Destiny Heros Deck #750832 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Destiny HERO - Malicious x3, Droll & Lock Bird x3, The Winged Dragon of Ra - Sphere Mode x3 - Skill: The Power of D: Weaving the Future. Created Sep 11, 2026 by YGO Mod.

Deck Destiny Heros Duel Links

Created by: YGO Mod (20517634)

Created On: 09/11/2026

The Power of D: Weaving the Future
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
56± 6/ 100
Power Score
Structural 58
Reliability 57
Going First 55
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 57.5
Going First 55
Going Second 50
Meta Power provisional
Tournament Reliability 57
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon Destiny End Dragoon or Destiny HERO - Dogma (3400 ATK) through a Plasma/Dogma board, backed by Destiny HERO - Destroyer Phoenix Enforcer-style boss pressure if present; Link and Fusion boards from Xtra HERO Cross Crusader, Vision HERO Adoration and Underworld Goddess (the last is not in this list)
  • Turn 1 (going first): Open on Malicious or Vyon searches and Fusion Substitute or Exchange-style card flow, reach a Plasma or Dogma board and keep Droll & Lock Bird for later turns
  • Turn 2 (going second): Use Droll & Lock Bird (3 copies) and Dark Ruler No More or Ultimate Slayer to stop the opponent's first extension, then rebuild with Denier and Malicious recursion
  • Recovery: Recur Malicious and Increase from the GY, use Fusion Substitute to return a Fusion from the GY to the Extra Deck and draw
  • After siding: Not applicable: Duel Links has no side deck, so there is no post-side plan

Why it scores here

The deck opens a functional plan reliably: the 16 archetype-core copies give about a 98.6% chance of at least one HERO in a 5-card opening hand, although the specific T1 starters (Malicious, Denier, Plasma) are only about 43% or 31% per copy count. Conversion is supported by a Fusion Summon route into Destiny End Dragoon or Dogma, and recursion (Malicious, Increase, Fusion Substitute) gives it a second line after disruption. Interaction comes from Droll & Lock Bird, Dark Ruler No More, Ultimate Slayer and the Plasma negate, so it can stop a first turn but is not a layered end-board. Score is driven by consistency and median output on the system; popularity in the guides was not credited, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least 1 starter in 5 cards) about 0.43 for Malicious (3 copies), 0.31 for Denier/Plasma (2 copies); archetype core 0.986 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Only 8 singleton slots and 9 tech or spell cards; brick risk moderate, 3 Droll and 2 Ultimate Slayer keep hands interactive (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; ceiling from card text: Plasma + Dogma into Destiny End Dragoon with a 3400 ATK boss (Inferred)
D4 Combo Floor & Median Output 50 combos_evidence absent; median output cannot be measured and is set mid-range from text (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Malicious and Increase recur from GY, Denier and Vyon give alternate starts, Droll gives a hand-trap backup (Inferred)
D6 Resource Economy, Recovery & Grind 60 Fusion Substitute can return a Fusion to the Extra Deck and draw; Increase recursion adds card flow (Inferred)
D7 End-Board & Interaction Quality 58 Dark Ruler No More, Ultimate Slayer, Droll and Plasma negate give layered interaction, but no end-board backrow (Inferred)
D8 Going-Second & Board-Breaking Power 52 Droll x3 gives about 0.50 chance in a going-second 6-card hand; Plasma negate helps against boards (Inferred)
D9 Offensive Pressure & Closing Power 70 Dogma 3400 ATK plus End Dragoon 3000 ATK gives strong closing power on a stable board (Inferred)
D10 Main Deck Efficiency & Flexibility 55 Main deck fills the 30-card cap with 17 distinct cards; several tech cards (Trunade, Dark Ruler) are situational (Inferred)
D11 Extra Deck Efficiency & Coverage 55 9 Extra slots across link, fusion and synchro; Golden Cloud Beast and N'tss are weak without support (Inferred)
D12 Side Deck Adaptability 50 Duel Links has no side deck; no post-side data, scored at a neutral placeholder (Provisional)
D13 Matchup Coverage & Format Fit 55 No tournament link or dated meta sample; meta-share absent, so the score stays a placeholder (Provisional)
D14 Pilotability & Error Tolerance 58 Fusion, Link and Tribute steps raise error risk; medium step count from card text (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57.5, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 57. Modifiers: Engine dilution (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); then -1 modifier = 56.4 rounded to 56

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is near-certain in the opening hand
  • Recursion lines (Malicious, Increase, Fusion Substitute) give a second route after disruption
  • Dogma and Dragoon give closing power on a stable board

Weaknesses

  • Starter access per copy is only about 43% or 31%
  • Engine mixes three HERO sub-archetypes, diluting focus
  • No measured combo or matchup data

Critical choke points

  • Single Dogma (Limited, 1 copy) needs a Plasma or Destiny HERO tribute setup
  • Going-second hand relies on 3 Droll
Priority Remove Add Reason
1 Hey, Trunade! a second Destiny HERO starter or search effect Trunade only answers Set backrow and the deck has few set spell/trap threats, so the slot is low impact.

Evidence & confidence

  • Verified: Main 30, Extra 9, Side 0 is Legal for Duel Links; Dogma is Limited (1 copy), Trunade Semi-Limited (2 copies), both within limit
  • Observed: Archetype core copies present: 16 (usage stats available)
  • Inferred: Starter hypergeometric odds; Interaction and recursion value from card text; Going-first and going-second estimates
  • Provisional: Meta Power (null); Matchup and format fit
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so meta-share and per-pilot match record are absent no win-rate telemetry, so going-first, going-second and matchup rates are unknown Meta Power is provisional without a dated metagame sample

More Duel Links Info

Destiny Heros

Destiny Heros Breakdown

 
 

 

 

 

 

 

 
 

 

 
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