejade Aegirine
  • ATK:

  • 1000

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn.

N rarity
Icejade Creation Kingfisher
N rarity
Icejade Creation Kingfisher
N rarity
Icejade Creation Kingfisher
WATER 9
Icejade Creation Kingfisher
  • ATK:

  • 2500

  • DEF:

  • 2500


You can target 1 WATER monster you control; equip this card from your hand or field to it. An "Icejade" monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with ATK less than or equal to the equipped monster's DEF; Special Summon this card, and if you do, return that targeted monster to the hand. You can only use this effect of "Icejade Creation Kingfisher" once per turn.

SR rarity
Icejade Kosmochlor
SR rarity
Icejade Kosmochlor
SR rarity
Icejade Kosmochlor
WATER 10
Icejade Kosmochlor
  • ATK:

  • 1500

  • DEF:

  • 3000


If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icejade" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.

N rarity
Icejade Tinola
N rarity
Icejade Tinola
N rarity
Icejade Tinola
WATER 4
Icejade Tinola
  • ATK:

  • 1000

  • DEF:

  • 1000


You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn.

R rarity
Icejade Tremora
R rarity
Icejade Tremora
R rarity
Icejade Tremora
WATER 5
Icejade Tremora
  • ATK:

  • 1500

  • DEF:

  • 1500


You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.

UR rarity
Deep Sea Diva
UR rarity
Deep Sea Diva
UR rarity
Deep Sea Diva
WATER 2
Deep Sea Diva
  • ATK:

  • 200

  • DEF:

  • 400


When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.

UR rarity
Dark Ruler No More
UR rarity
Dark Ruler No More
UR rarity
Dark Ruler No More
Spell Normal
Dark Ruler No More

    Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.



    Tag(s):

    SR rarity
    Icejade Cenote Enion Cradle
    SR rarity
    Icejade Cenote Enion Cradle
    SR rarity
    Icejade Cenote Enion Cradle
    Spell Field
    Icejade Cenote Enion Cradle

      When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn.

      SR rarity
      Icejade Cradle
      SR rarity
      Icejade Cradle
      SR rarity
      Icejade Cradle
      Spell Normal
      Icejade Cradle

        Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.

        SR rarity
        Surface
        SR rarity
        Surface
        SR rarity
        Surface
        Spell Normal
        Surface

          Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.

          R rarity
          Icejade Erosion
          R rarity
          Icejade Erosion
          R rarity
          Icejade Erosion
          Trap Continuous
          Icejade Erosion

            You can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the targeted card's effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can add to your hand or Special Summon, 1 "Icejade" monster from your Deck. You can only use each effect of "Icejade Erosion" once per turn.

            Extra Deck

            UR rarity
            Egyptian God Slime
            UR rarity
            Egyptian God Slime
            UR rarity
            Egyptian God Slime
            WATER 10
            Egyptian God Slime
            • ATK:

            • 3000

            • DEF:

            • 3000


            1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".

            SR rarity
            Marincess Coral Anemone
            SR rarity
            Marincess Coral Anemone
            SR rarity
            Marincess Coral Anemone
            WATER
            Marincess Coral Anemone
            • ATK:

            • 2000

            • LINK-2

            Link Arrow:

            Left

            Bottom


            2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.

            SR rarity
            Underworld Goddess of the Closed World
            SR rarity
            Underworld Goddess of the Closed World
            SR rarity
            Underworld Goddess of the Closed World
            LIGHT
            Underworld Goddess of the Closed World
            • ATK:

            • 3000

            • LINK-5

            Link Arrow:

            Top

            Top-Right

            Right

            Bottom

            Bottom-Right


            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

            UR rarity
            Accel Synchro Stardust Dragon
            UR rarity
            Accel Synchro Stardust Dragon
            UR rarity
            Accel Synchro Stardust Dragon
            WIND 8
            Accel Synchro Stardust Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

            UR rarity
            Stardust Dragon
            UR rarity
            Stardust Dragon
            UR rarity
            Stardust Dragon
            WIND 8
            Stardust Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

            SR rarity
            Swordsoul Supreme Sovereign - Chengying
            SR rarity
            Swordsoul Supreme Sovereign - Chengying
            SR rarity
            Swordsoul Supreme Sovereign - Chengying
            WATER 10
            Swordsoul Supreme Sovereign - Chengying
            • ATK:

            • 3000

            • DEF:

            • 3000


            1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.

            R rarity
            Skypalace Gangaridai
            R rarity
            Skypalace Gangaridai
            R rarity
            Skypalace Gangaridai
            WIND
            Skypalace Gangaridai
            • ATK:

            • 3400

            • DEF:

            • 3000


            2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.

            Card rarity
            Super Starslayer TY-PHON - Sky Crisis
            Card rarity
            Super Starslayer TY-PHON - Sky Crisis
            Card rarity
            Super Starslayer TY-PHON - Sky Crisis
            DARK
            Super Starslayer TY-PHON - Sky Crisis
            • ATK:

            • 2900

            • DEF:

            • 2900


            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

            UR rarity
            Superdreadnought Rail Cannon Juggernaut Liebe
            UR rarity
            Superdreadnought Rail Cannon Juggernaut Liebe
            UR rarity
            Superdreadnought Rail Cannon Juggernaut Liebe
            EARTH
            Superdreadnought Rail Cannon Juggernaut Liebe
            • ATK:

            • 4000

            • DEF:

            • 4000


            3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

            Popular Skills

            Icejade Ripple: 100%
            Icejade Ripple

            Need 11 UR

            UR rarity
            Gizmek Okami, the Dreaded Deluge Dragon1 copy
            UR rarity
            Egyptian God Slime1 copy
            UR rarity
            Accel Synchro Stardust Dragon1 copy
            UR rarity
            Stardust Dragon1 copy
            UR rarity
            Deep Sea Diva2 copies
            Card rarity
            Super Starslayer TY-PHON - Sky Crisis1 copy
            UR rarity
            Superdreadnought Rail Cannon Juggernaut Liebe1 copy
            UR rarity
            Dark Ruler No More3 copies

            Main: 27 Extra: 9

            R rarity
            General Raiho of the Ice Barrier
            R rarity
            General Raiho of the Ice Barrier
            R rarity
            General Raiho of the Ice Barrier
            WATER 6
            General Raiho of the Ice Barrier
            • ATK:

            • 2100

            • DEF:

            • 2300


            When an effect resolves that was activated by an Effect Monster that was on your opponent's side of the field, they must discard 1 card or the effect is negated (their choice).


            UR rarity
            Gizmek Okami, the Dreaded Deluge Dragon
            UR rarity
            Gizmek Okami, the Dreaded Deluge Dragon
            UR rarity
            Gizmek Okami, the Dreaded Deluge Dragon
            WATER 10
            Gizmek Okami, the Dreaded Deluge Dragon
            • ATK:

            • 2950

            • DEF:

            • 2950


            You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK.


            N rarity
            Guitar Gurnards Duonigis
            N rarity
            Guitar Gurnards Duonigis
            N rarity
            Guitar Gurnards Duonigis
            WATER 3
            Guitar Gurnards Duonigis
            • ATK:

            • 1500

            • DEF:

            • 700


            If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of "Guitar Gurnards Duonigis" once per turn.


            N rarity
            Guitar Gurnards Duonigis
            N rarity
            Guitar Gurnards Duonigis
            N rarity
            Guitar Gurnards Duonigis
            WATER 3
            Guitar Gurnards Duonigis
            • ATK:

            • 1500

            • DEF:

            • 700


            If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of "Guitar Gurnards Duonigis" once per turn.


            SR rarity
            Icejade Aegirine
            SR rarity
            Icejade Aegirine
            SR rarity
            Icejade Aegirine
            WATER 3
            Icejade Aegirine
            • ATK:

            • 1000

            • DEF:

            • 2000


            If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn.


            SR rarity
            Icejade Aegirine
            SR rarity
            Icejade Aegirine
            SR rarity
            Icejade Aegirine
            WATER 3
            Icejade Aegirine
            • ATK:

            • 1000

            • DEF:

            • 2000


            If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn.


            N rarity
            Icejade Creation Kingfisher
            N rarity
            Icejade Creation Kingfisher
            N rarity
            Icejade Creation Kingfisher
            WATER 9
            Icejade Creation Kingfisher
            • ATK:

            • 2500

            • DEF:

            • 2500


            You can target 1 WATER monster you control; equip this card from your hand or field to it. An "Icejade" monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with ATK less than or equal to the equipped monster's DEF; Special Summon this card, and if you do, return that targeted monster to the hand. You can only use this effect of "Icejade Creation Kingfisher" once per turn.


            SR rarity
            Icejade Kosmochlor
            SR rarity
            Icejade Kosmochlor
            SR rarity
            Icejade Kosmochlor
            WATER 10
            Icejade Kosmochlor
            • ATK:

            • 1500

            • DEF:

            • 3000


            If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icejade" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.


            SR rarity
            Icejade Kosmochlor
            SR rarity
            Icejade Kosmochlor
            SR rarity
            Icejade Kosmochlor
            WATER 10
            Icejade Kosmochlor
            • ATK:

            • 1500

            • DEF:

            • 3000


            If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icejade" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.


            N rarity
            Icejade Tinola
            N rarity
            Icejade Tinola
            N rarity
            Icejade Tinola
            WATER 4
            Icejade Tinola
            • ATK:

            • 1000

            • DEF:

            • 1000


            You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn.


            R rarity
            Icejade Tremora
            R rarity
            Icejade Tremora
            R rarity
            Icejade Tremora
            WATER 5
            Icejade Tremora
            • ATK:

            • 1500

            • DEF:

            • 1500


            You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.


            R rarity
            Icejade Tremora
            R rarity
            Icejade Tremora
            R rarity
            Icejade Tremora
            WATER 5
            Icejade Tremora
            • ATK:

            • 1500

            • DEF:

            • 1500


            You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.


            R rarity
            Icejade Tremora
            R rarity
            Icejade Tremora
            R rarity
            Icejade Tremora
            WATER 5
            Icejade Tremora
            • ATK:

            • 1500

            • DEF:

            • 1500


            You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.


            UR rarity
            Deep Sea Diva
            UR rarity
            Deep Sea Diva
            UR rarity
            Deep Sea Diva
            WATER 2
            Deep Sea Diva
            • ATK:

            • 200

            • DEF:

            • 400


            When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.


            UR rarity
            Deep Sea Diva
            UR rarity
            Deep Sea Diva
            UR rarity
            Deep Sea Diva
            WATER 2
            Deep Sea Diva
            • ATK:

            • 200

            • DEF:

            • 400


            When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.


            UR rarity
            Dark Ruler No More
            UR rarity
            Dark Ruler No More
            UR rarity
            Dark Ruler No More
            Spell Normal
            Dark Ruler No More

              Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




              Tag(s):

              UR rarity
              Dark Ruler No More
              UR rarity
              Dark Ruler No More
              UR rarity
              Dark Ruler No More
              Spell Normal
              Dark Ruler No More

                Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                Tag(s):

                UR rarity
                Dark Ruler No More
                UR rarity
                Dark Ruler No More
                UR rarity
                Dark Ruler No More
                Spell Normal
                Dark Ruler No More

                  Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                  Tag(s):

                  SR rarity
                  Icejade Cenote Enion Cradle
                  SR rarity
                  Icejade Cenote Enion Cradle
                  SR rarity
                  Icejade Cenote Enion Cradle
                  Spell Field
                  Icejade Cenote Enion Cradle

                    When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn.


                    SR rarity
                    Icejade Cradle
                    SR rarity
                    Icejade Cradle
                    SR rarity
                    Icejade Cradle
                    Spell Normal
                    Icejade Cradle

                      Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.


                      SR rarity
                      Icejade Cradle
                      SR rarity
                      Icejade Cradle
                      SR rarity
                      Icejade Cradle
                      Spell Normal
                      Icejade Cradle

                        Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.


                        SR rarity
                        Icejade Cradle
                        SR rarity
                        Icejade Cradle
                        SR rarity
                        Icejade Cradle
                        Spell Normal
                        Icejade Cradle

                          Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.


                          SR rarity
                          Surface
                          SR rarity
                          Surface
                          SR rarity
                          Surface
                          Spell Normal
                          Surface

                            Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.


                            SR rarity
                            Surface
                            SR rarity
                            Surface
                            SR rarity
                            Surface
                            Spell Normal
                            Surface

                              Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.


                              SR rarity
                              Surface
                              SR rarity
                              Surface
                              SR rarity
                              Surface
                              Spell Normal
                              Surface

                                Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.


                                R rarity
                                Icejade Erosion
                                R rarity
                                Icejade Erosion
                                R rarity
                                Icejade Erosion
                                Trap Continuous
                                Icejade Erosion

                                  You can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the targeted card's effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can add to your hand or Special Summon, 1 "Icejade" monster from your Deck. You can only use each effect of "Icejade Erosion" once per turn.


                                  R rarity
                                  Icejade Erosion
                                  R rarity
                                  Icejade Erosion
                                  R rarity
                                  Icejade Erosion
                                  Trap Continuous
                                  Icejade Erosion

                                    You can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the targeted card's effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can add to your hand or Special Summon, 1 "Icejade" monster from your Deck. You can only use each effect of "Icejade Erosion" once per turn.


                                    UR rarity
                                    Egyptian God Slime
                                    UR rarity
                                    Egyptian God Slime
                                    UR rarity
                                    Egyptian God Slime
                                    WATER 10
                                    Egyptian God Slime
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 3000


                                    1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


                                    SR rarity
                                    Marincess Coral Anemone
                                    SR rarity
                                    Marincess Coral Anemone
                                    SR rarity
                                    Marincess Coral Anemone
                                    WATER
                                    Marincess Coral Anemone
                                    • ATK:

                                    • 2000

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom


                                    2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                                    SR rarity
                                    Underworld Goddess of the Closed World
                                    SR rarity
                                    Underworld Goddess of the Closed World
                                    SR rarity
                                    Underworld Goddess of the Closed World
                                    LIGHT
                                    Underworld Goddess of the Closed World
                                    • ATK:

                                    • 3000

                                    • LINK-5

                                    Link Arrow:

                                    Top

                                    Top-Right

                                    Right

                                    Bottom

                                    Bottom-Right


                                    4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                    UR rarity
                                    Accel Synchro Stardust Dragon
                                    UR rarity
                                    Accel Synchro Stardust Dragon
                                    UR rarity
                                    Accel Synchro Stardust Dragon
                                    WIND 8
                                    Accel Synchro Stardust Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                    UR rarity
                                    Stardust Dragon
                                    UR rarity
                                    Stardust Dragon
                                    UR rarity
                                    Stardust Dragon
                                    WIND 8
                                    Stardust Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                    SR rarity
                                    Swordsoul Supreme Sovereign - Chengying
                                    SR rarity
                                    Swordsoul Supreme Sovereign - Chengying
                                    SR rarity
                                    Swordsoul Supreme Sovereign - Chengying
                                    WATER 10
                                    Swordsoul Supreme Sovereign - Chengying
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 3000


                                    1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                    R rarity
                                    Skypalace Gangaridai
                                    R rarity
                                    Skypalace Gangaridai
                                    R rarity
                                    Skypalace Gangaridai
                                    WIND
                                    Skypalace Gangaridai
                                    • ATK:

                                    • 3400

                                    • DEF:

                                    • 3000


                                    2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.


                                    Card rarity
                                    Super Starslayer TY-PHON - Sky Crisis
                                    Card rarity
                                    Super Starslayer TY-PHON - Sky Crisis
                                    Card rarity
                                    Super Starslayer TY-PHON - Sky Crisis
                                    DARK
                                    Super Starslayer TY-PHON - Sky Crisis
                                    • ATK:

                                    • 2900

                                    • DEF:

                                    • 2900


                                    2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                    UR rarity
                                    Superdreadnought Rail Cannon Juggernaut Liebe
                                    UR rarity
                                    Superdreadnought Rail Cannon Juggernaut Liebe
                                    UR rarity
                                    Superdreadnought Rail Cannon Juggernaut Liebe
                                    EARTH
                                    Superdreadnought Rail Cannon Juggernaut Liebe
                                    • ATK:

                                    • 4000

                                    • DEF:

                                    • 4000


                                    3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


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