Artmage Deck #750739 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Medius the Pure x3, Ash Blossom & Joyous Spring x3, Effect Veiler x3. Created Sep 11, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/11/2026
Main Deck (40)
- Artmage Finmel x2
- Artmage Graflare x2
- Artmage Litera x1
- Artmage Power Patron x2
- Medius the Pure x3
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x1
- Effect Veiler x3
- Artmage Academic Arcane Arts Acropolis x3
- Artmage Masterwork -Succession- x1
- Artmage Vandalism -Assault- x1
- Artmage Varnish -Alteration- x3
- Forbidden Crown x2
- Fusion Deployment x3
- Super Polymerization x2
- Triple Tactics Talent x1
- Ultimate Slayer x2
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
- Infinite Impermanence x3
Extra Deck (15)
- Artmage Diactorus x2
- Artmage Non-Finito x1
- Azamina Ilia Silvia x1
- Despian Proskenion x1
- Elder Entity N'tss x1
- Garura, Wings of Resonant Life x1
- Granguignol the Dusk Dragon x1
- Mudragon of the Swamp x1
- Nerva the Power Patron of Creation x1
- Starving Venom Fusion Dragon x1
- Cross-Sheep x1
- Tri-Brigade Arms Bucephalus II x1
- Golden Cloud Beast - Malong x1
- Mereologic Aggregator x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 63/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 65 |
| Going First | 66 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Combo
- Secondary strategies: Stun, Fusion
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion Summon Artmage / Nerva / Diactorus-class boss monsters from the Extra Deck, usually via Artmage Academic Arcane Arts Acropolis and Medius the Pure, then attack or negate-and-finish.; Hand-trap-supported Fusion pressure: Super Polymerization and Artmage Masterwork convert hand and field into an Extra Deck boss when the first line is disrupted.
- Turn 1 (going first): Open with an Artmage starter (Acropolis, Varnish, Power Patron or Litera) plus a search line to Medius, then Fusion Summon or Special Summon into a 2800+ ATK boss while holding Ash Blossom / Effect Veiler for the opponent's turn.
- Turn 2 (going second): Hold Ash Blossom, Effect Veiler and Infinite Impermanence in hand (about 81% to hold at least one hand trap in a six-card hand) to answer the opponent's first combo activation, then rebuild through Artmage recursion.
- Recovery: Recover through Artmage Litera and Finmel from hand, Medius from the GY, and Artmage Masterwork banished from the GY, which re-enables Fusion lines after interaction.
- After siding: No Side Deck is registered (side 0 of 0-15 allowed in Master Duel), so no post-side plan is evaluable; the deck relies entirely on main-deck flexibility.
Why it scores here
The deck's score comes from how the system behaves, not from averaging its 40 main-deck cards or from the Artmage archetype's popularity: a 96% hypergeometric chance of at least one Artmage core card in a five-card opening hand (Inferred) and a 90% chance of a searcher is what earns the high consistency score (D1). Negation and removal text across 18 negation and 11 removal-tagged cards, plus 9 hand traps (about 81% chance of at least one in a six-card going-second hand, Inferred), gives it a strong end-board interaction and going-second response (D7, D8). Its Extra Deck of 2800–3300 ATK Fusion bosses drives the closing power (D9), but the conversion ceiling and median output (D3, D4) could not be measured because no recorded boards exist, so both stay near neutral and provisional. Side-deck adaptability is low because the deck runs no Side Deck at all, and matchup fit is provisional because no tournament or dated meta sample is linked. The rating is held back by brick and pilotability risk from the 36% exact-name purity and multi-step Fusion lines, and it is capped at Medium confidence without combo evidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 80 | P(≥1 Artmage core in opening 5) ≈ 0.96; P(≥1 searcher) ≈ 0.90; 9 of 25 archetype-core cards present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 65 | Copy histogram 7/6/7 across 20 distinct main cards; ~4% proxy full-brick estimate, but spell-heavy (18) with single-copy tech and Fusion-material dependence (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No parseable recorded boards (0 combos); ceiling read from card text: Fusion boss and Acropolis-Medius line plus recursion (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combo sample for median or distribution; neutral score pending board data (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Nine hand traps, Ash Blossom and Effect Veiler, plus Impasto and Pact give layered disruption; Medius and Litera recur (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion through GY (Medius, Litera, Masterwork banish) and search density; no resource profile available (Inferred) |
| D7 | End-Board & Interaction Quality | 78 | 18 negation-tagged and 11 removal-tagged cards, Diactorus negate and Forbidden Crown; quality from card text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 66 | ~81% hand-trap presence in six-card going-second hand; Ultimate Slayer and Triple Tactics Talent as board breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Extra Deck bosses at 2800–3300 ATK (Nerva 3300, Proskenion 3200, Diactorus 2800), and direct-attack text on Azamina (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40 main / 20 distinct; 36.4% exact-name purity, 25 generic copies, 35 off-archetype copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra: 11 Fusion, 2 Link, 1 Synchro, 1 Xyz; mixed off-archetype Link/Xyz slots (Verified composition) |
| D12 | Side Deck Adaptability | 25 | Side Deck count is 0 of 0–15, so there is no post-side plan (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament data unavailable; no dated meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Fusion lines with hand-trap timing and several decision points per turn (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 65, Going First ≈ 66, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: No side deck (-2); Extra Deck Fusion dependence (-1); Artmage core density (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers (-1) = 0.80*65.08 + 0.20*60 - 1 ≈ 63
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core engine is almost always live: 96% for at least one Artmage core card in a five-card hand, and 90% for a searcher.
- Layered interaction: 9 hand traps (Ash Blossom, Effect Veiler, Infinite Impermanence) plus Impasto and Pact give strong going-second disruption.
- Extra Deck bosses reach 2800–3300 ATK, which gives real closing power.
Weaknesses
- No side deck, so no matchup-specific adjustment.
- Exact-name Artmage purity is only 36.4%, so engine coherence depends on generic and off-archetype support cards.
- Combo ceiling and median are unmeasured because no recorded boards exist.
Critical choke points
- Artmage Academic Arcane Arts Acropolis and Medius the Pure as the main starter route into the Extra Deck bosses.
- Super Polymerization (Semi-Limited, 2 copies) as a Fusion enabler, which the deck depends on for several lines.
- Extra Deck Fusion monsters that require specific materials.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | None | Side Deck of up to 15 cards | The deck runs 0 side cards against a 0–15 limit, so it has no post-side plan; adding a side is the largest available structural gain. |
| 2 | Single-copy off-archetype tech | Additional Artmage-named support if available | Exact-name purity is 36.4%, so raising core density would lower the brick risk; this is a judgment call that needs a card-pool check. |
Evidence & confidence
- Verified: Legal in Master Duel: 40 main, 15 extra, 0 side; Super Polymerization at 2 copies is within its Semi-Limited cap.; Exact-name Artmage purity 36.4%; 20 exact-name copies, 35 off-archetype copies.; Extra Deck composition: 11 Fusion, 2 Link, 1 Synchro, 1 Xyz.; Usage stats: 9 of 25 archetype-core cards present.
- Inferred: P(≥1 Artmage core in hand5) ≈ 0.96 and P(≥1 searcher in hand5) ≈ 0.90.; P(≥1 hand trap in six-card going-second hand) ≈ 0.81.; Going-first and going-second plans and the recovery route are read from card text.; Interaction quality (D7) and Fusion line conversion (D3) are semantic reads.
- Provisional: Median/floor output (D4), matchup fit (D13), and Meta Power (null).; Post-side adaptability (D12): no side deck is registered.
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference (combo data.total combos = 0). No tournament link: archetype meta-share and per-pilot match record are absent. No win-rate telemetry exists in YGOVN, so going-first/second, matchup and brick rates are Inferred. Usage-stat in this deck flags look wrong for Extra Deck cards: Nerva (53589300), Diactorus (27184601) and Mudragon (54757758) are in this deck's Extra Deck but report in this deck=false, so 'missing core' overstates absences. Meta Power is Provisional unless a dated metagame sample is supplied. No Side Deck is registered, so post-side performance cannot be assessed.
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