Icejade Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Abyss Shark
 Rarity
Abyss Shark
 Rarity
Abyss Shark
WATER 5
Abyss Shark
  • ATK:

  • 1200

  • DEF:

  • 700


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.

 Rarity
Crystal Shark
 Rarity
Crystal Shark
 Rarity
Crystal Shark
WATER 5
Crystal Shark
  • ATK:

  • 1100

  • DEF:

  • 800


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.

UR Rarity
Droll & Lock Bird
UR Rarity
Droll & Lock Bird
UR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

R Rarity
General Raiho of the Ice Barrier
R Rarity
General Raiho of the Ice Barrier
R Rarity
General Raiho of the Ice Barrier
WATER 6
General Raiho of the Ice Barrier
  • ATK:

  • 2100

  • DEF:

  • 2300


When an effect resolves that was activated by an Effect Monster that was on your opponent's side of the field, they must discard 1 card or the effect is negated (their choice).

N Rarity
Icejade Acti
N Rarity
Icejade Acti
N Rarity
Icejade Acti
WATER 4
Icejade Acti
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Acti". You can only use each effect of "Icejade Acti" once per turn.

SR Rarity
Icejade Aegirine
SR Rarity
Icejade Aegirine
SR Rarity
Icejade Aegirine
WATER 3
Icejade Aegirine
  • ATK:

  • 1000

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn.

N Rarity
Icejade Creation Kingfisher
N Rarity
Icejade Creation Kingfisher
N Rarity
Icejade Creation Kingfisher
WATER 9
Icejade Creation Kingfisher
  • ATK:

  • 2500

  • DEF:

  • 2500


You can target 1 WATER monster you control; equip this card from your hand or field to it. An "Icejade" monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with ATK less than or equal to the equipped monster's DEF; Special Summon this card, and if you do, return that targeted monster to the hand. You can only use this effect of "Icejade Creation Kingfisher" once per turn.

SR Rarity
Icejade Kosmochlor
SR Rarity
Icejade Kosmochlor
SR Rarity
Icejade Kosmochlor
WATER 10
Icejade Kosmochlor
  • ATK:

  • 1500

  • DEF:

  • 3000


If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icejade" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.

N Rarity
Icejade Tinola
N Rarity
Icejade Tinola
N Rarity
Icejade Tinola
WATER 4
Icejade Tinola
  • ATK:

  • 1000

  • DEF:

  • 1000


You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn.

R Rarity
Icejade Tremora
R Rarity
Icejade Tremora
R Rarity
Icejade Tremora
WATER 5
Icejade Tremora
  • ATK:

  • 1500

  • DEF:

  • 1500


You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.

SR Rarity
Medium of the Ice Barrier
SR Rarity
Medium of the Ice Barrier
SR Rarity
Medium of the Ice Barrier
WATER 7
Medium of the Ice Barrier
  • ATK:

  • 2200

  • DEF:

  • 1600


If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.

 Rarity
Surfacing Big Jaws
 Rarity
Surfacing Big Jaws
 Rarity
Surfacing Big Jaws
WATER 4
Surfacing Big Jaws
  • ATK:

  • 1800

  • DEF:

  • 300


If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

UR Rarity
Book of Moon
UR Rarity
Book of Moon
UR Rarity
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    SR Rarity
    Icejade Cenote Enion Cradle
    SR Rarity
    Icejade Cenote Enion Cradle
    SR Rarity
    Icejade Cenote Enion Cradle
    Spell Field
    Icejade Cenote Enion Cradle

      When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn.

      SR Rarity
      Icejade Cradle
      SR Rarity
      Icejade Cradle
      SR Rarity
      Icejade Cradle
      Spell Normal
      Icejade Cradle

        Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.

        R Rarity
        Icejade Erosion
        R Rarity
        Icejade Erosion
        R Rarity
        Icejade Erosion
        Trap Continuous
        Icejade Erosion

          You can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the targeted card's effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can add to your hand or Special Summon, 1 "Icejade" monster from your Deck. You can only use each effect of "Icejade Erosion" once per turn.

          Extra Deck

          SR Rarity
          Marincess Coral Anemone
          SR Rarity
          Marincess Coral Anemone
          SR Rarity
          Marincess Coral Anemone
          WATER
          Marincess Coral Anemone
          • ATK:

          • 2000

          • LINK-2

          Link Arrow:

          Left

          Bottom


          2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.

           Rarity
          CXyz N.As.Ch. Knight
           Rarity
          CXyz N.As.Ch. Knight
           Rarity
          CXyz N.As.Ch. Knight
          WATER
          CXyz N.As.Ch. Knight
          • ATK:

          • 2000

          • DEF:

          • 3000


          3 Level 6 monsters You can also Xyz Summon this card by using "N.As.H. Knight" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "CXyz N.As.Ch. Knight" once per turn.

           Rarity
          N.As.H. Knight
           Rarity
          N.As.H. Knight
           Rarity
          N.As.H. Knight
          WATER
          N.As.H. Knight
          • ATK:

          • 1700

          • DEF:

          • 2700


          2 Level 5 monsters Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card as material that has a number between "101" and "107" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of "N.As.H. Knight" once per turn.

           Rarity
          Number 101: Silent Honor ARK
           Rarity
          Number 101: Silent Honor ARK
           Rarity
          Number 101: Silent Honor ARK
          WATER
          Number 101: Silent Honor ARK
          • ATK:

          • 2100

          • DEF:

          • 1000


          2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

           Rarity
          Number 103: Ragnazero
           Rarity
          Number 103: Ragnazero
           Rarity
          Number 103: Ragnazero
          WATER
          Number 103: Ragnazero
          • ATK:

          • 2400

          • DEF:

          • 1200


          2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.

          UR Rarity
          Number 17: Leviathan Dragon
          UR Rarity
          Number 17: Leviathan Dragon
          UR Rarity
          Number 17: Leviathan Dragon
          WATER
          Number 17: Leviathan Dragon
          • ATK:

          • 2000

          • DEF:

          • 0


          2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

          UR Rarity
          Number 37: Hope Woven Dragon Spider Shark
          UR Rarity
          Number 37: Hope Woven Dragon Spider Shark
          UR Rarity
          Number 37: Hope Woven Dragon Spider Shark
          WATER
          Number 37: Hope Woven Dragon Spider Shark
          • ATK:

          • 2600

          • DEF:

          • 2100


          2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.

          SR Rarity
          Number 73: Abyss Splash
          SR Rarity
          Number 73: Abyss Splash
          SR Rarity
          Number 73: Abyss Splash
          WATER
          Number 73: Abyss Splash
          • ATK:

          • 2400

          • DEF:

          • 1400


          2 Level 5 WATER monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.

           Rarity
          Number C101: Silent Honor DARK
           Rarity
          Number C101: Silent Honor DARK
           Rarity
          Number C101: Silent Honor DARK
          WATER
          Number C101: Silent Honor DARK
          • ATK:

          • 2800

          • DEF:

          • 1500


          3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.

          Popular Skills

          Icejade Ripple: 100%
          Icejade Ripple

          Need 21 UR

           Rarity
          Abyss Shark2 card
           Rarity
          Crystal Shark1 card
          UR Rarity
          Droll & Lock Bird2 card
           Rarity
          Surfacing Big Jaws3 card
          UR Rarity
          Effect Veiler3 card
           Rarity
          CXyz N.As.Ch. Knight1 card
           Rarity
          N.As.H. Knight1 card
           Rarity
          Number 101: Silent Honor ARK1 card
           Rarity
          Number 103: Ragnazero1 card
          UR Rarity
          Number 17: Leviathan Dragon1 card
          UR Rarity
          Number 37: Hope Woven Dragon Spider Shark1 card
           Rarity
          Number C101: Silent Honor DARK1 card
          UR Rarity
          Book of Moon3 card

          Main: 30 Extra: 9

           Rarity
          Abyss Shark
           Rarity
          Abyss Shark
          Abyss Shark
          WATER 5
          Abyss Shark
          • ATK:

          • 1200

          • DEF:

          • 700


          If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.


           Rarity
          Abyss Shark
           Rarity
          Abyss Shark
          Abyss Shark
          WATER 5
          Abyss Shark
          • ATK:

          • 1200

          • DEF:

          • 700


          If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.


           Rarity
          Crystal Shark
           Rarity
          Crystal Shark
          Crystal Shark
          WATER 5
          Crystal Shark
          • ATK:

          • 1100

          • DEF:

          • 800


          If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.


          UR Rarity
          Droll & Lock Bird
          UR Rarity
          Droll & Lock Bird
          Droll & Lock Bird
          WIND 1
          Droll & Lock Bird
          • ATK:

          • 0

          • DEF:

          • 0


          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


          UR Rarity
          Droll & Lock Bird
          UR Rarity
          Droll & Lock Bird
          Droll & Lock Bird
          WIND 1
          Droll & Lock Bird
          • ATK:

          • 0

          • DEF:

          • 0


          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


          R Rarity
          General Raiho of the Ice Barrier
          R Rarity
          General Raiho of the Ice Barrier
          General Raiho of the Ice Barrier
          WATER 6
          General Raiho of the Ice Barrier
          • ATK:

          • 2100

          • DEF:

          • 2300


          When an effect resolves that was activated by an Effect Monster that was on your opponent's side of the field, they must discard 1 card or the effect is negated (their choice).


          N Rarity
          Icejade Acti
          N Rarity
          Icejade Acti
          Icejade Acti
          WATER 4
          Icejade Acti
          • ATK:

          • 1000

          • DEF:

          • 1000


          If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Acti". You can only use each effect of "Icejade Acti" once per turn.


          SR Rarity
          Icejade Aegirine
          SR Rarity
          Icejade Aegirine
          Icejade Aegirine
          WATER 3
          Icejade Aegirine
          • ATK:

          • 1000

          • DEF:

          • 2000


          If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn.


          SR Rarity
          Icejade Aegirine
          SR Rarity
          Icejade Aegirine
          Icejade Aegirine
          WATER 3
          Icejade Aegirine
          • ATK:

          • 1000

          • DEF:

          • 2000


          If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn.


          N Rarity
          Icejade Creation Kingfisher
          N Rarity
          Icejade Creation Kingfisher
          Icejade Creation Kingfisher
          WATER 9
          Icejade Creation Kingfisher
          • ATK:

          • 2500

          • DEF:

          • 2500


          You can target 1 WATER monster you control; equip this card from your hand or field to it. An "Icejade" monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with ATK less than or equal to the equipped monster's DEF; Special Summon this card, and if you do, return that targeted monster to the hand. You can only use this effect of "Icejade Creation Kingfisher" once per turn.


          SR Rarity
          Icejade Kosmochlor
          SR Rarity
          Icejade Kosmochlor
          Icejade Kosmochlor
          WATER 10
          Icejade Kosmochlor
          • ATK:

          • 1500

          • DEF:

          • 3000


          If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icejade" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.


          N Rarity
          Icejade Tinola
          N Rarity
          Icejade Tinola
          Icejade Tinola
          WATER 4
          Icejade Tinola
          • ATK:

          • 1000

          • DEF:

          • 1000


          You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn.


          R Rarity
          Icejade Tremora
          R Rarity
          Icejade Tremora
          Icejade Tremora
          WATER 5
          Icejade Tremora
          • ATK:

          • 1500

          • DEF:

          • 1500


          You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.


          R Rarity
          Icejade Tremora
          R Rarity
          Icejade Tremora
          Icejade Tremora
          WATER 5
          Icejade Tremora
          • ATK:

          • 1500

          • DEF:

          • 1500


          You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.


          R Rarity
          Icejade Tremora
          R Rarity
          Icejade Tremora
          Icejade Tremora
          WATER 5
          Icejade Tremora
          • ATK:

          • 1500

          • DEF:

          • 1500


          You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.


          SR Rarity
          Medium of the Ice Barrier
          SR Rarity
          Medium of the Ice Barrier
          Medium of the Ice Barrier
          WATER 7
          Medium of the Ice Barrier
          • ATK:

          • 2200

          • DEF:

          • 1600


          If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.


           Rarity
          Surfacing Big Jaws
           Rarity
          Surfacing Big Jaws
          Surfacing Big Jaws
          WATER 4
          Surfacing Big Jaws
          • ATK:

          • 1800

          • DEF:

          • 300


          If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.


           Rarity
          Surfacing Big Jaws
           Rarity
          Surfacing Big Jaws
          Surfacing Big Jaws
          WATER 4
          Surfacing Big Jaws
          • ATK:

          • 1800

          • DEF:

          • 300


          If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.


           Rarity
          Surfacing Big Jaws
           Rarity
          Surfacing Big Jaws
          Surfacing Big Jaws
          WATER 4
          Surfacing Big Jaws
          • ATK:

          • 1800

          • DEF:

          • 300


          If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.


          UR Rarity
          Effect Veiler
          UR Rarity
          Effect Veiler
          Effect Veiler
          LIGHT 1
          Effect Veiler
          • ATK:

          • 0

          • DEF:

          • 0


          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


          UR Rarity
          Effect Veiler
          UR Rarity
          Effect Veiler
          Effect Veiler
          LIGHT 1
          Effect Veiler
          • ATK:

          • 0

          • DEF:

          • 0


          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


          UR Rarity
          Effect Veiler
          UR Rarity
          Effect Veiler
          Effect Veiler
          LIGHT 1
          Effect Veiler
          • ATK:

          • 0

          • DEF:

          • 0


          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


          UR Rarity
          Book of Moon
          UR Rarity
          Book of Moon
          Book of Moon
          Spell Quick
          Book of Moon

            Target 1 face-up monster on the field; change that target to face-down Defense Position.


            UR Rarity
            Book of Moon
            UR Rarity
            Book of Moon
            Book of Moon
            Spell Quick
            Book of Moon

              Target 1 face-up monster on the field; change that target to face-down Defense Position.


              UR Rarity
              Book of Moon
              UR Rarity
              Book of Moon
              Book of Moon
              Spell Quick
              Book of Moon

                Target 1 face-up monster on the field; change that target to face-down Defense Position.


                SR Rarity
                Icejade Cenote Enion Cradle
                SR Rarity
                Icejade Cenote Enion Cradle
                Icejade Cenote Enion Cradle
                Spell Field
                Icejade Cenote Enion Cradle

                  When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn.


                  SR Rarity
                  Icejade Cradle
                  SR Rarity
                  Icejade Cradle
                  Icejade Cradle
                  Spell Normal
                  Icejade Cradle

                    Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.


                    SR Rarity
                    Icejade Cradle
                    SR Rarity
                    Icejade Cradle
                    Icejade Cradle
                    Spell Normal
                    Icejade Cradle

                      Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.


                      R Rarity
                      Icejade Erosion
                      R Rarity
                      Icejade Erosion
                      Icejade Erosion
                      Trap Continuous
                      Icejade Erosion

                        You can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the targeted card's effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can add to your hand or Special Summon, 1 "Icejade" monster from your Deck. You can only use each effect of "Icejade Erosion" once per turn.


                        R Rarity
                        Icejade Erosion
                        R Rarity
                        Icejade Erosion
                        Icejade Erosion
                        Trap Continuous
                        Icejade Erosion

                          You can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the targeted card's effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can add to your hand or Special Summon, 1 "Icejade" monster from your Deck. You can only use each effect of "Icejade Erosion" once per turn.


                          SR Rarity
                          Marincess Coral Anemone
                          SR Rarity
                          Marincess Coral Anemone
                          Marincess Coral Anemone
                          WATER
                          Marincess Coral Anemone
                          • ATK:

                          • 2000

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom


                          2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                           Rarity
                          CXyz N.As.Ch. Knight
                           Rarity
                          CXyz N.As.Ch. Knight
                          CXyz N.As.Ch. Knight
                          WATER
                          CXyz N.As.Ch. Knight
                          • ATK:

                          • 2000

                          • DEF:

                          • 3000


                          3 Level 6 monsters You can also Xyz Summon this card by using "N.As.H. Knight" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "CXyz N.As.Ch. Knight" once per turn.


                           Rarity
                          N.As.H. Knight
                           Rarity
                          N.As.H. Knight
                          N.As.H. Knight
                          WATER
                          N.As.H. Knight
                          • ATK:

                          • 1700

                          • DEF:

                          • 2700


                          2 Level 5 monsters Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card as material that has a number between "101" and "107" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of "N.As.H. Knight" once per turn.


                           Rarity
                          Number 101: Silent Honor ARK
                           Rarity
                          Number 101: Silent Honor ARK
                          Number 101: Silent Honor ARK
                          WATER
                          Number 101: Silent Honor ARK
                          • ATK:

                          • 2100

                          • DEF:

                          • 1000


                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                           Rarity
                          Number 103: Ragnazero
                           Rarity
                          Number 103: Ragnazero
                          Number 103: Ragnazero
                          WATER
                          Number 103: Ragnazero
                          • ATK:

                          • 2400

                          • DEF:

                          • 1200


                          2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                          UR Rarity
                          Number 17: Leviathan Dragon
                          UR Rarity
                          Number 17: Leviathan Dragon
                          Number 17: Leviathan Dragon
                          WATER
                          Number 17: Leviathan Dragon
                          • ATK:

                          • 2000

                          • DEF:

                          • 0


                          2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                          UR Rarity
                          Number 37: Hope Woven Dragon Spider Shark
                          UR Rarity
                          Number 37: Hope Woven Dragon Spider Shark
                          Number 37: Hope Woven Dragon Spider Shark
                          WATER
                          Number 37: Hope Woven Dragon Spider Shark
                          • ATK:

                          • 2600

                          • DEF:

                          • 2100


                          2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.


                          SR Rarity
                          Number 73: Abyss Splash
                          SR Rarity
                          Number 73: Abyss Splash
                          Number 73: Abyss Splash
                          WATER
                          Number 73: Abyss Splash
                          • ATK:

                          • 2400

                          • DEF:

                          • 1400


                          2 Level 5 WATER monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.


                           Rarity
                          Number C101: Silent Honor DARK
                           Rarity
                          Number C101: Silent Honor DARK
                          Number C101: Silent Honor DARK
                          WATER
                          Number C101: Silent Honor DARK
                          • ATK:

                          • 2800

                          • DEF:

                          • 1500


                          3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.


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