Destiny Heros Deck #750832 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Destiny HERO - Malicious x3, Droll & Lock Bird x3, The Winged Dragon of Ra - Sphere Mode x3 - Skill: The Power of D: Weaving the Future. Created Sep 11, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/11/2026
The Power of D: Weaving the Future
Main Deck (30)
- Destiny HERO - Denier x2
- Destiny HERO - Dogma x1
- Destiny HERO - Dreadmaster x1
- Destiny HERO - Malicious x3
- Destiny HERO - Plasma x2
- Droll & Lock Bird x3
- Elemental HERO Stratos x1
- The Winged Dragon of Ra - Sphere Mode x3
- Vision HERO Faris x1
- Vision HERO Increase x1
- Vision HERO Vyon x1
- Dark Ruler No More x2
- Exchange x3
- Fusion Destiny x1
- Fusion Substitute x1
- Hey, Trunade! x2
- Ultimate Slayer x2
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57.5 |
| Going First | 55 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 57 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion Summon Destiny End Dragoon or Destiny HERO - Dogma (3400 ATK) through a Plasma/Dogma board, backed by Destiny HERO - Destroyer Phoenix Enforcer-style boss pressure if present; Link and Fusion boards from Xtra HERO Cross Crusader, Vision HERO Adoration and Underworld Goddess (the last is not in this list)
- Turn 1 (going first): Open on Malicious or Vyon searches and Fusion Substitute or Exchange-style card flow, reach a Plasma or Dogma board and keep Droll & Lock Bird for later turns
- Turn 2 (going second): Use Droll & Lock Bird (3 copies) and Dark Ruler No More or Ultimate Slayer to stop the opponent's first extension, then rebuild with Denier and Malicious recursion
- Recovery: Recur Malicious and Increase from the GY, use Fusion Substitute to return a Fusion from the GY to the Extra Deck and draw
- After siding: Not applicable: Duel Links has no side deck, so there is no post-side plan
Why it scores here
The deck opens a functional plan reliably: the 16 archetype-core copies give about a 98.6% chance of at least one HERO in a 5-card opening hand, although the specific T1 starters (Malicious, Denier, Plasma) are only about 43% or 31% per copy count. Conversion is supported by a Fusion Summon route into Destiny End Dragoon or Dogma, and recursion (Malicious, Increase, Fusion Substitute) gives it a second line after disruption. Interaction comes from Droll & Lock Bird, Dark Ruler No More, Ultimate Slayer and the Plasma negate, so it can stop a first turn but is not a layered end-board. Score is driven by consistency and median output on the system; popularity in the guides was not credited, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least 1 starter in 5 cards) about 0.43 for Malicious (3 copies), 0.31 for Denier/Plasma (2 copies); archetype core 0.986 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Only 8 singleton slots and 9 tech or spell cards; brick risk moderate, 3 Droll and 2 Ultimate Slayer keep hands interactive (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; ceiling from card text: Plasma + Dogma into Destiny End Dragoon with a 3400 ATK boss (Inferred) |
| D4 | Combo Floor & Median Output | 50 | combos_evidence absent; median output cannot be measured and is set mid-range from text (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Malicious and Increase recur from GY, Denier and Vyon give alternate starts, Droll gives a hand-trap backup (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Fusion Substitute can return a Fusion to the Extra Deck and draw; Increase recursion adds card flow (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | Dark Ruler No More, Ultimate Slayer, Droll and Plasma negate give layered interaction, but no end-board backrow (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 52 | Droll x3 gives about 0.50 chance in a going-second 6-card hand; Plasma negate helps against boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Dogma 3400 ATK plus End Dragoon 3000 ATK gives strong closing power on a stable board (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | Main deck fills the 30-card cap with 17 distinct cards; several tech cards (Trunade, Dark Ruler) are situational (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 9 Extra slots across link, fusion and synchro; Golden Cloud Beast and N'tss are weak without support (Inferred) |
| D12 | Side Deck Adaptability | 50 | Duel Links has no side deck; no post-side data, scored at a neutral placeholder (Provisional) |
| D13 | Matchup Coverage & Format Fit | 55 | No tournament link or dated meta sample; meta-share absent, so the score stays a placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 58 | Fusion, Link and Tribute steps raise error risk; medium step count from card text (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57.5, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 57. Modifiers: Engine dilution (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); then -1 modifier = 56.4 rounded to 56
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is near-certain in the opening hand
- Recursion lines (Malicious, Increase, Fusion Substitute) give a second route after disruption
- Dogma and Dragoon give closing power on a stable board
Weaknesses
- Starter access per copy is only about 43% or 31%
- Engine mixes three HERO sub-archetypes, diluting focus
- No measured combo or matchup data
Critical choke points
- Single Dogma (Limited, 1 copy) needs a Plasma or Destiny HERO tribute setup
- Going-second hand relies on 3 Droll
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Hey, Trunade! | a second Destiny HERO starter or search effect | Trunade only answers Set backrow and the deck has few set spell/trap threats, so the slot is low impact. |
Evidence & confidence
- Verified: Main 30, Extra 9, Side 0 is Legal for Duel Links; Dogma is Limited (1 copy), Trunade Semi-Limited (2 copies), both within limit
- Observed: Archetype core copies present: 16 (usage stats available)
- Inferred: Starter hypergeometric odds; Interaction and recursion value from card text; Going-first and going-second estimates
- Provisional: Meta Power (null); Matchup and format fit
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so meta-share and per-pilot match record are absent no win-rate telemetry, so going-first, going-second and matchup rates are unknown Meta Power is provisional without a dated metagame sample
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