Memento Deck #750692 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mementotlan Angwitch x3, Mementotlan Dark Blade x3, Mementotlan Tatsunootoshigo x3. Created Sep 11, 2026 by YGO Mod.

Deck Memento Master Duel

Created by: YGO Mod (20517634)

Created On: 09/11/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 29, 2026
62± 6/ 100
Power Score
Structural 65
Reliability 62
Going First 66
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 65
Going First 66
Going Second 68
Meta Power provisional
Tournament Reliability 62
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: One-card combo starters (Mementotlan Angwitch, Bone Party, Tatsunootoshigo, Shleepy, Ghattic, Akihiron, Mace, Dark Blade) that convert into Memento Fusion and Extra Deck boss monsters such as Mementomictlan Tecuhtlica - Creation King, Mementotlan Twin Dragon and Mementotlan-Horned Dragon.; Recursion and Special Summon loops out of the GY, backed by 6 hand traps (Ash Blossom, Ghost Belle, Nibiru) and Mementoal Tecuhtlica - Combined Creation as a 5000 ATK finisher.
  • Turn 1 (going first): Open with a Memento searcher or starter (Angwitch, Bone Party, Ghattic), add a Memento monster, then Fusion Summon or Special Summon a Memento boss while holding Ash Blossom and Ghost Belle for the opponent's first interaction.
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle or Nibiru in hand to stop the opponent's board or first search, then rebuild through GY recursion with Bone Party, Ghattic and Akihiron.
  • Recovery: Recover from the GY with Mementotlan Ghattic, Mementotlan Akihiron and the banish-to-hand effect of Creation King, then re-run Fusion Summon through Mementotlan Fusion.
  • After siding: Not applicable: Master Duel has no side deck (side_count 0), so there is no post-side plan to evaluate.

Why it scores here

The deck scores as a system: the Memento core (24 exact-name copies, 25-card archetype core with a 99.5 percent chance of at least one in a 5-card opening hand) gives a reliable starter density, so the engine comes online early. Its one-card combo starters, recursion effects and six hand traps let it keep pressure through a single interruption, and 4 of the 6 hand-trap and negation effects can hit a turn-1 play going second. The ceiling is set by the Creation King, Twin Dragon, Horned Dragon and Tecuhtlica boss monsters, but no recorded boards exist, so the floor and median are estimates from card text only. Popularity and the usage core confirm the list is real and accessible but earned no points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one archetype-core card in a 5-card opening hand) = 0.995 and P(at least one searcher text card) = 0.851; 2-card bootstrap assumed (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Hand-trap and archetype staple density is high, but 13 tech cards, 11 quick-play spells and 31 off-archetype copies create dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 72 Ceiling from text only: one-card combo into Creation King, Twin Dragon and Tecuhtlica 5000 ATK; no parseable recorded boards (Inferred)
D4 Combo Floor & Median Output 58 Median output is unobserved: 0 parseable combos, so the floor relies on the Memento GY recursion and searcher text (Inferred)
D5 Interruption Resilience & Route Redundancy 74 6 hand traps, 2 recursion starters and 4 GY Special Summon effects give independent restart lines after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Ghattic and Akihiron add GY-to-hand recovery and Creation King banishes to add a Mementomictlan back to hand; search density 12 (Inferred)
D7 End-Board & Interaction Quality 68 23 removal-text and 8 negation-text cards plus Forbidden Droplet and Mementotlan Fracture Dance give layered end-board interaction (Inferred)
D8 Going-Second & Board-Breaking Power 70 Going-second hand-trap probability 0.650 (6-card hand) with Ash Blossom, Ghost Belle and Nibiru, plus Mementotlan Mace control steal (Inferred)
D9 Offensive Pressure & Closing Power 62 Extra-deck bosses at 2800 to 3000 ATK and Tecuhtlica at 5000 ATK; closing depends on Fusion and Link access; no recorded attack data (Inferred)
D10 Main Deck Efficiency & Flexibility 52 40 main cards with 43.6 percent exact-name purity; 3-copy staples and 13 tech slots compete for space (Inferred)
D11 Extra Deck Efficiency & Coverage 55 11 Fusion and 4 Link in the Extra Deck; 4 copies of Creation King and Twin Dragon are core, while Guardian Chimera, Garura, Flame Wingman, Mudragon and Masquerena are flex (Inferred)
D12 Side Deck Adaptability 35 No side deck in Master Duel (side_count 0); adaptability is structural only and no post-side data exists (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no archetype meta share in the export; no dated meta sample (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step combo with Fusion material choices and one-card timing windows; repeatable but demanding decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 65, Going First ≈ 66, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: Brick burden (-2); Off-archetype dilution (-1); Banlist exposure (0); Engine redundancy (1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-2)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Memento core with 99.5 percent opening-hand access to an archetype card
  • Six hand traps plus Ash Blossom, Ghost Belle and Nibiru give strong going-second interaction
  • Recursion through Ghattic, Akihiron, Bone Party and Creation King keeps the deck alive after disruption
  • Extra Deck bosses at 2800 to 5000 ATK give real closing power

Weaknesses

  • No recorded boards, so the combo floor and median are unverified
  • Low exact-name purity (43.6 percent) with 31 off-archetype copies
  • Brick risk from quick-play filler and 3-copy staples
  • No side deck, so the deck cannot adapt between games

Critical choke points

  • Dependence on a Memento monster being on the field or in the GY for Fracture Dance, Bone Party and Creation King effects
  • Creation King and Twin Dragon as the main Extra Deck boss copies (2 each)
Priority Remove Add Reason
1 One for One Additional archetype starter (Memento monster at Level 1 to 3) One for One is Limited and a non-Memento one-of that adds little to the engine; a second on-archetype starter raises access and reduces bricks (Inferred).
2 Mementotlan Mace Mementomictlan Tecuhtlica - Creation King (third copy if the format allows) Creation King is the core boss; Mace is a flex control card, so trading it for a boss increases closing power (Inferred).

Evidence & confidence

  • Verified: Main 40 and Extra 15 are within Master Duel size rules; One for One is Limited (1 copy run, legal 1); Super Polymerization is Semi-Limited (2 copies run, legal 2); Exact-name Memento purity is 43.6 percent; Archetype core presence is 11 of 25 usage-core cards
  • Inferred: Opening-hand starter access is about 0.995 from hypergeometric estimate; Hand-trap access on a going-second 6-card hand is about 0.650; Combo ceiling and floor are read from card text only; Interaction density and recursion depth are read from card text
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Master Duel has no side deck, so post-side scoring is structural only

More Master Duel Info

Memento

Memento Breakdown

 
 

 

 

 

 

 

 
 

 

 
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